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@ -32,6 +32,8 @@ RendererOpenGL::~RendererOpenGL() {
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/// Swap buffers (render frame)
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/// Swap buffers (render frame)
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void RendererOpenGL::SwapBuffers() {
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void RendererOpenGL::SwapBuffers() {
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m_render_window->MakeCurrent();
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// EFB->XFB copy
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// EFB->XFB copy
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// TODO(bunnei): This is a hack and does not belong here. The copy should be triggered by some
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// TODO(bunnei): This is a hack and does not belong here. The copy should be triggered by some
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// register write We're also treating both framebuffers as a single one in OpenGL.
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// register write We're also treating both framebuffers as a single one in OpenGL.
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