bunnei
2e85ee250d
Merge pull request #6052 from Morph1984/vi-getindirectlayerimagemap
...
IApplicationDisplayService: Stub GetIndirectLayerImageMap
2021-03-19 22:59:25 +07:00
bunnei
cb48ed2e1a
Merge pull request #6056 from zkitX/spl-updates
...
service: Refactor spl
2021-03-18 15:49:41 +07:00
bunnei
4aa8189328
Merge pull request #6055 from MerryMage/exceed-the-limit
...
[testing] fiber: Double default stack size
2021-03-17 20:46:45 +07:00
Morph
ec514a4d1b
IApplicationDisplayService: Stub GetIndirectLayerImageMap
...
Used by games invoking the inline software keyboard such as GNOSIA
2021-03-17 03:25:12 +07:00
bunnei
e1f7938a3b
Merge pull request #6070 from Morph1984/sysver-11.0.1
...
system_version: Update to 11.0.1
2021-03-16 18:13:12 +07:00
bunnei
ab102787fa
Merge pull request #6083 from Morph1984/bsd-avoid-writebuffer
...
bsd: Avoid writing empty buffers
2021-03-16 11:59:05 +07:00
Morph
8441094ba3
bsd: Avoid writing empty buffers
...
Silences log spam on empty buffer writes
2021-03-16 12:50:44 +07:00
bunnei
0687a8370d
Merge pull request #6069 from Morph1984/ngWord
...
system_archive: Update NgWord archive version
2021-03-15 15:44:04 +07:00
Morph
df9899eed6
externals/libusb/CMakeLists: Add /utf-8 compile option for MSVC
2021-03-15 10:51:46 +07:00
Morph
824e53149d
system_version: Update to 11.0.1
2021-03-14 08:47:36 +07:00
Morph
9761618a8d
system_archive: Update NgWord archive version
2021-03-14 08:33:48 +07:00
bunnei
d3a4a192fe
Merge pull request #6054 from Morph1984/time-GetClockSnapshot
...
time: Assign the current time point to the ClockSnapshot
2021-03-13 23:15:54 +07:00
Rodrigo Locatti
2f30c10584
astc_decoder: Reimplement Layers
...
Reimplements the approach to decoding layers in the compute shader. Fixes multilayer astc decoding when using Vulkan.
2021-03-13 12:16:03 +07:00
ameerj
c7553abe89
astc_decoder: Fix out of bounds memory access
...
resolves a crash with some anamolous textures found in Astral Chain.
2021-03-13 12:16:03 +07:00
ameerj
20eb368e14
renderer_vulkan: Accelerate ASTC decoding
...
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2021-03-13 12:16:03 +07:00
ameerj
f6566338eb
host_shaders: Modify shader cmake integration to allow for larger shaders
...
using a raw string to encapsulate the entire shader code limits us to shaders of size less than 2KB. This change overcomes this limitation.
2021-03-13 12:16:03 +07:00
ameerj
2985e5e94c
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
...
ASTC texture decoding is currently handled by a CPU decoder for GPU's without native ASTC decoding support (most desktop GPUs). This is the cause for noticeable performance degradation in titles which use the format extensively.
This commit adds support to accelerate ASTC decoding using a compute shader on OpenGL for GPUs without native support.
2021-03-13 12:16:03 +07:00
bunnei
3b85ac2ac4
Merge pull request #6053 from Morph1984/time-CalculateSpanBetween
...
time: Fix CalculateSpanBetween implementation
2021-03-12 23:31:09 +07:00
bunnei
4735d18bb9
Merge pull request #6028 from bunnei/raster-cache
...
video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.
2021-03-12 21:57:27 +07:00
bunnei
a9d24b0df3
video_core: rasterizer_accelerated: Fix un/signed mismatch.
2021-03-12 21:52:49 +07:00
bunnei
5dae45b958
Merge pull request #5327 from AniLeo/master
...
qt: Set DISPLAY env var when not present
2021-03-12 12:10:28 +07:00
bunnei
827dcad26e
Merge pull request #6040 from german77/toggleKeyboard
...
Enable toggle buttons for keyboard and mouse
2021-03-11 11:00:44 +07:00
zkitx
4439801c0f
Fix casing on DeallocateAesKeySlot
2021-03-11 02:46:22 +07:00
zkitx
ad653550eb
Update SPL to fit N's service refactor (4.0.0+) which split into new services.
2021-03-11 02:36:48 +07:00
MerryMage
59173ff7a7
fiber: Double default stack size
...
Stack overflow occurs with some guest applications
2021-03-10 20:37:56 +07:00
Morph
87cfe5b1da
time: Fix CalculateSpanBetween implementation
...
CalculateSpanBetween passes in the ClockSnapshots through 2 input buffers and not as raw arguments. Fix this by reading the 2 input buffers instead of popping raw arguments.
