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@ -117,10 +117,15 @@ void Maxwell3D::InitializeRegisterDefaults() {
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shadow_state = regs;
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shadow_state = regs;
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mme_inline[MAXWELL3D_REG_INDEX(draw.end)] = true;
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draw_command[MAXWELL3D_REG_INDEX(draw.end)] = true;
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mme_inline[MAXWELL3D_REG_INDEX(draw.begin)] = true;
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draw_command[MAXWELL3D_REG_INDEX(draw.begin)] = true;
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mme_inline[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true;
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draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.first)] = true;
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mme_inline[MAXWELL3D_REG_INDEX(index_buffer.count)] = true;
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draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true;
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draw_command[MAXWELL3D_REG_INDEX(index_buffer.first)] = true;
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draw_command[MAXWELL3D_REG_INDEX(index_buffer.count)] = true;
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draw_command[MAXWELL3D_REG_INDEX(index_buffer32_first)] = true;
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draw_command[MAXWELL3D_REG_INDEX(index_buffer16_first)] = true;
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draw_command[MAXWELL3D_REG_INDEX(index_buffer8_first)] = true;
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}
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}
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void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) {
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void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) {
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@ -208,25 +213,6 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
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return ProcessCBBind(3);
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return ProcessCBBind(3);
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case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config):
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case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config):
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return ProcessCBBind(4);
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return ProcessCBBind(4);
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case MAXWELL3D_REG_INDEX(draw.end):
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return DrawArrays();
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case MAXWELL3D_REG_INDEX(index_buffer32_first):
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regs.index_buffer.count = regs.index_buffer32_first.count;
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regs.index_buffer.first = regs.index_buffer32_first.first;
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dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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return DrawArrays();
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case MAXWELL3D_REG_INDEX(index_buffer16_first):
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regs.index_buffer.count = regs.index_buffer16_first.count;
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regs.index_buffer.first = regs.index_buffer16_first.first;
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dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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return DrawArrays();
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case MAXWELL3D_REG_INDEX(index_buffer8_first):
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regs.index_buffer.count = regs.index_buffer8_first.count;
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regs.index_buffer.first = regs.index_buffer8_first.first;
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dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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// a macro calls this one over and over, should it increase instancing?
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// Used by Hades and likely other Vulkan games.
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return DrawArrays();
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case MAXWELL3D_REG_INDEX(topology_override):
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case MAXWELL3D_REG_INDEX(topology_override):
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use_topology_override = true;
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use_topology_override = true;
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return;
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return;
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@ -261,14 +247,13 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
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// Execute the current macro.
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// Execute the current macro.
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macro_engine->Execute(macro_positions[entry], parameters);
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macro_engine->Execute(macro_positions[entry], parameters);
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if (mme_draw.current_mode != MMEDrawMode::Undefined) {
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FlushMMEInlineDraw();
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ProcessDeferredDraw();
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}
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}
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}
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void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
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void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
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// It is an error to write to a register other than the current macro's ARG register before it
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// It is an error to write to a register other than the current macro's ARG register before
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// has finished execution.
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// it has finished execution.
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if (executing_macro != 0) {
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if (executing_macro != 0) {
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ASSERT(method == executing_macro + 1);
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ASSERT(method == executing_macro + 1);
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}
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}
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@ -283,9 +268,16 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
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ASSERT_MSG(method < Regs::NUM_REGS,
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ASSERT_MSG(method < Regs::NUM_REGS,
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"Invalid Maxwell3D register, increase the size of the Regs structure");
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"Invalid Maxwell3D register, increase the size of the Regs structure");
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if (draw_command[method]) {
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regs.reg_array[method] = method_argument;
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deferred_draw_method.push_back(method);
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} else {
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ProcessDeferredDraw();
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const u32 argument = ProcessShadowRam(method, method_argument);
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const u32 argument = ProcessShadowRam(method, method_argument);
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ProcessDirtyRegisters(method, argument);
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ProcessDirtyRegisters(method, argument);
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ProcessMethodCall(method, argument, method_argument, is_last_call);
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ProcessMethodCall(method, argument, method_argument, is_last_call);
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}
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}
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}
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void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
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void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
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@ -326,55 +318,6 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
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}
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}
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}
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}
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void Maxwell3D::StepInstance(const MMEDrawMode expected_mode, const u32 count) {
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if (mme_draw.current_mode == MMEDrawMode::Undefined) {
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if (mme_draw.gl_begin_consume) {
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mme_draw.current_mode = expected_mode;
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mme_draw.current_count = count;
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mme_draw.instance_count = 1;
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mme_draw.gl_begin_consume = false;
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mme_draw.gl_end_count = 0;
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}
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return;
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} else {
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if (mme_draw.current_mode == expected_mode && count == mme_draw.current_count &&
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mme_draw.instance_mode && mme_draw.gl_begin_consume) {
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mme_draw.instance_count++;
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mme_draw.gl_begin_consume = false;
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return;
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} else {
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FlushMMEInlineDraw();
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}
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}
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// Tail call in case it needs to retry.
