ReinUsesLisp
004a8d6a7a
vulkan_device: Fix formatting of constants
2021-02-13 02:16:21 +07:00
ReinUsesLisp
16f97ded21
vulkan_wrapper: Add interop functions
2021-02-13 02:16:21 +07:00
ReinUsesLisp
9735c34f5d
vulkan_instance: Initialize Vulkan instance in a separate thread
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Workaround an issue on Nvidia where creating a Vulkan instance from an
active OpenGL thread disables threaded optimization on the driver.
This optimization is important to have good performance on Nvidia
OpenGL.
2021-02-13 02:16:21 +07:00
ReinUsesLisp
dde19e7d75
vulkan_wrapper: Pull Windows symbols
2021-02-13 02:16:21 +07:00
ReinUsesLisp
75ccd9959c
gpu: Report renderer errors with exceptions
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Instead of using a two step initialization to report errors, initialize
the GPU renderer and rasterizer on the constructor and report errors
through std::runtime_error.
2021-02-13 02:16:19 +07:00
ReinUsesLisp
19156292a3
tests/buffer_base: Add cached CPU writes tests
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Ensure the behavior of the previous commit in tests.
2021-02-13 02:15:29 +07:00
ReinUsesLisp
9d8ca6cc4a
buffer_base: Add support for cached CPU writes
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Some games usually write memory pages currently used by the GPU, causing
rendering issues (e.g. flashing geometry and shadows on Link's
Awakening). To workaround this issue, Guest CPU writes are delayed until
the command buffer finishes processing, but the pages are updated
immediately.
The overall behavior is:
- CPU writes are cached until they are flushed, they update the page
state, but don't change the modification state. Cached writes stop
pages from being flushed, in case games have meaningful data in it.
- Command processing writes (e.g. push constants) update the page state
and are marked to the command processor as dirty. They don't remove
the state of cached writes.
2021-02-13 02:15:29 +07:00
ameerj
069afcc633
maxwell_to_gl: Remove unused code
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Removes unused declarations in maxwell_to_gl.h
2021-02-12 23:01:09 +07:00
Chloe Marcec
7ad63ea542
revert to std::sin and std::cos
2021-02-12 18:48:10 +07:00
Chloe Marcec
d28b942458
address issues
2021-02-12 18:48:10 +07:00
Chloe Marcec
4a7fd91857
audren: Implement I3dl2Reverb
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Most notable fix is the voices in Fire Emblem Three Houses
2021-02-12 18:48:10 +07:00
bunnei
c86d770af9
Merge pull request #5877 from ameerj/res-limit-usage
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kernel: More accurately utilize resource_limit
2021-02-12 18:21:30 +07:00
ameerj
ec9b6641b1
kernel: More accurately reserve and release resources
2021-02-12 19:05:24 +07:00
ameerj
5fa6b15215
kernel: KScopedReservation implementation
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This implements KScopedReservation, allowing resource limit reservations to be more HW accurate, and release upon failure without requiring too many conditionals.
2021-02-12 18:57:34 +07:00
Chloe
37939482fb
kernel: Unify result codes ( #5890 )
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* kernel: Unify result codes
Drop the usage of ERR_NAME convention in kernel for ResultName. Removed seperation between svc_results.h & errors.h as we mainly include both most of the time anyways.
* oops
* rename errors to svc_results
2021-02-12 15:43:01 +07:00
lat9nq
dcc0617cc2
yuzu: Create screenshot path before capture
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Allows screenshots in cases where the screenshots path doesn't already
exist.
2021-02-12 17:26:01 +07:00
bunnei
a0379c2db5
Merge pull request #5902 from lioncash/core-warn
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core: Silence various warnings on Clang 12
2021-02-11 18:57:23 +07:00
bunnei
e53b6ecc76
Merge pull request #5869 from german77/mousePanning
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input_common: Add mouse panning
2021-02-11 09:58:23 +07:00
bunnei
f06c3f4907
Merge pull request #5908 from Morph1984/swkbd-finalize
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software_keyboard: Implement Finalize request command
2021-02-10 21:49:53 +07:00
Morph
886043a6d2
software_keyboard: Implement Finalize request command
2021-02-10 21:42:49 +07:00
bunnei
3e6e0d8f13
Merge pull request #5893 from lioncash/input
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configure_input_player_widget: Minor cleanup
2021-02-10 10:55:59 +07:00
LC
dee133ab3d
Merge pull request #5904 from lat9nq/common-sized-dealloc
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common: Add -fsized-deallocation as a Clang flag
2021-02-09 23:45:52 +07:00
LC
3c22ce035b
Merge pull request #5905 from lat9nq/core-sized-dealloc
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core: Add -fsized-dealloction as a Clang flag
2021-02-09 23:45:36 +07:00
LC
a5e184e948
Merge pull request #5903 from lat9nq/config-silence-warns
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configure_input_player_widget: Silence unused variable warnings
2021-02-09 23:44:58 +07:00
lat9nq
c44ab0f8f6
cmake: Update FFmpeg to 4.3.1
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Download FFmpeg package version 4.3.1. Uses a file defined within the
package to determine with DLLs to copy.
