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@ -449,6 +449,10 @@ void GameListWorker::run() {
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std::string(FileUtil::GetUserPath(D_SDMC_IDX).c_str()) +
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"Nintendo "
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"3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000"));
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watch_list.append(QString::fromStdString(
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std::string(FileUtil::GetUserPath(D_SDMC_IDX).c_str()) +
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"Nintendo "
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"3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/0004000e"));
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watch_list.append(
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QString::fromStdString(std::string(FileUtil::GetUserPath(D_NAND_IDX).c_str()) +
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"00000000000000000000000000000000/title/00040010"));
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@ -457,10 +461,10 @@ void GameListWorker::run() {
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std::string(FileUtil::GetUserPath(D_SDMC_IDX).c_str()) +
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"Nintendo "
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"3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000",
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true ? 256 : 0);
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2);
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AddFstEntriesToGameList(std::string(FileUtil::GetUserPath(D_NAND_IDX).c_str()) +
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"00000000000000000000000000000000/title/00040010",
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true ? 256 : 0);
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2);
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emit Finished(watch_list);
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}
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