Commit Graph

17260 Commits (fe0acec53924fd05829901e43b4783324a733b13)

Author SHA1 Message Date
Sönke Holz 765e97c347 network: initialize ip_addr in GetHostIPv4Address() 2021-08-13 00:28:44 +07:00
Sönke Holz acca8aca8c nifm: use operator*() instead of .value() to get value of std::optional 2021-08-13 00:24:33 +07:00
Sönke Holz 970d81abfc nifm: treat a missing host IP address as a non-critical error 2021-08-13 00:21:54 +07:00
spholz 78a8249593
Merge branch 'yuzu-emu:master' into fix-lan-play 2021-08-12 22:27:17 +07:00
Sönke Holz 21743daf38 network: correct formatting in network.cpp and network_interface.cpp 2021-08-12 22:15:48 +07:00
spholz 1e98e73828 configuration: add option to select network interface
This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.
2021-08-12 21:32:53 +07:00
bunnei 0509fe3377
Merge pull request #6838 from ameerj/sws-align
vic: Specify sws_scale height stride.
2021-08-12 11:28:33 +07:00
german77 2a2f0bfe9e input_common: Disable sdl raw input mode 2021-08-12 13:17:07 +07:00
yzct12345 430255caf8
decoders: Templates allow memcpy optimizations 2021-08-12 04:45:25 +07:00
lat9nq 5be2d6fd28 settings: Fix MSVC issues
According to https://stackoverflow.com/questions/469508, we run into a
MSVC bug (since VS 2005) when using diamond inheritance for
RangedSetting.

This explicitly implements those functions in RangedSetting. GetValue is
implemented as just calling the inherited version. The explicit
converson operator is reimplemented. I opted for this over ignoring the
warning with a pragma since this specifies the inherited behavior, and I
have now less faith in MSVC to pick the right one.

