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@ -84,10 +84,8 @@ void PatchImageQueryDimensions(IR::Block& block, IR::Inst& inst) {
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}
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}
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void PatchImageFetch(IR::Block& block, IR::Inst& inst) {
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IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
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void ScaleIntegerCoord(IR::IREmitter& ir, IR::Inst& inst, const IR::U1& is_scaled) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const IR::U1 is_scaled{ir.IsTextureScaled(ir.Imm32(info.descriptor_index))};
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const IR::Value coord{inst.Arg(1)};
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switch (info.type) {
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case TextureType::Color1D:
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@ -121,6 +119,21 @@ void PatchImageFetch(IR::Block& block, IR::Inst& inst) {
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}
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}
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void PatchImageFetch(IR::Block& block, IR::Inst& inst) {
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IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const IR::U1 is_scaled{ir.IsTextureScaled(ir.Imm32(info.descriptor_index))};
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ScaleIntegerCoord(ir, inst, is_scaled);
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}
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void PatchImageRead(IR::Block& block, IR::Inst& inst) {
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IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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// TODO: Scale conditionally
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const IR::U1 is_scaled{IR::Value{true}};
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ScaleIntegerCoord(ir, inst, is_scaled);
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}
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void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) {
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const bool is_fragment_shader{program.stage == Stage::Fragment};
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switch (inst.GetOpcode()) {
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@ -144,6 +157,9 @@ void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) {
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case IR::Opcode::ImageFetch:
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PatchImageFetch(block, inst);
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break;
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case IR::Opcode::ImageRead:
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PatchImageRead(block, inst);
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break;
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default:
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break;
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}
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