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@ -23,6 +23,7 @@ public:
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ResetType reset_type; ///< Current ResetType
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bool locked; ///< Current locked state
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bool permanent_locked; ///< Hack - to set event permanent state (for easy passthrough)
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/**
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* Synchronize kernel object
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@ -31,7 +32,7 @@ public:
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*/
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Result SyncRequest(bool* wait) {
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// TODO(bunnei): ImplementMe
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ERROR_LOG(KERNEL, "Unimplemented function Event::SyncRequest");
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ERROR_LOG(KERNEL, "(UMIMPLEMENTED) call");
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return 0;
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}
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@ -43,7 +44,7 @@ public:
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Result WaitSynchronization(bool* wait) {
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// TODO(bunnei): ImplementMe
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*wait = locked;
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if (reset_type != RESETTYPE_STICKY) {
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if (reset_type != RESETTYPE_STICKY && !permanent_locked) {
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locked = true;
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}
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return 0;
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@ -59,10 +60,28 @@ public:
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Result SetEventLocked(const Handle handle, const bool locked) {
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Event* evt = g_object_pool.GetFast<Event>(handle);
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if (!evt) {
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ERROR_LOG(KERNEL, "SetEventLocked called with unknown handle=0x%08X", handle);
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ERROR_LOG(KERNEL, "called with unknown handle=0x%08X", handle);
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return -1;
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}
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evt->locked = locked;
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if (!evt->permanent_locked) {
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evt->locked = locked;
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}
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return 0;
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}
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/**
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* Hackish function to set an events permanent lock state, used to pass through synch blocks
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* @param handle Handle to event to change
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* @param permanent_locked Boolean permanent locked value to set event
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* @return Result of operation, 0 on success, otherwise error code
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*/
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Result SetPermanentLock(Handle handle, const bool permanent_locked) {
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Event* evt = g_object_pool.GetFast<Event>(handle);
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if (!evt) {
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ERROR_LOG(KERNEL, "called with unknown handle=0x%08X", handle);
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return -1;
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}
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evt->permanent_locked = permanent_locked;
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return 0;
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}
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@ -87,6 +106,7 @@ Event* CreateEvent(Handle& handle, const ResetType reset_type) {
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handle = Kernel::g_object_pool.Create(evt);
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evt->locked = true;
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evt->permanent_locked = false;
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evt->reset_type = evt->intitial_reset_type = reset_type;
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return evt;
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