yzct12345
7e846be376
assert: Verify formatting
2021-08-05 17:46:22 +07:00
yzct12345
346149dcf9
assert: Avoid empty macros
2021-08-05 17:21:56 +07:00
yzct12345
f9563c8f24
texture_cache: Split templates out
2021-08-05 13:52:30 +07:00
Mai M
a1cb453470
Merge pull request #6819 from Morph1984/i-am-dumb
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applet_swkbd: Include the null terminator in the buffer size calculation
2021-08-04 23:32:01 +07:00
Mai M
9a7d2e3659
Merge pull request #6818 from Morph1984/hex-util-bug
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hex_util: Fix incorrect array size in AsArray
2021-08-04 23:31:04 +07:00
Morph
f10dc35dd0
applet_swkbd: Include the null terminator in the buffer size calculation
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Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 +07:00
Morph
7b39215c8a
hex_util: Fix incorrect array size in AsArray
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Although this isn't used, this is a potential bug as HexStringToArray will perform an out-of-bounds read.
2021-08-04 22:16:29 +07:00
Morph
edb9c72e26
Merge pull request #6816 from lat9nq/fix-mult-contrl
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config: Read connected setting for controllers
2021-08-04 22:05:53 +07:00
lat9nq
be16d92060
config: Read connected setting for controllers
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Currently yuzu will read the mapping but does not connect a controller
despite adding subsequent configurations for it. Read the `connected`
setting for now as a boolean like the Qt frontend.
2021-08-04 17:09:35 +07:00
german77
d5bf597436
settings_ui: Use better colors for the light theme
2021-08-04 11:47:06 +07:00
german77
1fb158ce90
settings_ui: Add emulated joystick position dot to controller preview
2021-08-04 11:46:54 +07:00
Morph
705f111058
common: uuid: Add hex string to UUID constructor
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This allows for easily converting a hex string into a Common::UUID, which is backed by a 128 bit unsigned integer.
2021-08-04 10:45:41 +07:00
yzct12345
2868d4ba84
nvdec: Implement VA-API hardware video acceleration ( #6713 )
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* nvdec: VA-API
* Verify formatting
* Forgot a semicolon for Windows
* Clarify comment about AV_PIX_FMT_NV12
* Fix assert log spam from missing negation
* vic: Remove forgotten debug code
* Address lioncash's review
* Mention VA-API is Intel/AMD
* Address v1993's review
* Hopefully fix CMakeLists style this time
* vic: Improve cache locality
* vic: Fix off-by-one error
* codec: Async
* codec: Forgot the GetValue()
* nvdec: Address ameerj's review
* codec: Fallback to CPU without VA-API support
* cmake: Address lat9nq's review
* cmake: Make VA-API optional
* vaapi: Multiple GPU
* Apply suggestions from code review
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
* nvdec: Address ameerj's review
* codec: Use anonymous instead of static
* nvdec: Remove enum and fix memory leak
* nvdec: Address ameerj's review
* codec: Remove preparation for threading
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-08-03 23:43:11 +07:00
Morph
d16a337d98
Merge pull request #6805 from lat9nq/fix-user-profiles
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config: Only read/write current_user on global config
2021-08-02 23:58:41 +07:00
lat9nq
6ab0c6a808
config: Only read/write current_user on global config
2021-08-02 18:29:24 +07:00
Morph
ffe553edbf
Merge pull request #6801 from spholz/spholz-patch-1
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network: fix ternary operator in Socket::SendTo
2021-08-02 14:56:16 +07:00
spholz
e71f78d04c
network: fix ternary operator in Socket::SendTo
2021-08-02 20:12:12 +07:00
yzct12345
f56d0db5bd
decoders: Optimize swizzle copy performance ( #6790 )
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This makes UnswizzleTexture up to two times faster. It is the main bottleneck in NVDEC video decoding.
2021-08-02 11:18:58 +07:00
san
3e26141483
yuzu-cmd: hide cursor when in fullscreen
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Exposed the SDL_ShowCursor function to EmuWindow baseclass. When creating the window (GL or VK) in fullscreen it now automatically hides the cursor.
2021-08-01 21:46:13 +07:00
Malte Jürgens
381aacdbb1
game_list: Make game list folder icons smaller ( #6762 )
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Makes the default game list folder icons 48x48 by default instead of 64x64, and allows for selecting small (24x24) and large (72x72) icon sizes.
2021-08-01 12:59:36 +07:00
Morph
d20bcb7faf
Merge pull request #6793 from Morph1984/lang-fix
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service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 12:47:47 +07:00
Morph
3b4d427993
service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 11:59:52 +07:00
Fernando S
30f0b7cf31
Merge pull request #6720 from ameerj/vk-screenshot
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renderer_vulkan: Implement screenshots
2021-08-01 13:31:33 +07:00
Ameer J
db32c3762b
Merge pull request #6765 from ReinUsesLisp/y-negate-vk
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vk_rasterizer: Flip viewport on Y_NEGATE
2021-08-01 01:47:37 +07:00
Ameer J
a086ee6a00
Merge pull request #6565 from lat9nq/bundle-ffmpeg
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cmake, ci: Build bundled FFmpeg with yuzu
2021-08-01 01:34:10 +07:00
ameerj
c439fc9be9
astc_decoder: Reduce workgroup size
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This reduces the amount of over dispatching when there are odd dimensions (i.e. ASTC 8x5), which rarely evenly divide into 32x32.
