weather: Add new app with forecast
parent
5d971690cb
commit
f422929d8c
@ -0,0 +1,156 @@
|
|||||||
|
#include "displayapp/screens/Weather.h"
|
||||||
|
#include <lvgl/lvgl.h>
|
||||||
|
#include "components/ble/SimpleWeatherService.h"
|
||||||
|
#include "components/datetime/DateTimeController.h"
|
||||||
|
#include "components/settings/Settings.h"
|
||||||
|
#include "displayapp/DisplayApp.h"
|
||||||
|
#include "displayapp/screens/WeatherSymbols.h"
|
||||||
|
#include "displayapp/InfiniTimeTheme.h"
|
||||||
|
|
||||||
|
using namespace Pinetime::Applications::Screens;
|
||||||
|
|
||||||
|
Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService)
|
||||||
|
: settingsController {settingsController}, weatherService {weatherService} {
|
||||||
|
|
||||||
|
temperature = lv_label_create(lv_scr_act(), nullptr);
|
||||||
|
lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
|
||||||
|
lv_obj_set_style_local_text_font(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42);
|
||||||
|
lv_label_set_text(temperature, "---");
|
||||||
|
lv_obj_align(temperature, nullptr, LV_ALIGN_CENTER, 0, -30);
|
||||||
|
lv_obj_set_auto_realign(temperature, true);
|
||||||
|
|
||||||
|
minTemperature = lv_label_create(lv_scr_act(), nullptr);
|
||||||
|
lv_obj_set_style_local_text_color(minTemperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::bg);
|
||||||
|
lv_label_set_text(minTemperature, "");
|
||||||
|
lv_obj_align(minTemperature, temperature, LV_ALIGN_OUT_LEFT_MID, -10, 0);
|
||||||
|
lv_obj_set_auto_realign(minTemperature, true);
|
||||||
|
|
||||||
|
maxTemperature = lv_label_create(lv_scr_act(), nullptr);
|
||||||
|
lv_obj_set_style_local_text_color(maxTemperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::bg);
|
||||||
|
lv_label_set_text(maxTemperature, "");
|
||||||
|
lv_obj_align(maxTemperature, temperature, LV_ALIGN_OUT_RIGHT_MID, 10, 0);
|
||||||
|
lv_obj_set_auto_realign(maxTemperature, true);
|
||||||
|
|
||||||
|
condition = lv_label_create(lv_scr_act(), nullptr);
|
||||||
|
lv_obj_set_style_local_text_color(condition, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::lightGray);
|
||||||
|
lv_label_set_text(condition, "");
|
||||||
|
lv_obj_align(condition, temperature, LV_ALIGN_OUT_TOP_MID, 0, -10);
|
||||||
|
lv_obj_set_auto_realign(condition, true);
|
||||||
|
|
||||||
|
icon = lv_label_create(lv_scr_act(), nullptr);
|
||||||
|
lv_obj_set_style_local_text_color(icon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
|
||||||
|
lv_obj_set_style_local_text_font(icon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &fontawesome_weathericons);
|
||||||
|
lv_label_set_text(icon, "");
|
||||||
|
lv_obj_align(icon, condition, LV_ALIGN_OUT_TOP_MID, 0, 0);
|
||||||
|
lv_obj_set_auto_realign(icon, true);
|
||||||
|
|
||||||
|
forecast = lv_table_create(lv_scr_act(), nullptr);
|
||||||
|
lv_table_set_col_cnt(forecast, Controllers::SimpleWeatherService::MaxNbForecastDays);
|
||||||
|
lv_table_set_row_cnt(forecast, 4);
|
||||||
|
// LV_TABLE_PART_CELL1: Default table style
|
||||||
|
lv_obj_set_style_local_border_color(forecast, LV_TABLE_PART_CELL1, LV_STATE_DEFAULT, LV_COLOR_BLACK);
|
||||||
|
lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL1, LV_STATE_DEFAULT, Colors::lightGray);
|
||||||
|
lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL1, LV_STATE_DEFAULT, 6);
|
||||||
|
// LV_TABLE_PART_CELL2: Condition icon
|
||||||
|
lv_obj_set_style_local_border_color(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, LV_COLOR_BLACK);
