remove unused call to nodiscard function

master
vitor-k 2019-09-05 17:11:38 +07:00
parent 6e3652d15b
commit 61f9710d95
1 changed files with 0 additions and 1 deletions

@ -1759,7 +1759,6 @@ struct Vertex {
semantic(VSOutputAttributes::POSITION_Y) + ", " + semantic(VSOutputAttributes::POSITION_Y) + ", " +
semantic(VSOutputAttributes::POSITION_Z) + ", " + semantic(VSOutputAttributes::POSITION_Z) + ", " +
semantic(VSOutputAttributes::POSITION_W) + ");\n"; semantic(VSOutputAttributes::POSITION_W) + ");\n";
semantic(VSOutputAttributes::POSITION_W) + ");\n";
out += " gl_Position = vtx_pos;\n"; out += " gl_Position = vtx_pos;\n";
out += "#if !defined(CITRA_GLES) || defined(GL_EXT_clip_cull_distance)\n"; out += "#if !defined(CITRA_GLES) || defined(GL_EXT_clip_cull_distance)\n";
out += " gl_ClipDistance[0] = -vtx_pos.z;\n"; // fixed PICA clipping plane z <= 0 out += " gl_ClipDistance[0] = -vtx_pos.z;\n"; // fixed PICA clipping plane z <= 0