bcat: Implement cmd 30100 SetPassphrase

Takes a title ID and passphrase (0x40 byte string) and passes it to the backend.
merge-requests/60/head
Zach Hilman 2019-04-28 18:59:35 +07:00
parent 86773a7f08
commit 1bde5a3c6a
1 changed files with 33 additions and 1 deletions

@ -150,7 +150,7 @@ public:
{10200, nullptr, "CancelSyncDeliveryCacheRequest"}, {10200, nullptr, "CancelSyncDeliveryCacheRequest"},
{20100, nullptr, "RequestSyncDeliveryCacheWithApplicationId"}, {20100, nullptr, "RequestSyncDeliveryCacheWithApplicationId"},
{20101, nullptr, "RequestSyncDeliveryCacheWithApplicationIdAndDirectoryName"}, {20101, nullptr, "RequestSyncDeliveryCacheWithApplicationIdAndDirectoryName"},
{30100, nullptr, "SetPassphrase"}, {30100, &IBcatService::SetPassphrase, "SetPassphrase"},
{30200, nullptr, "RegisterBackgroundDeliveryTask"}, {30200, nullptr, "RegisterBackgroundDeliveryTask"},
{30201, nullptr, "UnregisterBackgroundDeliveryTask"}, {30201, nullptr, "UnregisterBackgroundDeliveryTask"},
{30202, nullptr, "BlockDeliveryTask"}, {30202, nullptr, "BlockDeliveryTask"},
@ -220,6 +220,38 @@ private:
rb.PushIpcInterface(CreateProgressService(SyncType::Directory)); rb.PushIpcInterface(CreateProgressService(SyncType::Directory));
} }
void SetPassphrase(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto title_id = rp.PopRaw<u64>();
const auto passphrase_raw = ctx.ReadBuffer();
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase={}", title_id,
Common::HexVectorToString(passphrase_raw));
if (title_id == 0) {
LOG_ERROR(Service_BCAT, "Invalid title ID!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ARGUMENT);
}
if (passphrase_raw.size() > 0x40) {
LOG_ERROR(Service_BCAT, "Passphrase too large!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ARGUMENT);
return;
}
Passphrase passphrase{};
std::memcpy(passphrase.data(), passphrase_raw.data(),
std::min(passphrase.size(), passphrase_raw.size()));
backend.SetPassphrase(title_id, passphrase);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
} }
Backend& backend; Backend& backend;