|
||||||
|
lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, LV_COLOR_WHITE);
|
||||||
|
lv_obj_set_style_local_text_font(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, &fontawesome_weathericons);
|
||||||
|
lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, 6);
|
||||||
|
|
||||||
|
lv_obj_align(forecast, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
|
||||||
|
|
||||||
|
for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
|
||||||
|
lv_table_set_col_width(forecast, i, 48);
|
||||||
|
lv_table_set_cell_type(forecast, 1, i, LV_TABLE_PART_CELL2);
|
||||||
|
lv_table_set_cell_align(forecast, 0, i, LV_LABEL_ALIGN_RIGHT);
|
||||||
|
lv_table_set_cell_align(forecast, 1, i, LV_LABEL_ALIGN_RIGHT);
|
||||||
|
lv_table_set_cell_align(forecast, 2, i, LV_LABEL_ALIGN_RIGHT);
|
||||||
|
lv_table_set_cell_align(forecast, 3, i, LV_LABEL_ALIGN_RIGHT);
|
||||||
|
}
|
||||||
|
|
||||||
|
taskRefresh = lv_task_create(RefreshTaskCallback, 1000, LV_TASK_PRIO_MID, this);
|
||||||
|
Refresh();
|
||||||
|
}
|
||||||
|
|
||||||
|
Weather::~Weather() {
|
||||||
|
lv_task_del(taskRefresh);
|
||||||
|
lv_obj_clean(lv_scr_act());
|
||||||
|
}
|
||||||
|
|
||||||
|
void Weather::Refresh() {
|
||||||
|
currentWeather = weatherService.Current();
|
||||||
|
if (currentWeather.IsUpdated()) {
|
||||||
|
auto optCurrentWeather = currentWeather.Get();
|
||||||
|
if (optCurrentWeather) {
|
||||||
|
int16_t temp = optCurrentWeather->temperature;
|
||||||
|
int16_t minTemp = optCurrentWeather->minTemperature;
|
||||||
|
int16_t maxTemp = optCurrentWeather->maxTemperature;
|
||||||
|
lv_color_t color = Colors::orange;
|
||||||
|
if (temp <= 0) { // freezing
|
||||||
|
color = Colors::blue;
|
||||||
|
} else if (temp <= 400) { // ice danger
|
||||||
|
color = LV_COLOR_CYAN;
|
||||||
|
} else if (temp >= 2700) { // hot
|
||||||
|
color = Colors::deepOrange;
|
||||||
|
}
|
||||||
|
char tempUnit = 'C';
|
||||||
|
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
|
||||||
|
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
|
||||||
|
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
|
||||||
|
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
|
||||||
|
tempUnit = 'F';
|
||||||
|
}
|
||||||
|
temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
|
||||||
|
maxTemp = maxTemp / 100 + (maxTemp % 100 >= 50 ? 1 : 0);
|
||||||
|
minTemp = minTemp / 100 + (minTemp % 100 >= 50 ? 1 : 0);
|
||||||
|
lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId));
|
||||||
|
lv_label_set_text(condition, Symbols::GetCondition(optCurrentWeather->iconId));
|
||||||
|
lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
|
||||||
|
lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, color);
|
||||||
|
lv_label_set_text_fmt(minTemperature, "%d°", minTemp);
|
||||||
|
lv_label_set_text_fmt(maxTemperature, "%d°", maxTemp);
|
||||||
|
} else {
|
||||||
|
lv_label_set_text(icon, "");
|
||||||
|
lv_label_set_text(condition, "");
|
||||||
|
lv_label_set_text(temperature, "---");
|
||||||
|
lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
|
||||||
|
lv_label_set_text(minTemperature, "");
|
||||||
|
lv_label_set_text(maxTemperature, "");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
currentForecast = weatherService.GetForecast();
|
||||||
|
if (currentForecast.IsUpdated()) {
|
||||||
|
auto optCurrentForecast = currentForecast.Get();
|
||||||
|
if (optCurrentForecast) {
|
||||||
