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@ -1,3 +1,16 @@
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/* Copyright (C) 2021 JF, Adam Pigg, Avamander
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This file is part of InfiniTime.
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InfiniTime is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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InfiniTime is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "Alarm.h"
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#include "Screen.h"
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#include "Symbols.h"
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@ -21,66 +34,61 @@ Alarm::Alarm(DisplayApp* app, Controllers::AlarmController& alarmController)
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alarmMinutes = alarmController.Minutes();
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lv_label_set_text_fmt(time, "%02lu:%02lu", alarmHours, alarmMinutes);
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lv_obj_align(time, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -20);
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lv_obj_align(time, lv_scr_act(), LV_ALIGN_CENTER, 0, -25);
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btnHoursUp = lv_btn_create(lv_scr_act(), nullptr);
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btnHoursUp->user_data = this;
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lv_obj_set_event_cb(btnHoursUp, btnEventHandler);
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lv_obj_align(btnHoursUp, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, -80);
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lv_obj_set_height(btnHoursUp, 40);
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lv_obj_set_width(btnHoursUp, 60);
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lv_obj_set_size(btnHoursUp, 60, 40);
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lv_obj_align(btnHoursUp, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, -85);
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txtHrUp = lv_label_create(btnHoursUp, nullptr);
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lv_label_set_text(txtHrUp, "+");
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btnHoursDown = lv_btn_create(lv_scr_act(), nullptr);
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btnHoursDown->user_data = this;
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lv_obj_set_event_cb(btnHoursDown, btnEventHandler);
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lv_obj_align(btnHoursDown, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, +40);
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lv_obj_set_height(btnHoursDown, 40);
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lv_obj_set_width(btnHoursDown, 60);
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lv_obj_set_size(btnHoursDown, 60, 40);
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lv_obj_align(btnHoursDown, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, 35);
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txtHrDown = lv_label_create(btnHoursDown, nullptr);
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lv_label_set_text(txtHrDown, "-");
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btnMinutesUp = lv_btn_create(lv_scr_act(), nullptr);
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btnMinutesUp->user_data = this;
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lv_obj_set_event_cb(btnMinutesUp, btnEventHandler);
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lv_obj_align(btnMinutesUp, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, 10, -80);
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lv_obj_set_height(btnMinutesUp, 40);
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lv_obj_set_width(btnMinutesUp, 60);
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lv_obj_set_size(btnMinutesUp, 60, 40);
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lv_obj_align(btnMinutesUp, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, -20, -85);
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txtMinUp = lv_label_create(btnMinutesUp, nullptr);
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lv_label_set_text(txtMinUp, "+");
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btnMinutesDown = lv_btn_create(lv_scr_act(), nullptr);
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btnMinutesDown->user_data = this;
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lv_obj_set_event_cb(btnMinutesDown, btnEventHandler);
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lv_obj_align(btnMinutesDown, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, 10, +40);
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lv_obj_set_height(btnMinutesDown, 40);
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lv_obj_set_width(btnMinutesDown, 60);
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lv_obj_set_size(btnMinutesDown, 60, 40);
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lv_obj_align(btnMinutesDown, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, -20, 35);
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txtMinDown = lv_label_create(btnMinutesDown, nullptr);
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lv_label_set_text(txtMinDown, "-");
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btnEnable = lv_btn_create(lv_scr_act(), nullptr);
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btnEnable->user_data = this;
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lv_obj_set_event_cb(btnEnable, btnEventHandler);
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lv_obj_align(btnEnable, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 3, -10);
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lv_obj_set_height(btnEnable, 40);
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lv_obj_set_size(btnEnable, 115, 50);
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lv_obj_align(btnEnable, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
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txtEnable = lv_label_create(btnEnable, nullptr);
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setEnableButtonState();
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SetEnableButtonState();
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btnRecur = lv_btn_create(lv_scr_act(), nullptr);
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btnRecur->user_data = this;
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lv_obj_set_event_cb(btnRecur, btnEventHandler);
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lv_obj_align(btnRecur, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, -3, -10);
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lv_obj_set_height(btnRecur, 40);
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lv_obj_set_size(btnRecur, 115, 50);
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lv_obj_align(btnRecur, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
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txtRecur = lv_label_create(btnRecur, nullptr);
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setRecurButtonState();
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SetRecurButtonState();
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btnInfo = lv_btn_create(lv_scr_act(), nullptr);
