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@ -305,10 +305,10 @@ NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical,
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VkPhysicalDeviceFragmentShadingRatePropertiesKHR shading_rate_props{};
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shading_rate_props.sType =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR;
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VkPhysicalDeviceProperties2KHR physical_properties{};
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physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
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VkPhysicalDeviceProperties2 physical_properties{};
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physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
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physical_properties.pNext = &shading_rate_props;
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physical.GetProperties2KHR(physical_properties);
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physical.GetProperties2(physical_properties);
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if (shading_rate_props.primitiveFragmentShadingRateWithMultipleViewports) {
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// Only Ampere and newer support this feature
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return NvidiaArchitecture::AmpereOrNewer;
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@ -416,8 +416,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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};
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SetNext(next, bit16_storage);
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VkPhysicalDevice8BitStorageFeaturesKHR bit8_storage{
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR,
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VkPhysicalDevice8BitStorageFeatures bit8_storage{
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES,
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.pNext = nullptr,
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.storageBuffer8BitAccess = false,
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.uniformAndStorageBuffer8BitAccess = true,
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@ -441,8 +441,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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};
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SetNext(next, host_query_reset);
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VkPhysicalDeviceVariablePointerFeaturesKHR variable_pointers{
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR,
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VkPhysicalDeviceVariablePointerFeatures variable_pointers{
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES,
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.pNext = nullptr,
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.variablePointersStorageBuffer = VK_TRUE,
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.variablePointers = VK_TRUE,
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@ -456,10 +456,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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};
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SetNext(next, demote);
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VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
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VkPhysicalDeviceShaderFloat16Int8Features float16_int8;
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if (is_int8_supported || is_float16_supported) {
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float16_int8 = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR,
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES,
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.pNext = nullptr,
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.shaderFloat16 = is_float16_supported,
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.shaderInt8 = is_int8_supported,
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@ -485,10 +485,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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LOG_INFO(Render_Vulkan, "Device doesn't support passthrough geometry shaders");
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}
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VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout;
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VkPhysicalDeviceUniformBufferStandardLayoutFeatures std430_layout;
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if (khr_uniform_buffer_standard_layout) {
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std430_layout = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR,
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES,
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.pNext = nullptr,
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.uniformBufferStandardLayout = true,
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};
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@ -606,10 +606,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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LOG_INFO(Render_Vulkan, "Device doesn't support vertex input dynamic state");
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}
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VkPhysicalDeviceShaderAtomicInt64FeaturesKHR atomic_int64;
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VkPhysicalDeviceShaderAtomicInt64Features atomic_int64;
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if (ext_shader_atomic_int64) {
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atomic_int64 = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR,
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES,
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.pNext = nullptr,
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.shaderBufferInt64Atomics = VK_TRUE,
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.shaderSharedInt64Atomics = VK_TRUE,
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@ -965,8 +965,8 @@ void Device::CheckSuitability(bool requires_swapchain) const {
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demote.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES;
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demote.pNext = nullptr;
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VkPhysicalDeviceVariablePointerFeaturesKHR variable_pointers{};
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variable_pointers.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR;
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VkPhysicalDeviceVariablePointerFeatures variable_pointers{};
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variable_pointers.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES;
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variable_pointers.pNext = &demote;
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VkPhysicalDeviceRobustness2FeaturesEXT robustness2{};
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@ -989,11 +989,11 @@ void Device::CheckSuitability(bool requires_swapchain) const {
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host_query_reset.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES;
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host_query_reset.pNext = &bit8_storage;
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VkPhysicalDeviceFeatures2KHR features2{};
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VkPhysicalDeviceFeatures2 features2{};
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features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
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features2.pNext = &host_query_reset;
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physical.GetFeatures2KHR(features2);
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physical.GetFeatures2(features2);
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const VkPhysicalDeviceFeatures& features{features2.features};
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std::array feature_report{
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@ -1126,37 +1126,37 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, false);
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}
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}
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VkPhysicalDeviceFeatures2KHR features{};
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features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
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VkPhysicalDeviceFeatures2 features{};
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features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
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VkPhysicalDeviceProperties2KHR physical_properties{};
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physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
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VkPhysicalDeviceProperties2 physical_properties{};
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physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
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if (has_khr_shader_float16_int8) {
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VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8_features;
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float16_int8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR;
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VkPhysicalDeviceShaderFloat16Int8Features float16_int8_features;
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float16_int8_features.sType =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES;
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float16_int8_features.pNext = nullptr;
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features.pNext = &float16_int8_features;
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physical.GetFeatures2KHR(features);
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physical.GetFeatures2(features);
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is_float16_supported = float16_int8_features.shaderFloat16;
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is_int8_supported = float16_int8_features.shaderInt8;
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extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
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}
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if (has_ext_subgroup_size_control) {
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VkPhysicalDeviceSubgroupSizeControlFeaturesEXT subgroup_features;
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subgroup_features.sType =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT;
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VkPhysicalDeviceSubgroupSizeControlFeatures subgroup_features;
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subgroup_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES;
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subgroup_features.pNext = nullptr;
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features.pNext = &subgroup_features;
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physical.GetFeatures2KHR(features);
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physical.GetFeatures2(features);
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VkPhysicalDeviceSubgroupSizeControlPropertiesEXT subgroup_properties;
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VkPhysicalDeviceSubgroupSizeControlProperties subgroup_properties;
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subgroup_properties.sType =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT;
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES;
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subgroup_properties.pNext = nullptr;
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physical_properties.pNext = &subgroup_properties;
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physical.GetProperties2KHR(physical_properties);
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physical.GetProperties2(physical_properties);
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is_warp_potentially_bigger = subgroup_properties.maxSubgroupSize > GuestWarpSize;
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@ -1175,7 +1175,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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provoking_vertex.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT;
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provoking_vertex.pNext = nullptr;
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features.pNext = &provoking_vertex;
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physical.GetFeatures2KHR(features);
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physical.GetFeatures2(features);
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if (provoking_vertex.provokingVertexLast &&
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provoking_vertex.transformFeedbackPreservesProvokingVertex) {
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@ -1189,7 +1189,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT;
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vertex_input.pNext = nullptr;
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features.pNext = &vertex_input;
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physical.GetFeatures2KHR(features);
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physical.GetFeatures2(features);
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if (vertex_input.vertexInputDynamicState) {
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extensions.push_back(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
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@ -1201,7 +1201,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES;
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atomic_int64.pNext = nullptr;
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features.pNext = &atomic_int64;
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physical.GetFeatures2KHR(features);
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physical.GetFeatures2(features);
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if (atomic_int64.shaderBufferInt64Atomics && atomic_int64.shaderSharedInt64Atomics) {
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extensions.push_back(VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);
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@ -1213,13 +1213,13 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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tfb_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
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tfb_features.pNext = nullptr;
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features.pNext = &tfb_features;
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physical.GetFeatures2KHR(features);
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physical.GetFeatures2(features);
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VkPhysicalDeviceTransformFeedbackPropertiesEXT tfb_properties;
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tfb_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
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tfb_properties.pNext = nullptr;
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physical_properties.pNext = &tfb_properties;
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physical.GetProperties2KHR(physical_properties);
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physical.GetProperties2(physical_properties);
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if (tfb_features.transformFeedback && tfb_features.geometryStreams &&
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tfb_properties.maxTransformFeedbackStreams >= 4 &&
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@ -1234,7 +1234,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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border_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT;
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border_features.pNext = nullptr;
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features.pNext = &border_features;
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physical.GetFeatures2KHR(features);
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physical.GetFeatures2(features);
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if (border_features.customBorderColors && border_features.customBorderColorWithoutFormat) {
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extensions.push_back(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
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@ -1247,7 +1247,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
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extended_dynamic_state.pNext = nullptr;
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features.pNext = &extended_dynamic_state;
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physical.GetFeatures2KHR(features);
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physical.GetFeatures2(features);
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if (extended_dynamic_state.extendedDynamicState) {
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extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
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@ -1259,7 +1259,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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line_raster.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT;
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line_raster.pNext = nullptr;
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features.pNext = &line_raster;
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physical.GetFeatures2KHR(features);
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physical.GetFeatures2(features);
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if (line_raster.rectangularLines && line_raster.smoothLines) {
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extensions.push_back(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME);
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ext_line_rasterization = true;
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@ -1271,7 +1271,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR;
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layout.pNext = nullptr;
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features.pNext = &layout;
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physical.GetFeatures2KHR(features);
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physical.GetFeatures2(features);
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if (layout.workgroupMemoryExplicitLayout &&
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layout.workgroupMemoryExplicitLayout8BitAccess &&
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@ -1287,7 +1287,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR;
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executable_properties.pNext = nullptr;
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features.pNext = &executable_properties;
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physical.GetFeatures2KHR(features);
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physical.GetFeatures2(features);
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if (executable_properties.pipelineExecutableInfo) {
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extensions.push_back(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME);
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@ -1300,7 +1300,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT;
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primitive_topology_list_restart.pNext = nullptr;
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features.pNext = &primitive_topology_list_restart;
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physical.GetFeatures2KHR(features);
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physical.GetFeatures2(features);
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is_topology_list_restart_supported =
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primitive_topology_list_restart.primitiveTopologyListRestart;
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@ -1318,7 +1318,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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push_descriptor.pNext = nullptr;
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physical_properties.pNext = &push_descriptor;
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physical.GetProperties2KHR(physical_properties);
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physical.GetProperties2(physical_properties);
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max_push_descriptors = push_descriptor.maxPushDescriptors;
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}
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@ -1369,18 +1369,18 @@ void Device::SetupFeatures() {
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}
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void Device::SetupProperties() {
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float_controls.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR;
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float_controls.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES;
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VkPhysicalDeviceProperties2KHR properties2{};
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properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
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properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
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properties2.pNext = &float_controls;
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physical.GetProperties2KHR(properties2);
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physical.GetProperties2(properties2);
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}
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void Device::CollectTelemetryParameters() {
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VkPhysicalDeviceDriverPropertiesKHR driver{
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR,
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VkPhysicalDeviceDriverProperties driver{
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES,
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.pNext = nullptr,
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.driverID = {},
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.driverName = {},
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@ -1388,12 +1388,12 @@ void Device::CollectTelemetryParameters() {
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.conformanceVersion = {},
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};
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VkPhysicalDeviceProperties2KHR device_properties{
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR,
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VkPhysicalDeviceProperties2 device_properties{
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
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.pNext = &driver,
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.properties = {},
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};
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physical.GetProperties2KHR(device_properties);
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physical.GetProperties2(device_properties);
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driver_id = driver.driverID;
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vendor_name = driver.driverName;
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@ -1449,23 +1449,10 @@ void Device::CollectToolingInfo() {
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if (!ext_tooling_info) {
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return;
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}
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const auto vkGetPhysicalDeviceToolPropertiesEXT =
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reinterpret_cast<PFN_vkGetPhysicalDeviceToolPropertiesEXT>(
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dld.vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceToolPropertiesEXT"));
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if (!vkGetPhysicalDeviceToolPropertiesEXT) {
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return;
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}
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u32 tool_count = 0;
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if (vkGetPhysicalDeviceToolPropertiesEXT(physical, &tool_count, nullptr) != VK_SUCCESS) {
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return;
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}
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std::vector<VkPhysicalDeviceToolPropertiesEXT> tools(tool_count);
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if (vkGetPhysicalDeviceToolPropertiesEXT(physical, &tool_count, tools.data()) != VK_SUCCESS) {
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return;
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}
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for (const VkPhysicalDeviceToolPropertiesEXT& tool : tools) {
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auto tools{physical.GetPhysicalDeviceToolProperties()};
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for (const VkPhysicalDeviceToolProperties& tool : tools) {
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const std::string_view name = tool.name;
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LOG_INFO(Render_Vulkan, "{}", name);
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LOG_INFO(Render_Vulkan, "Attached debugging tool: {}", name);
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has_renderdoc = has_renderdoc || name == "RenderDoc";
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has_nsight_graphics = has_nsight_graphics || name == "NVIDIA Nsight Graphics";
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}
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