In addition, we mark destructors as virtual to silence what I believe is
a fair MSVC compilation error.
2021-08-11 17:12:14 +07:00
bunnei e6b80c2cf8
Merge pull request #6776 from lat9nq/ranged-settings
settings: Implement settings ranges
2021-08-10 21:19:01 +07:00
Fernando S 6a082df427
Merge pull request #6820 from yzct12345/split-cache
texture_cache: Split out template definitions
2021-08-10 12:23:05 +07:00
Ameer J 9fbe188c01
Merge pull request #6837 from german77/no-pause-screenshot
main: Avoid stopping emulation when taking a screenshot
2021-08-09 23:49:48 +07:00
ameerj a779cede7c vic: Specify sws_scale height stride.
Silences a sws_scale runtime warning about unaligned strides.
2021-08-09 23:24:16 +07:00
bunnei 7df790f1ae
Merge pull request #6823 from yzct12345/memory-cleanup
memory: Clean up code
2021-08-09 17:09:56 +07:00
bunnei 3e3bd425c1
Merge pull request #6839 from ameerj/frame-cap-positon
configure_general: Swap positions of speed limit and frame limit options
2021-08-09 12:32:07 +07:00
Mai M 2da91ec75b
Merge pull request #6844 from ameerj/vp9-empty-frame
vp9: Ensure the first frame is complete
2021-08-08 19:02:39 +07:00
Fernando Sahmkow 23ca1eb82e yuzu-cmd/CMakeLists: Correct attribution for this function. 2021-08-08 20:24:53 +07:00
ameerj fa22695705 vp9: Ensure the first frame is complete
Silences a runtime error due to the first frame missing the frame data, and being set to hidden despite being a key-frame.
2021-08-08 13:49:00 +07:00
yzct12345 c4eafcc861
texture_cache: Address ameerj's review 2021-08-08 11:02:51 +07:00
Fernando S 859deda3bb
Merge pull request #6834 from K0bin/buffer-image-granularity
Respect Vulkan bufferImageGranularity
2021-08-08 11:57:40 +07:00
bunnei b023413c98
Merge pull request #6698 from german77/SDL_QoL
input_common: Improve SDL joystick and hide toggle option
2021-08-08 02:44:42 +07:00
bunnei 00358e2098
Merge pull request #6817 from gidoly/patch-1
Add description to fast gpu time option
2021-08-08 01:11:47 +07:00
ameerj 8e0cc3e59a configure_general: Swap positions of speed limit and frame limit options 2021-08-08 01:00:40 +07:00
german77 48b6d41f1b input_common: Improve SDL joystick and hide toggle option 2021-08-07 23:11:23 +07:00
bunnei 63325cafbe
Merge pull request #6827 from Morph1984/uuid-hash
common: uuid: Add hash function for UUID
2021-08-07 17:18:46 +07:00
german77 acce512ae8 main: Avoid stopping emulation when taking a screenshot 2021-08-07 15:45:29 +07:00
bunnei bd0e1d3a25
Merge pull request #6830 from ameerj/nvdec-unimpld-codec
nvdec: Better logging for unimplemented codecs
2021-08-07 12:37:39 +07:00
bunnei 5060a97210 core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard. 2021-08-07 12:33:31 +07:00
bunnei 9e3d1d865c core: cpu_manager: Use invalid core_id on init and simplify shutdown. 2021-08-07 12:33:07 +07:00
bunnei 99bc49e76e core: hle: service: buffer_queue: Improve management of KEvent. 2021-08-07 12:18:48 +07:00
bunnei 48a3496b93 core: hle: kernel: k_auto_object: Add GetName method.
- Useful purely for debugging.
2021-08-07 12:18:48 +07:00
bunnei 36cf96857e core: hle: service: nvflinger/vi: Improve management of KEvent. 2021-08-07 12:18:47 +07:00
bunnei 5051d3c415 core: hle: kernel: DisableDispatch on suspend threads. 2021-08-07 12:18:47 +07:00
bunnei 1798c3b6b0 core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling. 2021-08-07 12:18:47 +07:00
bunnei cbe4e32d38 core: cpu_manager: Use KScopedDisableDispatch. 2021-08-07 12:18:47 +07:00
bunnei 2dfb07388a core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate. 2021-08-07 12:18:47 +07:00
bunnei d1c502720d core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess. 2021-08-07 12:18:47 +07:00
bunnei 77ad64b97d core: hle: kernel: k_scheduler: Improve ScheduleImpl. 2021-08-07 12:18:47 +07:00
bunnei bedcf19710 core: hle: kernel: k_scheduler: Improve Unload. 2021-08-07 12:18:47 +07:00
bunnei 7569d6774d core: hle: kernel: k_process: DisableDispatch on main thread. 2021-08-07 12:18:47 +07:00
bunnei f2b0d28983 core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary. 2021-08-07 12:18:47 +07:00
bunnei 01af2f4162 core: hle: kernel: k_thread: Add KScopedDisableDispatch. 2021-08-07 12:18:47 +07:00
bunnei 2b9560428b core: hle: kernel: Ensure idle threads are closed before destroying scheduler. 2021-08-07 12:18:47 +07:00
bunnei 68eee94875 core: hle: kernel: Reflect non-emulated threads as core 3. 2021-08-07 12:18:47 +07:00
bunnei 5ea0d3629a core: cpu_manager: Use jthread. 2021-08-07 12:18:47 +07:00
Robin Kertels bb29dcb7f2
vulkan_memory_allocator: Respect bufferImageGranularity 2021-08-07 15:28:05 +07:00
bunnei 456adb95ff
Merge pull request #6795 from sankasan/cmd-remove-cursor-fullscreen
yuzu-cmd: hide mouse cursor when started fullscreen
2021-08-07 02:00:29 +07:00
bunnei bd1a764827