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btnInfo->user_data = this;
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lv_obj_set_event_cb(btnInfo, btnEventHandler);
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lv_obj_align(btnInfo, lv_scr_act(), LV_ALIGN_CENTER, 30, -80);
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lv_obj_set_height(btnInfo, 40);
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lv_obj_set_width(btnInfo, 30);
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lv_obj_set_size(btnInfo, 50, 40);
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lv_obj_align(btnInfo, lv_scr_act(), LV_ALIGN_CENTER, 0, -85);
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txtInfo = lv_label_create(btnInfo, nullptr);
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lv_label_set_text(txtInfo, "i");
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}
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@ -100,11 +108,11 @@ void Alarm::OnButtonEvent(lv_obj_t* obj, lv_event_t event) {
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} else {
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alarmController.SetAlarm(alarmHours, alarmMinutes);
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}
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setEnableButtonState();
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SetEnableButtonState();
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return;
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}
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if (obj == btnInfo) {
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showInfo();
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ShowInfo();
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return;
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}
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if (obj == btnMessage) {
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@ -120,7 +128,7 @@ void Alarm::OnButtonEvent(lv_obj_t* obj, lv_event_t event) {
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// can just do it once when the alarm is re-enabled
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if (alarmController.State() == AlarmController::AlarmState::Set) {
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alarmController.DisableAlarm();
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setEnableButtonState();
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SetEnableButtonState();
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}
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if (obj == btnMinutesUp) {
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if (alarmMinutes >= 59) {
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@ -159,17 +167,16 @@ void Alarm::OnButtonEvent(lv_obj_t* obj, lv_event_t event) {
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return;
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}
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if (obj == btnRecur) {
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alarmController.ToggleRecurrence();
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setRecurButtonState();
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ToggleRecurrence();
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}
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}
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}
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void Alarm::SetAlerting() {
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setEnableButtonState();
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SetEnableButtonState();
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}
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void Alarm::setEnableButtonState() {
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void Alarm::SetEnableButtonState() {
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switch (alarmController.State()) {
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case AlarmController::AlarmState::Set:
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lv_label_set_text(txtEnable, "ON");
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@ -185,7 +192,7 @@ void Alarm::setEnableButtonState() {
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}
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}
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void Alarm::showInfo() {
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void Alarm::ShowInfo() {
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btnMessage = lv_btn_create(lv_scr_act(), nullptr);
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btnMessage->user_data = this;
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lv_obj_set_event_cb(btnMessage, btnEventHandler);
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@ -210,7 +217,7 @@ void Alarm::showInfo() {
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}
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}
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void Alarm::setRecurButtonState() {
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void Alarm::SetRecurButtonState() {
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using Pinetime::Controllers::AlarmController;
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switch (alarmController.Recurrence()) {
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case AlarmController::RecurType::None:
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@ -220,6 +227,21 @@ void Alarm::setRecurButtonState() {
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lv_label_set_text(txtRecur, "DAILY");
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break;
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case AlarmController::RecurType::Weekdays:
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lv_label_set_text(txtRecur, "WKDAYS");
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lv_label_set_text(txtRecur, "MON-FRI");
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}
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}
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void Alarm::ToggleRecurrence() {
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using Pinetime::Controllers::AlarmController;
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switch (alarmController.Recurrence()) {
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case AlarmController::RecurType::None:
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alarmController.SetRecurrence(AlarmController::RecurType::Daily);
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break;
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case AlarmController::RecurType::Daily:
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alarmController.SetRecurrence(AlarmController::RecurType::Weekdays);
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break;
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case AlarmController::RecurType::Weekdays:
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alarmController.SetRecurrence(AlarmController::RecurType::None);
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}
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SetRecurButtonState();
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}
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