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@ -441,6 +441,22 @@ size_t FindAndSetNextUnusedLocation(std::bitset<IR::NUM_GENERICS>& used_location
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}
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throw RuntimeError("Unable to get an unused location for legacy attribute");
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}
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Id DefineLegacyInput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations,
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size_t& start_offset) {
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const Id id{DefineInput(ctx, ctx.F32[4], true)};
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const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset);
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ctx.Decorate(id, spv::Decoration::Location, location);
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return id;
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}
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Id DefineLegacyOutput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations,
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size_t& start_offset, std::optional<u32> invocations) {
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const Id id{DefineOutput(ctx, ctx.F32[4], invocations)};
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const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset);
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ctx.Decorate(id, spv::Decoration::Location, location);
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return id;
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}
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} // Anonymous namespace
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void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
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@ -522,6 +538,64 @@ Id EmitContext::BitOffset16(const IR::Value& offset) {
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return OpBitwiseAnd(U32[1], OpShiftLeftLogical(U32[1], Def(offset), Const(3u)), Const(16u));
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}
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Id EmitContext::InputLegacyAttribute(IR::Attribute attribute) {
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if (attribute >= IR::Attribute::ColorFrontDiffuseR &&
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attribute <= IR::Attribute::ColorFrontDiffuseA) {
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return input_front_color;
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}
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if (attribute >= IR::Attribute::ColorFrontSpecularR &&
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attribute <= IR::Attribute::ColorFrontSpecularA) {
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return input_front_secondary_color;
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}
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if (attribute >= IR::Attribute::ColorBackDiffuseR &&
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attribute <= IR::Attribute::ColorBackDiffuseA) {
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return input_back_color;
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}
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if (attribute >= IR::Attribute::ColorBackSpecularR &&
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attribute <= IR::Attribute::ColorBackSpecularA) {
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return input_back_secondary_color;
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}
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if (attribute == IR::Attribute::FogCoordinate) {
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return input_fog_frag_coord;
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}
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if (attribute >= IR::Attribute::FixedFncTexture0S &&
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attribute <= IR::Attribute::FixedFncTexture9Q) {
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u32 index =
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(static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4;
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return input_fixed_fnc_textures[index];
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}
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throw InvalidArgument("Attribute is not legacy attribute {}", attribute);
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}
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Id EmitContext::OutputLegacyAttribute(IR::Attribute attribute) {
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if (attribute >= IR::Attribute::ColorFrontDiffuseR &&
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attribute <= IR::Attribute::ColorFrontDiffuseA) {
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return output_front_color;
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}
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if (attribute >= IR::Attribute::ColorFrontSpecularR &&
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attribute <= IR::Attribute::ColorFrontSpecularA) {
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return output_front_secondary_color;
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}
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if (attribute >= IR::Attribute::ColorBackDiffuseR &&
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attribute <= IR::Attribute::ColorBackDiffuseA) {
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return output_back_color;
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}
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if (attribute >= IR::Attribute::ColorBackSpecularR &&
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attribute <= IR::Attribute::ColorBackSpecularA) {
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return output_back_secondary_color;
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}
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if (attribute == IR::Attribute::FogCoordinate) {
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return output_fog_frag_coord;
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}
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if (attribute >= IR::Attribute::FixedFncTexture0S &&
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attribute <= IR::Attribute::FixedFncTexture9Q) {
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u32 index =
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(static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4;
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return output_fixed_fnc_textures[index];
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}
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throw InvalidArgument("Attribute is not legacy attribute {}", attribute);
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}
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void EmitContext::DefineCommonTypes(const Info& info) {
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void_id = TypeVoid();
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@ -1281,41 +1355,26 @@ void EmitContext::DefineInputs(const IR::Program& program) {
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}
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size_t previous_unused_location = 0;
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if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
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const Id id{DefineInput(*this, F32[4], true)};
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Decorate(id, spv::Decoration::Location,
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FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
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input_front_color = id;
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input_front_color = DefineLegacyInput(*this, used_locations, previous_unused_location);
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}
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if (loads.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
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const Id id{DefineInput(*this, F32[4], true)};
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Decorate(id, spv::Decoration::Location,
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FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
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input_front_secondary_color = id;
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input_front_secondary_color =
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DefineLegacyInput(*this, used_locations, previous_unused_location);
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}
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if (loads.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
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const Id id{DefineInput(*this, F32[4], true)};
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Decorate(id, spv::Decoration::Location,
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FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
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input_back_color = id;
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input_back_color = DefineLegacyInput(*this, used_locations, previous_unused_location);
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}
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if (loads.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
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const Id id{DefineInput(*this, F32[4], true)};
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Decorate(id, spv::Decoration::Location,
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FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
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input_back_secondary_color = id;
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input_back_secondary_color =
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DefineLegacyInput(*this, used_locations, previous_unused_location);
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}
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if (loads.AnyComponent(IR::Attribute::FogCoordinate)) {
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const Id id{DefineInput(*this, F32[4], true)};
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Decorate(id, spv::Decoration::Location,
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FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
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input_fog_frag_coord = id;
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input_fog_frag_coord = DefineLegacyInput(*this, used_locations, previous_unused_location);
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}
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for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
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if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
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const Id id{DefineInput(*this, F32[4], true)};
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Decorate(id, spv::Decoration::Location,
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FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
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input_fixed_fnc_textures[index] = id;
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input_fixed_fnc_textures[index] =
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DefineLegacyInput(*this, used_locations, previous_unused_location);
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}
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}
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if (stage == Stage::TessellationEval) {
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@ -1377,46 +1436,29 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
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}
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size_t previous_unused_location = 0;
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if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
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const Id id{DefineOutput(*this, F32[4], invocations)};
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Decorate(id, spv::Decoration::Location,
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static_cast<u32>(
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FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
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output_front_color = id;
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output_front_color =
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DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
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}
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if (info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
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const Id id{DefineOutput(*this, F32[4], invocations)};
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Decorate(id, spv::Decoration::Location,
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static_cast<u32>(
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FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
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output_front_secondary_color = id;
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output_front_secondary_color =
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DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
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}
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if (info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
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const Id id{DefineOutput(*this, F32[4], invocations)};
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Decorate(id, spv::Decoration::Location,
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static_cast<u32>(
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FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
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output_back_color = id;
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output_back_color =
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DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
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}
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if (info.stores.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
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const Id id{DefineOutput(*this, F32[4], invocations)};
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Decorate(id, spv::Decoration::Location,
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static_cast<u32>(
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FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
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output_back_secondary_color = id;
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output_back_secondary_color =
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DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
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}
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if (info.stores.AnyComponent(IR::Attribute::FogCoordinate)) {
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const Id id{DefineOutput(*this, F32[4], invocations)};
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Decorate(id, spv::Decoration::Location,
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static_cast<u32>(
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FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
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output_fog_frag_coord = id;
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output_fog_frag_coord =
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DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
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}
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for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
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if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
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const Id id{DefineOutput(*this, F32[4], invocations)};
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Decorate(id, spv::Decoration::Location,
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FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
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output_fixed_fnc_textures[index] = id;
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output_fixed_fnc_textures[index] =
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DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
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}
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}
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switch (stage) {
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