|
|
|
@ -18,7 +18,6 @@
|
|
|
|
|
#include <glad/glad.h>
|
|
|
|
|
#include "common/alignment.h"
|
|
|
|
|
#include "common/bit_field.h"
|
|
|
|
|
#include "common/color.h"
|
|
|
|
|
#include "common/logging/log.h"
|
|
|
|
|
#include "common/math_util.h"
|
|
|
|
|
#include "common/microprofile.h"
|
|
|
|
@ -27,7 +26,6 @@
|
|
|
|
|
#include "common/vector_math.h"
|
|
|
|
|
#include "core/core.h"
|
|
|
|
|
#include "core/custom_tex_cache.h"
|
|
|
|
|
#include "core/frontend/emu_window.h"
|
|
|
|
|
#include "core/hle/kernel/process.h"
|
|
|
|
|
#include "core/settings.h"
|
|
|
|
|
#include "video_core/pica_state.h"
|
|
|
|
@ -1117,8 +1115,11 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Pica::Texture::TextureInf
|
|
|
|
|
state.Apply();
|
|
|
|
|
glActiveTexture(GL_TEXTURE0);
|
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, max_level);
|
|
|
|
|
u32 width;
|
|
|
|
|
u32 height;
|
|
|
|
|
|
|
|
|
|
// If we are using ARB_texture_storage then we've already allocated all of the mipmap
|
|
|
|
|
// levels
|
|
|
|
|
if (!GL_ARB_texture_storage) {
|
|
|
|
|
u32 width, height;
|
|
|
|
|
if (surface->is_custom) {
|
|
|
|
|
width = surface->custom_tex_info.width;
|
|
|
|
|
height = surface->custom_tex_info.height;
|
|
|
|
@ -1126,9 +1127,7 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Pica::Texture::TextureInf
|
|
|
|
|
width = surface->GetScaledWidth();
|
|
|
|
|
height = surface->GetScaledHeight();
|
|
|
|
|
}
|
|
|
|
|
// If we are using ARB_texture_storage then we've already allocated all of the mipmap
|
|
|
|
|
// levels
|
|
|
|
|
if (!GL_ARB_texture_storage) {
|
|
|
|
|
|
|
|
|
|
for (u32 level = surface->max_level + 1; level <= max_level; ++level) {
|
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, level, format_tuple.internal_format, width >> level,
|
|
|
|
|
height >> level, 0, format_tuple.format, format_tuple.type,
|
|
|
|
|