@ -749,12 +749,12 @@ CompiledShader* JitCompiler::Compile() {
// Used to set a register to one
static const __m128 one = { 1.f, 1.f, 1.f, 1.f };
MOV(PTRBITS, R(RAX), ImmPtr(&one));
MOVAPS(ONE, MDisp(RAX, 0));
MOVAPS(ONE, MatR(RAX));
// Used to negate registers
static const __m128 neg = { -0.f, -0.f, -0.f, -0.f };
MOV(PTRBITS, R(RAX), ImmPtr(&neg));
MOVAPS(NEGBIT, MDisp(RAX, 0));
MOVAPS(NEGBIT, MatR(RAX));
looping = false;