@ -323,7 +323,10 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
if (!texture.enabled)
continue;
DEBUG_ASSERT(0 != texture.config.address);
if (texture.config.address == 0) {
texture_color[i] = {0, 0, 0, 255};
}
int coordinate_i =
(i == 2 && regs.texturing.main_config.texture2_use_coord1) ? 1 : i;