Also corrects a submodule name.
2021-02-09 22:17:22 +07:00
lat9nq
0e004269a9
configure_input_player_widget: Silence unused variable warnings
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Prevents clang 11 from throwing an error since these variables are
unused.
2021-02-09 22:09:23 +07:00
lat9nq
a58086ae0d
common: Add -fsized-deallocation as a Clang flag
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Prevents an operator delete error when compiling with Clang 11.
2021-02-09 21:28:33 +07:00
lat9nq
68f718943e
core: Add -fsized-dealloction as a Clang flag
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Prevents a operator delete error when compiling with Clang 11.
2021-02-09 21:27:12 +07:00
Ameer J
70db238f80
Merge pull request #5901 from lioncash/input-warn
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udp: Silence warnings on Clang 12
2021-02-09 20:19:56 +07:00
bunnei
245d60bfff
Merge pull request #5900 from lioncash/unused-func
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video_core: Remove unused functions and variables
2021-02-09 15:29:10 +07:00
Lioncash
0cd40fb523
bsd: Remove usage of optional emplace() with no arguments
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Clang 12 currently falls over in the face of this.
2021-02-09 17:50:29 +07:00
Lioncash
1dab8acf5f
am/controller: Remove [[fallthrough]] from unreachable path
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Prevents warnings on clang 12. This path is reachable on other
variations of the build that disable the unreachable macro.
2021-02-09 17:44:14 +07:00
Lioncash
d64ba58759
nfp: Correct uninitialized size being used within GetTagInfo()
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We were previously the name of the object being initialized within its
own initializer, which results in uninitialized data being read.
2021-02-09 17:42:02 +07:00
Lioncash
a352f34462
udp: Silence unused member variable warnings
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Simply mark them as unused for now.
2021-02-09 17:38:45 +07:00
Lioncash
cda24b8eb1
udp/client: Define ClientData constructor/destructor in cpp file
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Prevents compilation errors on clang 12 due to incomplete types within a
unique_ptr member.
2021-02-09 17:36:32 +07:00
Lioncash
10636d2494
gl_rasterizer: Remove unused variables
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Resolves warnings on clang 12
2021-02-09 17:31:37 +07:00
Lioncash
783dc9e112
texture_cache/util: Remove unused functions
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Silences a few warnings on clang 12.
2021-02-09 17:30:20 +07:00
Lioncash
864762cac9
configure_input_player_widget: Reduce duplication of array accessors where applicable
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Reduces the amount of code to read in expressions a little bit by
separating constituents out a little.
2021-02-09 13:15:05 +07:00
Lioncash
5c7c212f61
configure_input_player_widget: Avoid nontrivial copies where applicable
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Previously a function was copying an array of 20 std::string instances
by value.
2021-02-09 13:15:03 +07:00
german
bcd4e4f650
Use GC image
2021-02-09 08:12:21 +07:00
Jatoxo
2e32ab4e0b
Settings: Add depth to Joysticks on Pro Controller preview ( #5894 )
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* Add some depth to ProJoysticks
* address comments
* clang
* address nits
* fix wrong inner_offset when offset.x was 0
2021-02-08 21:06:37 +07:00
Morph
b6736db324
Merge pull request #5899 from ameerj/ffmpeg-revert
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cmake: Revert FFmpeg 4.3.1 update for Windows builds
2021-02-09 12:14:19 +07:00
ameerj
d6ebb5c171
cmake: Revert FFmpeg 4.3.1 update for Windows builds
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The new 4.3.1 externals build seems to not be compatible with yuzu. This also fixes an oversight when renaming CMake variables.
2021-02-08 23:11:59 +07:00
Ameer J
26669d9e13
Merge pull request #5880 from lat9nq/ffmpeg-external
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cmake: FFmpeg linking rework
2021-02-08 21:13:10 +07:00
bunnei
1b730827dd
Merge pull request #5892 from german77/backup
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olsc: Stub GetSaveDataBackupSetting
2021-02-08 17:48:52 +07:00
bunnei
7666c0994c
Merge pull request #5868 from german77/HandheldFix
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Prevent over scheduling audio events and add motion update unschedule event
2021-02-08 11:33:53 +07:00
Schplee
d1ac25b632
README Edit for EA
2021-02-08 07:46:09 +07:00
LC
903311729a
Merge pull request #5895 from Morph1984/utf16-cvt
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string_util: Remove MSVC workaround for converting between UTF8/UTF16
2021-02-08 03:27:13 +07:00
Morph
ff58ad2050
string_util: Remove MSVC workaround for converting between UTF8/UTF16
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This has been fixed as of Visual Studio 2019 Version 16.2
2021-02-08 02:56:07 +07:00
german
a994a40467
hid: Implement GC controller
2021-02-07 22:59:46 +07:00