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@ -208,7 +208,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
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show();
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show();
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game_list->PopulateAsync(settings.value("gameListRootDir").toString(), settings.value("gameListDeepScan").toBool());
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game_list->PopulateAsync(settings.value("gameListRootDir", "").toString(), settings.value("gameListDeepScan", false).toBool());
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QStringList args = QApplication::arguments();
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QStringList args = QApplication::arguments();
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if (args.length() >= 2) {
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if (args.length() >= 2) {
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