Merge pull request #6815 from german77/ui_improvements
settings_ui: Add emulated joystick position dot to controller preview
2021-08-06 23:54:23 +07:00
ameerj 928b64d2ce nvdec: Better logging for unimplemented codecs 2021-08-07 01:08:33 +07:00
bunnei 268b5764c7
Merge pull request #6791 from ameerj/astc-opt
astc_decoder: Various performance and memory optimizations
2021-08-06 21:45:24 +07:00
yzct12345 5f97f74a9a
memory: Address lioncash's review 2021-08-07 03:03:21 +07:00
yzct12345 70cc4c0f46
memory: Dedup Read and Write and fix logging bugs 2021-08-07 01:32:06 +07:00
yzct12345 e80323b8b0
texture_cache: Address ameerj's review 2021-08-07 01:27:47 +07:00
spholz 33ebe471e8
Merge branch 'yuzu-emu:master' into fix-lan-play 2021-08-07 02:55:19 +07:00
Sönke Holz ddeb8d854e network: GetAndLogLastError: ignore Errno::AGAIN
If non-blocking sockets are used, they generate a lot of Errno::AGAIN errors when they didn't receive any data. These errors shouldn't be logged.
2021-08-07 02:54:25 +07:00
bunnei f183668a87
Merge pull request #6799 from ameerj/vp9-fixes
nvdec: Fix VP9 reference frame refreshes
2021-08-06 17:46:46 +07:00
Sönke Holz dd5c41b5a6 network: GetCurrentIpConfigInfo: return host IP address
Service::NIFM::IGeneralService::GetCurrentIpConfigInfo currently hardcodes 192.168.1.100 as the IP address, which prevents LAN play from working correctly.
2021-08-07 02:17:02 +07:00
ameerj 156ea746a3 nvhost_nvdec_common: Remove BufferMap
This was mainly used to keep track of mapped buffers for later unmapping.  Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 +07:00
ameerj e3688f0627 vp9: Cleanup unused variables
With reference frames refreshes fix, we no longer need to buffer two frames in advance.
We can also remove other unused or otherwise unneeded variables.
2021-08-06 20:08:11 +07:00
ameerj a3f80a97a3 vp9: Fix reference frame refreshes
This resolves the artifacting when decoding VP9 streams.
2021-08-06 20:08:08 +07:00
ameerj cc8ac112fc nvhost_nvdec_common: Stub UnmapBuffer Ioctl
Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-06 20:06:30 +07:00
Sönke Holz 652e5e3df0 network: fix fcntl cmds
F_SETFL/F_GETFL are the correct commands to set a socket to be non-blocking
2021-08-06 21:08:31 +07:00
bunnei 42d8e08f78
Merge pull request #6822 from yzct12345/clion-assert
assert: Avoid empty macros
2021-08-05 22:29:45 +07:00
Morph d20c5ac720 common: uuid: Add hash function for UUID
Used when UUID is a key in an unordered_map. The hash is produced by XORing the high and low 64-bits of the UUID together.
2021-08-06 00:41:55 +07:00
yzct12345 e611f522c2
memory: Clean up CopyBlock too 2021-08-05 21:09:08 +07:00
gidoly 8ba551e1cd Update configure_graphics_advanced.ui
add description too fast gpu time
2021-08-06 06:08:12 +07:00
yzct12345 02e98f6c93
texture_cache: Don't change copyright year 2021-08-05 20:52:12 +07:00
yzct12345 5566f3dbc0
texture_cache: Address ameerj's review 2021-08-05 20:46:24 +07:00
yzct12345 4edfa6ad8f
memory: Address lioncash's review 2021-08-05 20:29:43 +07:00
bunnei e1a92db519
Merge pull request #6813 from Morph1984/hex-string-to-uuid
common: uuid: Add hex string to UUID constructor
2021-08-05 13:29:11 +07:00
yzct12345 6df9611059
memory: Clean up code 2021-08-05 20:11:14 +07:00
yzct12345 7e846be376
assert: Verify formatting 2021-08-05 17:46:22 +07:00
yzct12345 346149dcf9
assert: Avoid empty macros 2021-08-05 17:21:56 +07:00
yzct12345 f9563c8f24
texture_cache: Split templates out 2021-08-05 13:52:30 +07:00
Mai M a1cb453470
Merge pull request #6819 from Morph1984/i-am-dumb
applet_swkbd: Include the null terminator in the buffer size calculation
2021-08-04 23:32:01 +07:00
Mai M 9a7d2e3659
Merge pull request #6818 from Morph1984/hex-util-bug
hex_util: Fix incorrect array size in AsArray
2021-08-04 23:31:04 +07:00
Morph f10dc35dd0 applet_swkbd: Include the null terminator in the buffer size calculation
Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 +07:00
Morph 7b39215c8a hex_util: Fix incorrect array size in AsArray
Although this isn't used, this is a potential bug as HexStringToArray will perform an out-of-bounds read.
2021-08-04 22:16:29 +07:00
lat9nq be16d92060 config: Read connected setting for controllers
Currently yuzu will read the mapping but does not connect a controller
despite adding subsequent configurations for it. Read the `connected`
setting for now as a boolean like the Qt frontend.
2021-08-04 17:09:35 +07:00
german77 1fb158ce90 settings_ui: Add emulated joystick position dot to controller preview 2021-08-04 11:46:54 +07:00
Morph 705f111058 common: uuid: Add hex string to UUID constructor
This allows for easily converting a hex string into a Common::UUID, which is backed by a 128 bit unsigned integer.
2021-08-04 10:45:41 +07:00
yzct12345 2868d4ba84
nvdec: Implement VA-API hardware video acceleration (#6713)
* nvdec: VA-API

