Morph
22d7b89c15
video_core: Remove #pragma warning directives for external headers
2021-06-28 14:21:40 +07:00
Morph
954259312e
input_common: Remove #pragma warning directives for external headers
2021-06-28 14:20:25 +07:00
Morph
0eae00e263
CMakeLists: Enforce C4018, C4267, C4305, C4389
2021-06-28 14:20:25 +07:00
Morph
e828c5a559
core: Enforce C4242
2021-06-28 14:20:25 +07:00
Morph
58550cfcdc
input_common: Enforce C4242
2021-06-28 14:20:25 +07:00
Morph
a47704f4dd
video_core: Enforce C4242
2021-06-28 14:20:25 +07:00
Morph
511ee03a21
patch_manager: Do not apply LayeredFS mods when dumping
...
We should not apply any mods when dumping a game's RomFS.
2021-06-28 10:14:36 +07:00
Morph
6ac978426c
filesystem: Open a read-only directory for SDMC mods
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This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28 10:08:08 +07:00
lat9nq
844e0114b0
core: Simplify SDMC mod loading
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If someone else wants to support other mod formats in the SDMC
directory, that can be added later. For now, just allow RomFS modding
here and force people to do other types of mods the old way.
Addresses review comments.
Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28 10:08:08 +07:00
lat9nq
1664c74a6c
core: Support LayeredFS mod from SDMC directory
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Enables loading a mod directly from `[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]`. For use with some
homebrew mod managers.
2021-06-28 10:08:07 +07:00
lat9nq
bfecd395d4
yuzu qt: Add option to dump to SDMC directory
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Enables dumping the RomFS to SDMC directory, specifically '[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]/romfs'.
2021-06-28 10:08:07 +07:00
Morph
d3d6613d33
video_core: Silence signed/unsigned mismatch warnings
2021-06-28 09:21:42 +07:00
Morph
c5e25cffb9
Merge pull request #6535 from ameerj/insert-fancy-name
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main: Display the instruction set of the running title in the window name
2021-06-28 04:25:03 +07:00
ameerj
4cee25281f
main: Display the instruction set of the running title in the window name
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Displays whether the currently running title uses 64-bit instructions or only 32-bit instructions.
2021-06-28 00:37:24 +07:00
Kelebek1
0857d6a3db
Decouple audio processing and run at variable rate
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Currently, processing of audio samples is called from AudioRenderer's Update method, using a fixed 4 buffers to process the given samples. Games call Update at variable rates, depending on framerate and/or sample count, which causes inconsistency in audio processing. From what I've seen, 60 FPS games update every ~0.004s, but 30 FPS/160 sample games update somewhere between 0.02 and 0.04, 5-10x slower. Not enough samples get fed to the backend, leading to a lot of audio skipping.
This PR seeks to address this by de-coupling the audio consumption and the audio update. Update remains the same without calling for buffer queuing, and the consume now schedules itself to run based on the sample rate and count.
2021-06-27 15:58:07 +07:00
Morph
4df04ad48a
Merge pull request #6529 from ReinUsesLisp/reaper-fixups
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buffer_cache,texture_cache: Misc fixups from the memory reaper
2021-06-27 09:33:58 +07:00
Morph
3bc7b0a587
Merge pull request #6532 from MerryMage/libusb-apple
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libusb: Apple is a POSIX system
2021-06-27 00:30:47 +07:00
MerryMage
f54f29198f
libusb: Apple is a POSIX system
2021-06-26 20:24:18 +07:00
bunnei
432fab7c4f
Merge pull request #6526 from bunnei/doom-update
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services: Misc. minor changes for latest SDK update.
2021-06-26 01:21:55 +07:00
bunnei
36d581ec73
hle: service: hwopus: OpenHardwareOpusDecoderEx: Remove unused buffer size.
2021-06-26 00:38:08 +07:00
lat9nq
35b17fa5e0
configuration: Defer to common/settings for per-game settings defaults
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Avoids double-setting defaults, and avoids potential accidents when
inconsistently setting the default on new settings.
2021-06-26 02:45:14 +07:00
lat9nq
20e51402b0
common: Force defaults for Settings::Setting's
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Requires a default value when creating each per-game setting.
2021-06-26 02:43:38 +07:00
ReinUsesLisp
9476309d53
buffer_cache: Only flush downloaded size
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Fixes a regression unintentionally introduced by the garbage collector.
This makes regular memory downloads only flush the requested sizes.
This negatively affected Koei Tecmo games.
2021-06-26 03:29:34 +07:00
ReinUsesLisp
03abe8bf85
video_core: Enforce C4244
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Enforce implicit integer casts to a smaller type as errors.
2021-06-26 03:29:34 +07:00
ReinUsesLisp
05bd50a1cf
codec,vic: Disable warnings in ffmpeg headers
2021-06-26 03:29:31 +07:00
ReinUsesLisp
3ab5bf6454
vk_buffer_cache: Silence implicit cast warnings
2021-06-26 02:17:36 +07:00
ReinUsesLisp
b4894faeae
buffer_cache/texture_cache: Make GC functions private
2021-06-26 02:17:36 +07:00
ReinUsesLisp
e79d02bf38
buffer_cache: Silence implicit cast warning
2021-06-26 02:17:36 +07:00
Ameer J
d9fb6dbd37
Merge pull request #6528 from ReinUsesLisp/device-memory
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vulkan_device: Make device memory match the rest of the file
2021-06-25 17:07:24 +07:00
ReinUsesLisp
99b859db55
vulkan_device: Make device memory match the rest of the file
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Match the style in the file.
2021-06-25 02:38:58 +07:00
bunnei
c805c0b395
Merge pull request #6496 from ameerj/astc-fixes
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astc: Various robustness enhancements for the gpu decoder
2021-06-24 21:47:05 +07:00
bunnei
b9c2732121
Merge pull request #6519 from Wunkolo/mem-size-literal
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common: Replace common_sizes into user-literals
2021-06-24 19:09:12 +07:00
bunnei
982be246ab
hle: hle_helpers: Skip data payload offset checks on TIPC requests.
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- TIPC does not use this.
2021-06-24 18:39:43 +07:00
bunnei
3565e32f4d
hle: service: hwopus: Implement GetWorkBufferSizeEx and OpenHardwareOpusDecoderEx.
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- This is used by the latest update of Doom Eternal.
2021-06-24 18:25:37 +07:00
bunnei
d1ba4a2db2
hle: service: aoc: Stub GetAddOnContentListChangedEventWithProcessId.
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- This is used by the latest update of Doom Eternal.
2021-06-24 18:22:53 +07:00
bunnei
50d0cc2716
audio_core: common: Bump audio revision to 9.
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- This is used in fw 12.x.x games.
2021-06-24 18:22:10 +07:00
Wunkolo
4569f39c7c
common: Replace common_sizes into user-literals
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Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.
To keep the global namespace clean, users will have to use:
```
using namespace Common::Literals;
```
to access these literals.
2021-06-24 09:27:40 +07:00
bunnei
4dc2f5a341
Merge pull request #6522 from Morph1984/pragma
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general: Add missing #pragma once directives
2021-06-24 08:53:27 +07:00
Morph
eed0d1f33b
general: Add missing #pragma once directives
2021-06-24 07:20:57 +07:00
Chloe
f216a9432b
Add missing includes ( #6521 )
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* Add missing includes
* Add array
2021-06-24 03:24:17 +07:00
Schplee
5ed87152c3
Fix bold tag
2021-06-23 23:37:03 +07:00
Schplee
373bc6512d
Fix typo in Readme
2021-06-23 23:35:46 +07:00
Schplee
496327490f
Update Readme
2021-06-23 23:32:41 +07:00
bunnei
1b09d6628b
Merge pull request #6517 from lioncash/fmtlib
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externals: Update fmt to 8.0.0
2021-06-23 15:31:04 +07:00
bunnei
809e5fd523
Merge pull request #6504 from Kelebek1/samples-played
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[audout] Implement GetAudioOutPlayedSampleCount
2021-06-23 11:31:12 +07:00
Lioncash
d0b1f2bd05
General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable
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Also removes some deprecated API usages.
2021-06-23 13:48:21 +07:00
bunnei
d8d9bb0dfb
Merge pull request #6518 from lioncash/func
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maxwell3d: Add missing return in default SizeInBytes() case
2021-06-23 09:43:00 +07:00
Lioncash
be6844c1ed
maxwell3d: Add missing return in default SizeInBytes() case
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We were returning '1' in ComponentCount()'s default case but were
neglecting to do the same with SizeInBytes().
2021-06-23 11:50:40 +07:00
Lioncash
c3fe071723
externals: Update dynarmic to allow fmt compilation to succeed
2021-06-23 09:31:59 +07:00
Mai M
17fff10e06
Merge pull request #6465 from FernandoS27/sex-on-the-beach
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GPU: Implement a garbage collector for GPU Caches (project Reaper+)
2021-06-23 08:03:01 +07:00