David Marcec
85b591f6f0
Remove duplicate config
2020-07-17 14:26:18 +07:00
David Marcec
f48187449e
Use conditional var
2020-07-17 14:26:17 +07:00
David Marcec
2ba195aa0d
Drop max workers from 8->2 for testing
2020-07-17 14:26:15 +07:00
David Marcec
85d7a8f466
Rebase for per game settings
2020-07-17 14:26:14 +07:00
David Marcec
468bd9c1b0
async shaders
2020-07-17 14:24:57 +07:00
David
c783cf443e
Merge pull request #4347 from lioncash/logging
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settings: Make use of std::string_view over std::string for logging
2020-07-17 13:25:06 +07:00
David
92f37a229e
Merge pull request #4371 from lioncash/cmake2
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core/CMakeLists: Add missing physical_memory.h header file
2020-07-17 13:22:19 +07:00
David
adbf5ca50b
Merge pull request #4357 from lioncash/unused4
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kernel: Remove unused variables
2020-07-17 13:18:31 +07:00
David
69f8b6a53e
Merge pull request #4358 from lioncash/unused5
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kernel/thread: Remove unimplemented function prototype
2020-07-17 13:17:52 +07:00
Lioncash
c0650cd82c
macro_hle: Remove unnecessary static keywords
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These functions are already in an anonymous namespace which makes the
functions internally linked.
2020-07-16 23:17:17 +07:00
David
0d10c863a5
Merge pull request #4367 from lioncash/inc2
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constants: Add missing <array> include
2020-07-17 13:14:01 +07:00
David
9cca0c2f83
Merge pull request #4368 from lioncash/macro
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macro: Resolve missing parameter in doxygen comment
2020-07-17 13:13:22 +07:00
David
3ce4edba64
Merge pull request #4370 from lioncash/simplify
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macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
2020-07-17 13:13:05 +07:00
Lioncash
311f500753
core/CMakeLists: Add missing physical_memory.h header file
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Allows this header file to show up in IDE CMake generators.
2020-07-16 22:56:31 +07:00
Lioncash
be6b7591d9
macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
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Given the expression involves a 32-bit value, this simplifies down to
just: 0x3ffffff. This is likely a remnant from testing that was never
cleaned up.
Resolves a -Wshift-overflow warning.
2020-07-16 22:16:11 +07:00
Lioncash
cc935d997b
macro_hle: Remove unnecessary std::make_pair calls
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The purpose of make_pair is generally to deduce the types within the
pair without explicitly specifying the types, so these usages were
generally unnecessary, particularly when the type is enforced by the
array declaration.
2020-07-16 21:59:25 +07:00
Lioncash
502dbfb9eb
macro: Resolve missing parameter in doxygen comment
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Resolves a -Wdocumentation warning.
2020-07-16 21:54:42 +07:00
Lioncash
e07eb5b223
constants: Add missing <array> include
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Eliminates reliance on an indirect include.
2020-07-16 21:43:20 +07:00
Lioncash
e54c940abf
mii/manager: Resolve sign mismatch warnings
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Previously the loop termination condition was testing variables of
different signedness.
2020-07-16 21:07:04 +07:00
Rodrigo Locatti
39ae2deb28
Merge pull request #4363 from lioncash/mismatch
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vk_texture_cache: Amend mismatched access masks and indices in UploadBuffer
2020-07-16 21:54:40 +07:00
Lioncash
7f989378c0
mii/manager: Make use of designated initializers
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Allows returning the structure in a more concise manner.
2020-07-16 20:45:33 +07:00
bunnei
3bbf4462db
Merge pull request #4292 from bunnei/mii-rewrite
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hle: service: mii: Rewrite service to properly support creation of random and default miis.
2020-07-16 20:05:40 +07:00
Lioncash
7785123b1c
wrapper: Make use of designated initializers where applicable
2020-07-16 20:01:01 +07:00
Lioncash
01da386617
vk_texture_cache: Make use of designated initializers where applicable
2020-07-16 19:52:38 +07:00
Lioncash
169759e069
vk_texture_cache: Amend mismatched access masks and indices in UploadBuffer
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Discovered while converting relevant parts of the codebase over to
designated initializers.