|
std::tm localTime = *std::localtime(reinterpret_cast<const time_t*>(&optCurrentForecast->timestamp));
|
||||||
|
|
||||||
|
for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
|
||||||
|
int16_t maxTemp = optCurrentForecast->days[i].maxTemperature;
|
||||||
|
int16_t minTemp = optCurrentForecast->days[i].minTemperature;
|
||||||
|
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
|
||||||
|
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
|
||||||
|
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
|
||||||
|
}
|
||||||
|
uint8_t wday = localTime.tm_wday + i + 1;
|
||||||
|
if (wday > 7) {
|
||||||
|
wday -= 7;
|
||||||
|
}
|
||||||
|
maxTemp = maxTemp / 100 + (maxTemp % 100 >= 50 ? 1 : 0);
|
||||||
|
minTemp = minTemp / 100 + (minTemp % 100 >= 50 ? 1 : 0);
|
||||||
|
const char* dayOfWeek = Controllers::DateTime::DayOfWeekShortToStringLow(static_cast<Controllers::DateTime::Days>(wday));
|
||||||
|
lv_table_set_cell_value(forecast, 0, i, dayOfWeek);
|
||||||
|
lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i].iconId));
|
||||||
|
lv_table_set_cell_value_fmt(forecast, 2, i, "%d", maxTemp);
|
||||||
|
lv_table_set_cell_value_fmt(forecast, 3, i, "%d", minTemp);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
|
||||||
|
lv_table_set_cell_value(forecast, 0, i, "");
|
||||||
|
lv_table_set_cell_value(forecast, 1, i, "");
|
||||||
|
lv_table_set_cell_value(forecast, 2, i, "");
|
||||||
|
lv_table_set_cell_value(forecast, 3, i, "");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,56 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
#include <lvgl/lvgl.h>
|
||||||
|
#include "displayapp/screens/Screen.h"
|
||||||
|
#include "components/ble/SimpleWeatherService.h"
|
||||||
|
#include "displayapp/apps/Apps.h"
|
||||||
|
#include "displayapp/Controllers.h"
|
||||||
|
#include "Symbols.h"
|
||||||
|
#include "utility/DirtyValue.h"
|
||||||
|
|
||||||
|
namespace Pinetime {
|
||||||
|
|
||||||
|
namespace Controllers {
|
||||||
|
class Settings;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Applications {
|
||||||
|
namespace Screens {
|
||||||
|
|
||||||
|
class Weather : public Screen {
|
||||||
|
public:
|
||||||
|
Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService);
|
||||||
|
~Weather() override;
|
||||||
|
|
||||||
|
void Refresh() override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
Controllers::Settings& settingsController;
|
||||||
|
Controllers::SimpleWeatherService& weatherService;
|
||||||
|
|
||||||
|
Utility::DirtyValue<std::optional<Controllers::SimpleWeatherService::CurrentWeather>> currentWeather {};
|
||||||
|
Utility::DirtyValue<std::optional<Controllers::SimpleWeatherService::Forecast>> currentForecast {};
|
||||||
|
|
||||||
|
lv_obj_t* icon;
|
||||||
|
lv_obj_t* condition;
|
||||||
|
lv_obj_t* temperature;
|
||||||
|
lv_obj_t* minTemperature;
|
||||||
|
lv_obj_t* maxTemperature;
|
||||||
|
lv_obj_t* forecast;
|
||||||
|
|
||||||
|
lv_task_t* taskRefresh;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
template <>
|
||||||
|
struct AppTraits<Apps::Weather> {
|
||||||
|
static constexpr Apps app = Apps::Weather;
|
||||||
|
static constexpr const char* icon = Screens::Symbols::cloudSunRain;
|
||||||
|
|
||||||
|
static Screens::Screen* Create(AppControllers& controllers) {
|
||||||
|
return new Screens::Weather(controllers.settingsController, *controllers.weatherController);
|
||||||
|
};
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue