@ -267,7 +267,9 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
return joystick->GetSDLJoystick() == sdl_joystick;
});
(*joystick_it)->SetSDLJoystick(nullptr, nullptr);
if (joystick_it != joystick_guid_list.end()) {
}
void SDLState::HandleGameControllerEvent(const SDL_Event& event) {