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@ -124,13 +124,6 @@ void OpenGLState::ApplyFragmentColorClamp() {
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}
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}
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void OpenGLState::ApplyMultisample() {
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Enable(GL_SAMPLE_ALPHA_TO_COVERAGE, cur_state.multisample_control.alpha_to_coverage,
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multisample_control.alpha_to_coverage);
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Enable(GL_SAMPLE_ALPHA_TO_ONE, cur_state.multisample_control.alpha_to_one,
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multisample_control.alpha_to_one);
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}
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void OpenGLState::ApplyRasterizerDiscard() {
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Enable(GL_RASTERIZER_DISCARD, cur_state.rasterizer_discard, rasterizer_discard);
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}
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@ -325,7 +318,6 @@ void OpenGLState::Apply() {
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ApplyProgramPipeline();
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ApplyClipDistances();
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ApplyFragmentColorClamp();
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ApplyMultisample();
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ApplyRasterizerDiscard();
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ApplyColorMask();
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ApplyViewport();
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