|
|
|
@ -505,7 +505,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Add modifier
|
|
|
|
|
unsigned table_index = (x < 2) ? table_index_2.Value() : table_index_1.Value();
|
|
|
|
|
unsigned table_index = (x < 2) ? table_index_1.Value() : table_index_2.Value();
|
|
|
|
|
|
|
|
|
|
static const auto etc1_modifier_table = std::array<std::array<u8, 2>, 8>{{
|
|
|
|
|
{ 2, 8 }, { 5, 17 }, { 9, 29 }, { 13, 42 },
|
|
|
|
|