@ -41,9 +41,9 @@ constexpr char dolphin_shader_header[] = R"(
#define lerp mix
// Output variable
out float4 color;
layout (location = 0) out float4 color;
// Input coordinates
in float2 frag_tex_coord;
layout (location = 0) in float2 frag_tex_coord;
// Resolution
uniform float4 i_resolution;
uniform float4 o_resolution;