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@ -19,20 +19,13 @@ namespace Tegra {
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Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
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Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
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: gpu(gpu_),
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: gpu(gpu_),
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nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free}
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nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {}
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{}
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Vic::~Vic() = default;
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Vic::~Vic() = default;
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void Vic::VicStateWrite(u32 offset, u32 arguments) {
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void Vic::ProcessMethod(Method method, u32 argument) {
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u8* const state_offset = reinterpret_cast<u8*>(&vic_state) + offset * sizeof(u32);
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LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
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std::memcpy(state_offset, &arguments, sizeof(u32));
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const u64 arg = static_cast<u64>(argument) << 8;
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}
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void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
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LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", method);
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VicStateWrite(static_cast<u32>(method), arguments[0]);
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const u64 arg = static_cast<u64>(arguments[0]) << 8;
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switch (method) {
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switch (method) {
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case Method::Execute:
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case Method::Execute:
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Execute();
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Execute();
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@ -56,8 +49,7 @@ void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
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void Vic::Execute() {
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void Vic::Execute() {
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if (output_surface_luma_address == 0) {
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if (output_surface_luma_address == 0) {
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LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Received 0x{:X}",
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LOG_ERROR(Service_NVDRV, "VIC Luma address not set.");
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vic_state.output_surface.luma_offset);
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return;
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return;
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}
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}
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const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
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const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
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