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nifm: correct assert in CreateTemporaryNetworkProfile
This has been wrong since 0432af5ad1
I haven't found a game that called this function (and I haven't tried this on a real Switch), and because of this I haven't been able to check if the number in assert OR the string in the assert is wrong, but one of the two is wrong:
NetworkProfileData is 0x18E, while SfNetworkProfileData is 0x17C, according to Switchbrew
Switchbrew doesn't officially say that NetworkProfileData's size is 0x18E but it's possible to calculate its size since Switchbrew provides the size and the offset of all the components of NetworkProfileData (which isn't currently implemented in yuzu, alongside SfNetworkProfileData)
NetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#NetworkProfileData
SfNetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#SfNetworkProfileData
Since I trust ogniK's work on reversing NIFM, I'd assume this was just a typo in the string
2020-05-21 10:23:53 +07:00
.ci CI: Don't check clang format on early access builds 2020-05-08 18:49:33 +07:00
.github .github: Create FUNDING.yml 2019-06-08 17:00:32 +07:00
.travis Revert "CMake: Get Git submodule dependencies via CMake (#2474)" 2019-06-29 22:19:47 +07:00
CMakeModules Make compatible with the current MinGW cross-compiler 2020-05-01 22:17:29 +07:00
dist Replace non-commercial icons with free icons from icons8 (#5093) 2020-03-27 22:31:54 +07:00
externals Add version check to Findnlohmann_json.cmake 2020-05-09 12:47:59 +07:00
hooks pre-commit: Change comment from citra to yuzu 2018-03-26 21:34:19 +07:00
src nifm: correct assert in CreateTemporaryNetworkProfile 2020-05-21 10:23:53 +07:00
.gitattributes Meta: Add gitattributes file 2018-09-22 23:31:44 +07:00
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CMakeLists.txt Mark the opus version check as broken. 2020-05-09 12:47:59 +07:00
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README.md

yuzu emulator

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yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra.

It is written in C++ with portability in mind, with builds actively maintained for Windows and Linux. The emulator is capable of running several commercial games.

yuzu only emulates a subset of Switch hardware and therefore most commercial games do not run at full speed or are not fully functional.

Do you want to check which games are compatible and which ones are not? Please visit our Compatibility page!

yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.

Check out our website!

For development discussion, please join us on Discord.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted.

If you want to contribute please take a look at the Contributor's Guide and Developer Information. You should also contact any of the developers on Discord in order to know about the current state of the emulator.

Building

Support

We happily accept monetary donations or donated games and hardware. Please see our donations page for more information on how you can contribute to yuzu. Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

We also more than gladly accept used Switch consoles, preferably ones with firmware 3.0.0 or lower! If you would like to give yours away, don't hesitate to join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.