citra/src/video_core
LC e79de3107e
gl_resource_manager: Make use of noexcept on move constructors and move assignment operators (#5340)
Some of the classes in this file already do this, so we can apply this
to the other ones to be consistent.

Allows these classes to play nicely and not churn copies when used with
standard containers or any other API that makes use of
std::move_if_noexcept.
2020-06-23 11:00:25 +07:00
..
debug_utils general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-07 15:14:29 +07:00
renderer_opengl gl_resource_manager: Make use of noexcept on move constructors and move assignment operators (#5340) 2020-06-23 11:00:25 +07:00
shader Apply suggestions from code review 2020-03-28 16:28:07 +07:00
swrasterizer Merge pull request #5247 from lioncash/copy3 2020-04-24 22:07:03 +07:00
texture common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +07:00
CMakeLists.txt Merge branch 'master' into feature/savestates-2 2020-04-17 00:01:43 +07:00
command_processor.cpp command_processor: Resolve undefined behavior type punning 2020-04-27 15:35:21 +07:00
command_processor.h video_core serialization 2020-02-13 17:34:16 +07:00
generate_shaders.cmake video_core: add texture filtering (#5017) 2020-03-16 09:42:05 +07:00
geometry_pipeline.cpp geometry_pipeline: std::move vertex handler in SetVertexHandler() 2020-04-18 21:26:47 +07:00
geometry_pipeline.h Fixed setting the right DSP service on deserialization 2020-02-13 17:42:10 +07:00
gpu_debugger.h log: replace all NGLOG with LOG 2018-06-29 14:18:07 +07:00
pica.cpp pica_state: Make use of std::array 2020-04-27 15:35:18 +07:00
pica.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 +07:00
pica_state.h pica_state: Make use of std::array 2020-04-27 15:35:18 +07:00
pica_types.h clang-format fixes 2020-02-13 17:39:15 +07:00
primitive_assembly.cpp primitive_assembly: Take triangle_handler by reference 2020-04-18 20:40:45 +07:00
primitive_assembly.h Fix savestates compatibility (#5256) 2020-04-20 16:21:37 +07:00
rasterizer_interface.h Sync GPU state after loading (fix FE terrain bug) 2020-04-11 10:28:52 +07:00
regs.cpp Pica/Regs: Use binary search to look up reg names 2017-02-09 00:04:24 +07:00
regs.h remove ugly msvc hack 2019-09-15 22:35:21 +07:00
regs_framebuffer.h log: replace all NGLOG with LOG 2018-06-29 14:18:07 +07:00
regs_lighting.h common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +07:00
regs_pipeline.h Use the correct register length for index_array 2019-12-13 18:08:07 +07:00
regs_rasterizer.h common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +07:00
regs_shader.h gl_rasterizer: Resolve truncation warnings 2020-05-01 06:08:20 +07:00
regs_texturing.h gl_rasterizer: implement mipmap 2019-03-08 09:37:24 +07:00
renderer_base.cpp gl_rasterizer: Remove unused emu_window variable in RasterizerOpenGL 2020-05-01 05:52:48 +07:00
renderer_base.h video_core: Amend misplaced forward declarations 2020-04-18 20:12:22 +07:00
utils.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 +07:00
vertex_loader.cpp Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 +07:00
vertex_loader.h VideoCore: Move Regs to its own file 2017-02-04 13:59:12 +07:00
video_core.cpp fix typo; updated comment about apples bad driver 2020-04-18 15:55:19 +07:00
video_core.h fix typo; updated comment about apples bad driver 2020-04-18 15:55:19 +07:00