@ -299,7 +299,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
state.has_loaded = true;
lock.unlock();
workers->WaitForRequests();
workers->WaitForRequests(stop_loading);
if (!use_asynchronous_shaders) {
workers.reset();
}
@ -452,7 +452,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
workers.WaitForRequests();
workers.WaitForRequests(stop_loading);
if (state.statistics) {
state.statistics->Report();