Preprocessor: #if's out OSX-specific GL changes on other platforms

master
archshift 2014-06-09 16:51:09 +07:00 committed by bunnei
parent 06ef8f001a
commit ee4717aaae
3 changed files with 9 additions and 1 deletions

@ -28,8 +28,13 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
}
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
#if EMU_PLATFORM == PLATFORM_MACOSX
// GLFW on OSX requires these window hints to be set to create a 3.2+ GL context.
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
#endif
m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
m_window_title.c_str(), NULL, NULL);

@ -47,7 +47,7 @@
#define EMU_PLATFORM PLATFORM_WINDOWS
#elif defined( __APPLE__ ) || defined( __APPLE_CC__ )
#define EMU_PLATFORM PLATFORM_MAXOSX
#define EMU_PLATFORM PLATFORM_MACOSX
#elif defined(__linux__)
#define EMU_PLATFORM PLATFORM_LINUX

@ -30,8 +30,11 @@ void Start() {
/// Initialize the video core
void Init(EmuWindow* emu_window) {
#if EMU_PLATFORM == PLATFORM_MACOSX
// Known problem with GLEW prevents contexts above 2.x on OSX unless glewExperimental is enabled.
glewExperimental = GL_TRUE;
#endif
g_emu_window = emu_window;
g_emu_window->MakeCurrent();