tranparent paddle bug fix.
@ -155,7 +155,7 @@ bool Paddle::Refresh() {
}
//checks if it is in the position of the paddle
if(BallY >= (PaddleBottomY + 16) && BallY <= (PaddleTopY - 8)){
if(BallY <= (PaddleBottomY + 16) && BallY >= (PaddleTopY - 8)){
if(BallX >= 0 && BallX < 4){
lv_obj_set_pos(ball_image, 5, BallY);
dx *= -1;