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@ -2,23 +2,26 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstddef>
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#include <cstdlib>
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#include "common/assert.h"
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#include "common/emu_window.h"
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#include "common/logging/log.h"
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#include "common/profiler_reporting.h"
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#include "core/hw/gpu.h"
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#include "core/hw/hw.h"
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#include "core/hw/lcd.h"
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#include "core/memory.h"
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#include "core/settings.h"
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#include "common/emu_window.h"
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#include "common/logging/log.h"
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#include "common/profiler_reporting.h"
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#include "video_core/video_core.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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#include "video_core/renderer_opengl/gl_shader_util.h"
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#include "video_core/renderer_opengl/gl_shaders.h"
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#include <algorithm>
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/**
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* Vertex structure that the drawn screen rectangles are composed of.
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*/
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