general: Fixes for Tales of the Abyss (#7381)
* geometry_pipeline: Remove unneeded assert * Has been hw-tested that gs works correctly even when not in exclusive mode * pica_core: Propagate output_mask to gs * Has been hw-tested to occur under the same conditions that other uniforms are shared * regs_shader: Intialize GPUREG_SH_INPUTBUFFER_CONFIG to default value * Default value verified on hw. Tales of Abyss does not update the number of vertex attributes for the geometry unit and expects it to be 2 * texture_codec: Align buffer sizes to bpp * Prevents out of bounds texture reads when launching TOA from the HOME menu * pica_core: Make default value more clearmaster
parent
89e13a85a7
commit
bea863efff
Loading…
Reference in New Issue