Partially fixes Super Smash Bros. Ultimate's Spirit Board
2021-03-10 11:42:59 +07:00
Morph
2490ffbbce
time: Assign the current time point to the ClockSnapshot
...
Fixes the timer in Super Smash Bros Ultimate's Spirit Board.
2021-03-10 11:40:51 +07:00
Rodrigo Locatti
daf5c5060b
Merge pull request #5891 from ameerj/bgra-ogl
...
renderer_opengl: Use compute shaders to swizzle BGR textures on copy
2021-03-09 02:47:51 +07:00
bunnei
d1a7b2eca7
Merge pull request #6021 from ReinUsesLisp/skip-cache-heuristic
...
buffer_cache: Heuristically decide to skip cache on uniform buffers
2021-03-08 17:48:55 +07:00
bunnei
9c4c9f1e7d
Merge pull request #5990 from german77/mousePanningV2
...
InputCommon: Mouse fixes
2021-03-08 14:50:58 +07:00
bunnei
69ce5e41eb
Merge pull request #6041 from bunnei/fiber-leaks
...
common: fiber: Use weak_ptr when yielding.
2021-03-08 13:51:37 +07:00
Morph
9d77ae39de
Merge pull request #6047 from lioncash/dynarmic
...
external: Update dynarmic
2021-03-08 00:52:19 +07:00
Lioncash
de21c9e330
external: Update dynarmic
2021-03-08 00:44:54 +07:00
bunnei
8f7eb194af
common: Fiber: use a reference for YieldTo.
...
- Fixes another small leak.
2021-03-07 13:46:53 +07:00
Ani
cd7abba1a9
qt: Set DISPLAY env var when not present
...
Fixes web browser opening (Help > Open Mods Page, Help > Open Quickstart
Guide)
2021-03-07 15:56:22 +07:00
german77
41e94b7b99
Enable mouse toggle buttons
2021-03-06 13:27:02 +07:00
german
4bcc5bacff
Add toggle button option for normal buttons
2021-03-06 07:36:41 +07:00
bunnei
68ffac250a
common: fiber: Use weak_ptr when yielding.
...
- Avoids a memory leak, as taking a strong reference of the fiber here causes a circular reference.
- Supersedes #6006 with a more narrow fix.
2021-03-05 22:10:03 +07:00
german
1f228c51ca
Enable button toggle for keyboard in the modifier button
2021-03-05 19:21:04 +07:00
bunnei
4cf5b860bd
Merge pull request #6036 from bunnei/thread-leak
...
hle: kernel: KThread: Rework dummy threads & fix memory leak.
2021-03-05 17:15:35 +07:00
bunnei
47af34003b
hle: kernel: KThread: Rework dummy threads & fix memory leak.
...
- Dummy threads are created on thread local storage for all host threads.
- Fixes a leak by removing creation of fibers, which are not applicable here.
2021-03-05 17:10:57 +07:00
LC
97415ad07a
Merge pull request #6029 from Morph1984/compile-utf8
...
CMakeLists: Add /utf-8 compile option for MSVC
2021-03-05 20:09:37 +07:00
bunnei
7b29a8ce4e
Merge pull request #6039 from yuzu-emu/revert-6006-fiber-unique-ptr
...
Revert "core: Switch to unique_ptr for usage of Common::Fiber."
2021-03-05 17:08:48 +07:00
bunnei
a5ab85ac37
Revert "core: Switch to unique_ptr for usage of Common::Fiber."
2021-03-05 17:08:17 +07:00
bunnei
9d010be483
Merge pull request #6034 from Morph1984/mbedtls
...
externals: Update mbedtls to 2.16.9
2021-03-05 15:48:28 +07:00
bunnei
34a3ee1631
Merge pull request #6006 from bunnei/fiber-unique-ptr
...
core: Switch to unique_ptr for usage of Common::Fiber.
2021-03-04 23:59:06 +07:00
Morph
96c9e67b1b
aes_util: Remove malformed mbedtls_cipher_finish function call
2021-03-05 02:05:05 +07:00
Morph
6faabd6d69
externals: Update mbedtls to 2.16.9
...
mbedtls 2.16 is the last version which has licensing for GPL 2.0. This updates mbedtls to our own fork of mbedtls 2.16
2021-03-05 02:05:05 +07:00
Morph
e7038344aa
CMakeLists: Add /utf-8 compile option for MSVC
...
Ensures that the source and execution character sets are in UTF-8
2021-03-05 01:46:56 +07:00
ameerj
5213f70230
texture_cache: Blacklist BGRA8 copies and views on OpenGL
...
In order to force the BGRA8 conversion on Nvidia using OpenGL, we need to forbid texture copies and views with other formats.
This commit also adds a boolean relating to this, as this needs to be done only for the OpenGL api, Vulkan must remain unchanged.
2021-03-04 14:14:49 +07:00