2020-07-16 19:45:46 +07:00
Lioncash
08d36afd40
vk_swapchain: Make use of designated initializers where applicable
2020-07-16 19:27:02 +07:00
Lioncash
3c060503bc
vk_stream_buffer: Make use of designated initializers where applicable
2020-07-16 19:22:11 +07:00
Lioncash
70147e913f
vk_staging_buffer_pool: Make use of designated initializers where applicable
2020-07-16 19:22:03 +07:00
Lioncash
2025f847bb
vk_shader_util: Make use of designated initializers where applicable
2020-07-16 19:17:41 +07:00
Lioncash
97e7663004
vk_scheduler: Make use of designated initializers where applicable
2020-07-16 19:11:43 +07:00
Lioncash
fd7af52ec3
vk_sampler_cache: Make use of designated initializers where applicable
2020-07-16 19:06:40 +07:00
Lioncash
772b6e4d28
vk_resource_manager: Make use of designated initializers where applicable
2020-07-16 19:02:35 +07:00
Lioncash
8ebd6a21c5
vk_renderpass_cache: Make use of designated initializers where applicable
2020-07-16 18:57:23 +07:00
bunnei
267d483ed4
Merge pull request #4362 from lioncash/cast
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vk_graphics_pipeline: Resolve narrowing warnings
2020-07-16 18:49:42 +07:00
Lioncash
01f297f2e0
vk_rasterizer: Make use of designated initializers where applicable
2020-07-16 18:49:42 +07:00
Lioncash
c07b0ffe47
vk_query_cache: Make use of designated initializers where applicable
2020-07-16 18:34:04 +07:00
Lioncash
d43e923990
vk_pipeline_cache: Make use of designated initializers where applicable
2020-07-16 18:32:29 +07:00
Lioncash
7d5f93832c
vk_memory_manager: Make use of designated initializers where applicable
2020-07-16 18:26:30 +07:00
Lioncash
75c00c3cb0
vk_image: Make use of designated initializers where applicable
2020-07-16 18:24:26 +07:00
Lioncash
6d165481ad
vk_descriptor_pool: Make use of designated initializers where applicable
2020-07-16 18:19:45 +07:00
Lioncash
fb563e75e9
vk_graphics_pipeline: Resolve narrowing warnings
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For whatever reason, VK_TRUE and VK_FALSE aren't defined as having a
VkBool32 type, so we need to cast to it explicitly.
2020-07-16 18:13:49 +07:00
Lioncash
5330ca396d
vk_compute_pipeline: Make use of designated initializers where applicable
2020-07-16 17:32:12 +07:00
Lioncash
757ddd8158
vk_compute_pass: Make use of designated initializers where applicable
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Note: Some barriers can't be converted over yet, as they ICE MSVC.
2020-07-16 17:23:56 +07:00
Lioncash
a66a0a6a53
vk_buffer_cache: Make use of designated initializers where applicable
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Note: An array within CopyFrom() cannot be converted over yet, as it
ICEs MSVC when converted over.
2020-07-16 16:59:39 +07:00
Rodrigo Locatti
104c523d3d
Merge pull request #4327 from lioncash/desig2
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address_space_info: Make use of designated initializers
2020-07-16 17:41:55 +07:00
Rodrigo Locatti
be68ee88c2
Merge pull request #4333 from lioncash/desig3
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vk_graphics_pipeline: Make use of designated initializers where applicable
2020-07-16 17:41:45 +07:00
Rodrigo Locatti
b6d73ec9c2
Merge pull request #4332 from lioncash/vkdev
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vk_device: Make use of designated initializers where applicable
2020-07-16 17:41:20 +07:00
ReinUsesLisp
210cc0204d
decode/other: Implement S2R.LaneId
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This maps to host's thread id.
- Fixes graphical issues on Paper Mario.
2020-07-16 16:09:39 +07:00
ReinUsesLisp
88e57b13e0
gl_arb_decompiler: Execute BAR even when inside control flow
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Unlike GLSL, GLASM allows us to call BAR inside control flow.
- Fixes graphical artifacts in Paper Mario.
2020-07-16 16:05:52 +07:00
ReinUsesLisp
a5a72cbd20
renderer_{opengl,vulkan}: Clamp shared memory to host's limit
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This stops shaders from failing to build when the exceed host's shared
memory size limit. An error is logged.
2020-07-16 16:02:46 +07:00