Kernel: Added freeing of kernel objects on emulator shutdown.

master
bunnei 2014-06-10 22:43:50 +07:00
parent 83a4ad2885
commit f49ac3a2d7
3 changed files with 13 additions and 0 deletions

@ -132,12 +132,16 @@ Object* ObjectPool::CreateByIDType(int type) {
}
}
/// Initialize the kernel
void Init() {
Kernel::ThreadingInit();
}
/// Shutdown the kernel
void Shutdown() {
Kernel::ThreadingShutdown();
g_object_pool.Clear(); // Free all kernel objects
}
/**

@ -167,6 +167,12 @@ private:
extern ObjectPool g_object_pool;
extern Handle g_main_thread;
/// Initialize the kernel
void Init();
/// Shutdown the kernel
void Shutdown();
/**
* Loads executable stored at specified address
* @entry_point Entry point in memory of loaded executable

@ -8,6 +8,7 @@
#include "core/system.h"
#include "core/hw/hw.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/kernel.h"
#include "video_core/video_core.h"
@ -26,6 +27,7 @@ void Init(EmuWindow* emu_window) {
HLE::Init();
CoreTiming::Init();
VideoCore::Init(emu_window);
Kernel::Init();
}
void RunLoopFor(int cycles) {
@ -42,6 +44,7 @@ void Shutdown() {
HLE::Shutdown();
CoreTiming::Shutdown();
VideoCore::Shutdown();
Kernel::Shutdown();
g_ctr_file_system.Shutdown();
}