* Verify formatting

* Forgot a semicolon for Windows

* Clarify comment about AV_PIX_FMT_NV12

* Fix assert log spam from missing negation

* vic: Remove forgotten debug code

* Address lioncash's review

* Mention VA-API is Intel/AMD

* Address v1993's review

* Hopefully fix CMakeLists style this time

* vic: Improve cache locality

* vic: Fix off-by-one error

* codec: Async

* codec: Forgot the GetValue()

* nvdec: Address ameerj's review

* codec: Fallback to CPU without VA-API support

* cmake: Address lat9nq's review

* cmake: Make VA-API optional

* vaapi: Multiple GPU

* Apply suggestions from code review

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>

* nvdec: Address ameerj's review

* codec: Use anonymous instead of static

* nvdec: Remove enum and fix memory leak

* nvdec: Address ameerj's review

* codec: Remove preparation for threading

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-08-03 23:43:11 +07:00
Morph d16a337d98
Merge pull request #6805 from lat9nq/fix-user-profiles
config: Only read/write current_user on global config
2021-08-02 23:58:41 +07:00
lat9nq 6ab0c6a808 config: Only read/write current_user on global config 2021-08-02 18:29:24 +07:00
spholz e71f78d04c
network: fix ternary operator in Socket::SendTo 2021-08-02 20:12:12 +07:00
yzct12345 f56d0db5bd
decoders: Optimize swizzle copy performance (#6790)
This makes UnswizzleTexture up to two times faster. It is the main bottleneck in NVDEC video decoding.
2021-08-02 11:18:58 +07:00
san 3e26141483 yuzu-cmd: hide cursor when in fullscreen
Exposed the SDL_ShowCursor function to EmuWindow baseclass. When creating the window (GL or VK) in fullscreen it now automatically hides the cursor.
2021-08-01 21:46:13 +07:00
Malte Jürgens 381aacdbb1
game_list: Make game list folder icons smaller (#6762)
Makes the default game list folder icons 48x48 by default instead of 64x64, and allows for selecting small (24x24) and large (72x72) icon sizes.
2021-08-01 12:59:36 +07:00
Morph 3b4d427993 service: set: Correct copy amount in GetAvailableLanguageCodes 2021-08-01 11:59:52 +07:00
Fernando S 30f0b7cf31
Merge pull request #6720 from ameerj/vk-screenshot
renderer_vulkan: Implement screenshots
2021-08-01 13:31:33 +07:00
Ameer J db32c3762b
Merge pull request #6765 from ReinUsesLisp/y-negate-vk
vk_rasterizer: Flip viewport on Y_NEGATE
2021-08-01 01:47:37 +07:00
ameerj c439fc9be9 astc_decoder: Reduce workgroup size
This reduces the amount of over dispatching when there are odd dimensions (i.e. ASTC 8x5), which rarely evenly divide into 32x32.
2021-08-01 01:22:27 +07:00
ameerj 5ab8053511 astc_decoder: Compute offset swizzles in-shader
Alleviates the dependency on the swizzle table and a uniform which is constant for all ASTC texture sizes.
2021-08-01 01:22:26 +07:00
ameerj b2862e4772 astc_decoder: Make use of uvec4 for payload data 2021-07-31 22:28:04 +07:00
ameerj a75d70fa90 astc_decoder: Simplify Select2DPartition 2021-07-31 21:36:26 +07:00
ameerj 5665d05547 astc_decoder: Optimize the use EncodingData
This buffer was a list of EncodingData structures sorted by their bit length, with some duplication from the cpu decoder implementation.
We can take advantage of its sorted property to optimize its usage in the shader.

Thanks to wwylele for the optimization idea.
2021-07-31 21:36:26 +07:00
ameerj 15c0c213b1 astc.h: Move data to cpp implementation
Moves leftover values that are no longer used by the gpu decoder back to the cpp implementation.
2021-07-31 21:26:42 +07:00
lat9nq 3862511a9a settings: Use std::clamp where possible
Addresses PR review

Co-authored-by: PixelyIon <pixelyion@protonmail.com>
2021-07-31 17:20:12 +07:00
Morph 9143fe5d3a hle: api_version: Update HOS version to 12.1.0
Keeps us up to date with reporting the system version.
2021-07-31 14:39:49 +07:00