2021-08-01 01:22:27 +07:00
ameerj
5ab8053511
astc_decoder: Compute offset swizzles in-shader
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Alleviates the dependency on the swizzle table and a uniform which is constant for all ASTC texture sizes.
2021-08-01 01:22:26 +07:00
ameerj
b2862e4772
astc_decoder: Make use of uvec4 for payload data
2021-07-31 22:28:04 +07:00
ameerj
a75d70fa90
astc_decoder: Simplify Select2DPartition
2021-07-31 21:36:26 +07:00
ameerj
5665d05547
astc_decoder: Optimize the use EncodingData
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This buffer was a list of EncodingData structures sorted by their bit length, with some duplication from the cpu decoder implementation.
We can take advantage of its sorted property to optimize its usage in the shader.
Thanks to wwylele for the optimization idea.
2021-07-31 21:36:26 +07:00
ameerj
15c0c213b1
astc.h: Move data to cpp implementation
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Moves leftover values that are no longer used by the gpu decoder back to the cpp implementation.
2021-07-31 21:26:42 +07:00
Mai M
7cf0958b06
Merge pull request #6788 from Morph1984/hle_api_12.1.0
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hle: api_version: Update HOS version to 12.1.0
2021-07-31 20:12:35 +07:00
lat9nq
3862511a9a
settings: Use std::clamp where possible
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Addresses PR review
Co-authored-by: PixelyIon <pixelyion@protonmail.com>
2021-07-31 17:20:12 +07:00
Morph
9143fe5d3a
hle: api_version: Update HOS version to 12.1.0
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Keeps us up to date with reporting the system version.
2021-07-31 14:39:49 +07:00
lat9nq
e9cf08c241
settings: Remove unnecessary std::move usages
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Addresses review feedback.
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-07-30 18:44:50 +07:00
bunnei
47f13a9df4
Merge pull request #6752 from Morph1984/pt-br
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service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 14:42:11 +07:00
bunnei
2c7fdee7a7
Merge pull request #6775 from lat9nq/cmd-remove-global-core
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emu_window: Remove global system instance
2021-07-30 13:28:24 +07:00
bunnei
7530594602
Merge pull request #6759 from ReinUsesLisp/pipeline-statistics
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renderer_vulkan: Add setting to log pipeline statistics
2021-07-30 11:18:52 +07:00
lat9nq
7737bdfd1a
settings: Fix function virtualization
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Fixes a theoretical scenario where a Setting is using the BasicSetting's
GetValue function. In practice this probably only happens on yuzu-cmd,
where there is no need for a Setting's additional features. Need to fix
regardless.
2021-07-30 13:33:35 +07:00
lat9nq
a1f19b61f8
settings: Implement setting ranges
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Clamps the setting's values against the specified minimum and maximum
values.
2021-07-30 13:33:21 +07:00
bunnei
0334b9b776
Merge pull request #6770 from Morph1984/swkbd_buffer_size
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applet_swkbd: Correct string buffer size calculation
2021-07-30 09:26:35 +07:00
lat9nq
335de3fdf5
emu_window: Remove global system instance
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It was just the one in emu_window_sdl2, but since _gl and _vk inherit
from it, they all needed adjustments.
Leaves just the one auto system& in main().
2021-07-30 10:43:58 +07:00
Morph
ba3d230421
applet_swkbd: Correct string buffer size calculation
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The buffer size here does not include the initial 8 bytes.
2021-07-30 02:19:04 +07:00
Morph
275db94bb8
configure_system: Add Brazilian Portuguese to the list of languages
2021-07-30 02:15:53 +07:00
Morph
6ca8ed9e58
service: set: Correct 4.0.0 max_entries to 0x40 (64) instead of 17
2021-07-30 02:15:53 +07:00
Morph
21ff0a3d6e
service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 02:15:53 +07:00
Morph
db07ca6c7f
Merge pull request #6767 from ReinUsesLisp/fold-float-pack
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shader: Fold UnpackFloat2x16 and PackFloat2x16
2021-07-30 02:07:52 +07:00
bunnei
a98f14e9b0
Merge pull request #6722 from ReinUsesLisp/xmad-opts
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shader: Fold integer FMA from Nvidia's pattern
2021-07-29 18:45:37 +07:00
ReinUsesLisp
8c9febe8f7
shader: Fold UnpackFloat2x16 and PackFloat2x16
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Simplifies the code a bit when possible. These instructions should be
no-ops codegen wise.
2021-07-29 21:22:52 +07:00
Ameer J
23b3333f72
Merge pull request #6751 from Morph1984/languagecode
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service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-29 14:41:03 +07:00