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@ -15,8 +15,8 @@ u32 _AddressPhysicalToVirtual(const u32 addr) {
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// Our memory interface read/write functions assume virtual addresses. Put any physical address
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// Our memory interface read/write functions assume virtual addresses. Put any physical address
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// to virtual address translations here. This is obviously quite hacky... But we're not doing
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// to virtual address translations here. This is obviously quite hacky... But we're not doing
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// any MMU emulation yet or anything
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// any MMU emulation yet or anything
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if (((addr & 0xF0000000) == MEM_FCRAM_PADDR) && (addr < (MEM_FCRAM_PADDR_END))) {
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if ((addr >= FCRAM_PADDR) && (addr < (FCRAM_PADDR_END))) {
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return (addr & MEM_FCRAM_MASK) | MEM_FCRAM_VADDR;
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return (addr & FCRAM_MASK) | FCRAM_VADDR;
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}
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}
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return addr;
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return addr;
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}
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}
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@ -40,15 +40,15 @@ inline void _Read(T &var, const u32 addr) {
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} else if ((vaddr & 0xFF000000) == 0x10000000 || (vaddr & 0xFF000000) == 0x1E000000) {
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} else if ((vaddr & 0xFF000000) == 0x10000000 || (vaddr & 0xFF000000) == 0x1E000000) {
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HW::Read<T>(var, vaddr);
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HW::Read<T>(var, vaddr);
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// FCRAM
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// FCRAM - application heap
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} else if ((vaddr > MEM_FCRAM_VADDR) && (vaddr < MEM_FCRAM_VADDR_END)) {
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} else if ((vaddr > HEAP_VADDR) && (vaddr < HEAP_VADDR_END)) {
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var = *((const T*)&g_fcram[vaddr & MEM_FCRAM_MASK]);
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var = *((const T*)&g_heap[vaddr & HEAP_MASK]);
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/*else if ((vaddr & 0x3F800000) == 0x04000000) {
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/*else if ((vaddr & 0x3F800000) == 0x04000000) {
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var = *((const T*)&m_pVRAM[vaddr & VRAM_MASK]);*/
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var = *((const T*)&m_pVRAM[vaddr & VRAM_MASK]);*/
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} else {
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} else {
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_assert_msg_(MEMMAP, false, "unknown Read%d @ 0x%08X", sizeof(var) * 8, vaddr);
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//_assert_msg_(MEMMAP, false, "unknown Read%d @ 0x%08X", sizeof(var) * 8, vaddr);
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}
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}
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}
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}
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@ -66,20 +66,14 @@ inline void _Write(u32 addr, const T data) {
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// 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space
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// 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space
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} else if ((vaddr & 0xFF000000) == 0x10000000 || (vaddr & 0xFF000000) == 0x1E000000) {
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} else if ((vaddr & 0xFF000000) == 0x10000000 || (vaddr & 0xFF000000) == 0x1E000000) {
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HW::Write<T>(vaddr, data);
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HW::Write<T>(vaddr, data);
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// ExeFS:/.code is loaded here:
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} else if ((vaddr & 0xFFF00000) == 0x00100000) {
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// TODO(ShizZy): This is dumb... handle correctly. From 3DBrew:
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// http://3dbrew.org/wiki/Memory_layout#ARM11_User-land_memory_regions
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// The ExeFS:/.code is loaded here, executables must be loaded to the 0x00100000 region when
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// the exheader "special memory" flag is clear. The 0x03F00000-byte size restriction only
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// applies when this flag is clear. Executables are usually loaded to 0x14000000 when the
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// exheader "special memory" flag is set, however this address can be arbitrary.
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*(T*)&g_fcram[vaddr & MEM_FCRAM_MASK] = data;
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// FCRAM
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// FCRAM - GSP heap
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} else if ((vaddr > MEM_FCRAM_VADDR) && (vaddr < MEM_FCRAM_VADDR_END)) {
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//} else if ((vaddr > HEAP_GSP_VADDR) && (vaddr < HEAP_VADDR_GSP_END)) {
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*(T*)&g_fcram[vaddr & MEM_FCRAM_MASK] = data;
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// *(T*)&g_heap_gsp[vaddr & FCRAM_MASK] = data;
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// FCRAM - application heap
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} else if ((vaddr > HEAP_VADDR) && (vaddr < HEAP_VADDR_END)) {
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*(T*)&g_heap[vaddr & HEAP_MASK] = data;
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} else if ((vaddr & 0xFF000000) == 0x14000000) {
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} else if ((vaddr & 0xFF000000) == 0x14000000) {
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_assert_msg_(MEMMAP, false, "umimplemented write to GSP heap");
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_assert_msg_(MEMMAP, false, "umimplemented write to GSP heap");
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@ -104,9 +98,9 @@ inline void _Write(u32 addr, const T data) {
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u8 *GetPointer(const u32 addr) {
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u8 *GetPointer(const u32 addr) {
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const u32 vaddr = _AddressPhysicalToVirtual(addr);
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const u32 vaddr = _AddressPhysicalToVirtual(addr);
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// FCRAM
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// FCRAM - application heap
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if ((vaddr > MEM_FCRAM_VADDR) && (vaddr < MEM_FCRAM_VADDR_END)) {
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if ((vaddr > HEAP_VADDR) && (vaddr < HEAP_VADDR_END)) {
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return g_fcram + (vaddr & MEM_FCRAM_MASK);
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return g_heap + (vaddr & HEAP_MASK);
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} else {
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} else {
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ERROR_LOG(MEMMAP, "Unknown GetPointer @ 0x%08x", vaddr);
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ERROR_LOG(MEMMAP, "Unknown GetPointer @ 0x%08x", vaddr);
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