@ -44,6 +44,7 @@
#define CHEATS_DIR "cheats"
#define DLL_DIR "external_dlls"
#define SHADER_DIR "shaders"
#define DUMP_DIR "dump"
// Filenames
// Files in the directory returned by GetUserPath(UserPath::LogDir)
@ -712,6 +712,7 @@ void SetUserPath(const std::string& path) {
g_paths.emplace(UserPath::CheatsDir, user_path + CHEATS_DIR DIR_SEP);
g_paths.emplace(UserPath::DLLDir, user_path + DLL_DIR DIR_SEP);
g_paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
g_paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
}
const std::string& GetUserPath(UserPath path) {
@ -26,6 +26,7 @@ enum class UserPath {
CheatsDir,
ConfigDir,
DLLDir,
DumpDir,
LogDir,
NANDDir,
RootDir,