raisewake: Change names in line with the style guide

main
Finlay Davidson 2023-03-05 15:34:03 +07:00 committed by Riku Isokoski
parent 49ad5be742
commit e55a76f740
3 changed files with 9 additions and 9 deletions

@ -29,22 +29,22 @@ void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps)
this->nbSteps = nbSteps; this->nbSteps = nbSteps;
} }
bool MotionController::Should_RaiseWake(bool isSleeping) { bool MotionController::ShouldRaiseWake(bool isSleeping) {
if ((x + 335) <= 670 && z < 0) { if ((x + 335) <= 670 && z < 0) {
if (not isSleeping) { if (!isSleeping) {
if (y <= 0) { if (y <= 0) {
return false; return false;
} }
lastYForWakeUp = 0; lastYForRaiseWake = 0;
return false; return false;
} }
if (y >= 0) { if (y >= 0) {
lastYForWakeUp = 0; lastYForRaiseWake = 0;
return false; return false;
} }
if (y + 230 < lastYForWakeUp) { if (y + 230 < lastYForRaiseWake) {
lastYForWakeUp = y; lastYForRaiseWake = y;
return true; return true;
} }
} }

@ -44,7 +44,7 @@ namespace Pinetime {
} }
bool ShouldShakeWake(uint16_t thresh); bool ShouldShakeWake(uint16_t thresh);
bool Should_RaiseWake(bool isSleeping); bool ShouldRaiseWake(bool isSleeping);
int32_t CurrentShakeSpeed() const { int32_t CurrentShakeSpeed() const {
return accumulatedSpeed; return accumulatedSpeed;
@ -76,7 +76,7 @@ namespace Pinetime {
TickType_t time = 0; TickType_t time = 0;
int16_t x = 0; int16_t x = 0;
int16_t lastYForWakeUp = 0; int16_t lastYForRaiseWake = 0;
int16_t lastY = 0; int16_t lastY = 0;
int16_t y = 0; int16_t y = 0;
int16_t lastZ = 0; int16_t lastZ = 0;

@ -468,7 +468,7 @@ void SystemTask::UpdateMotion() {
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep) { if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep) {
if ((settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) && if ((settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) &&
motionController.Should_RaiseWake(state == SystemTaskState::Sleeping)) || motionController.ShouldRaiseWake(state == SystemTaskState::Sleeping)) ||
(settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) && (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) &&
motionController.ShouldShakeWake(settingsController.GetShakeThreshold()))) { motionController.ShouldShakeWake(settingsController.GetShakeThreshold()))) {
GoToRunning(); GoToRunning();