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StepInstance(expected_mode, count);
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}
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void Maxwell3D::CallMethodFromMME(u32 method, u32 method_argument) {
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if (mme_inline[method]) {
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regs.reg_array[method] = method_argument;
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if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count) ||
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method == MAXWELL3D_REG_INDEX(index_buffer.count)) {
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const MMEDrawMode expected_mode = method == MAXWELL3D_REG_INDEX(vertex_buffer.count)
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? MMEDrawMode::Array
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: MMEDrawMode::Indexed;
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StepInstance(expected_mode, method_argument);
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} else if (method == MAXWELL3D_REG_INDEX(draw.begin)) {
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mme_draw.instance_mode =
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(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) ||
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(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged);
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mme_draw.gl_begin_consume = true;
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} else {
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mme_draw.gl_end_count++;
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}
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} else {
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if (mme_draw.current_mode != MMEDrawMode::Undefined) {
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FlushMMEInlineDraw();
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}
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CallMethod(method, method_argument, true);
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}
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}
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void Maxwell3D::ProcessTopologyOverride() {
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void Maxwell3D::ProcessTopologyOverride() {
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using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
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using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
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using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
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using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
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@ -404,41 +347,6 @@ void Maxwell3D::ProcessTopologyOverride() {
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}
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}
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}
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}
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void Maxwell3D::FlushMMEInlineDraw() {
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LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
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regs.vertex_buffer.count);
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ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), "Both indexed and direct?");
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ASSERT(mme_draw.instance_count == mme_draw.gl_end_count);
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// Both instance configuration registers can not be set at the same time.
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ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First ||
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regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged,
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"Illegal combination of instancing parameters");
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ProcessTopologyOverride();
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const bool is_indexed = mme_draw.current_mode == MMEDrawMode::Indexed;
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if (ShouldExecute()) {
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rasterizer->Draw(is_indexed, true);
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}
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// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
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// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
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// it's possible that it is incorrect and that there is some other register used to specify the
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// drawing mode.
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if (is_indexed) {
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regs.index_buffer.count = 0;
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} else {
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regs.vertex_buffer.count = 0;
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}
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mme_draw.current_mode = MMEDrawMode::Undefined;
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mme_draw.current_count = 0;
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mme_draw.instance_count = 0;
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mme_draw.instance_mode = false;
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mme_draw.gl_begin_consume = false;
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mme_draw.gl_end_count = 0;
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}
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void Maxwell3D::ProcessMacroUpload(u32 data) {
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void Maxwell3D::ProcessMacroUpload(u32 data) {
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macro_engine->AddCode(regs.load_mme.instruction_ptr++, data);
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macro_engine->AddCode(regs.load_mme.instruction_ptr++, data);
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}
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}
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@ -576,42 +484,6 @@ void Maxwell3D::ProcessSyncPoint() {
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}
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}
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}
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}
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void Maxwell3D::DrawArrays() {
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LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
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regs.vertex_buffer.count);
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ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), "Both indexed and direct?");
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// Both instance configuration registers can not be set at the same time.
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ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First ||
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regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged,
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"Illegal combination of instancing parameters");
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ProcessTopologyOverride();
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if (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) {
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// Increment the current instance *before* drawing.
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state.current_instance++;
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} else if (regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged) {
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// Reset the current instance to 0.
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state.current_instance = 0;
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}
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const bool is_indexed{regs.index_buffer.count && !regs.vertex_buffer.count};
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if (ShouldExecute()) {
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rasterizer->Draw(is_indexed, false);
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}
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// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
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// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
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// it's possible that it is incorrect and that there is some other register used to specify the
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// drawing mode.
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if (is_indexed) {
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regs.index_buffer.count = 0;
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} else {
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regs.vertex_buffer.count = 0;
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}
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}
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std::optional<u64> Maxwell3D::GetQueryResult() {
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std::optional<u64> Maxwell3D::GetQueryResult() {
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switch (regs.report_semaphore.query.report) {
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switch (regs.report_semaphore.query.report) {
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case Regs::ReportSemaphore::Report::Payload:
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case Regs::ReportSemaphore::Report::Payload:
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@ -694,4 +566,87 @@ void Maxwell3D::ProcessClearBuffers() {
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rasterizer->Clear();
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rasterizer->Clear();
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}
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}
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void Maxwell3D::ProcessDeferredDraw() {
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auto method_count = deferred_draw_method.size();
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if (method_count) {
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enum class DrawMode {
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Undefined,
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General,
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Instance,
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};
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DrawMode draw_mode{DrawMode::Undefined};
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u32 instance_count = 1;
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auto first_method = deferred_draw_method[0];
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if (MAXWELL3D_REG_INDEX(draw.begin) == first_method) {
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// The minimum number of methods for drawing must be greater than or equal to
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// 3[draw.begin->vertex(index)count->draw.end] to avoid errors in index mode drawing
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if (method_count < 3) {
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return;
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}
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draw_mode =
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(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) ||
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(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged)
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? DrawMode::Instance
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: DrawMode::General;
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} else if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method ||
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MAXWELL3D_REG_INDEX(index_buffer16_first) == first_method ||
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MAXWELL3D_REG_INDEX(index_buffer8_first) == first_method) {
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draw_mode = DrawMode::General;
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}
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// Drawing will only begin with draw.begin or index_buffer method, other methods directly
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// clear
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if (draw_mode == DrawMode::Undefined) {
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deferred_draw_method.clear();
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return;
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}
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if (draw_mode == DrawMode::Instance) {
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ASSERT_MSG(deferred_draw_method.size() % 4 == 0, "Instance mode method size error");
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instance_count = static_cast<u32>(deferred_draw_method.size()) / 4;
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} else {
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if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method) {
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regs.index_buffer.count = regs.index_buffer32_first.count;
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|
regs.index_buffer.first = regs.index_buffer32_first.first;
|
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|
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
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|
} else if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method) {
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|
regs.index_buffer.count = regs.index_buffer16_first.count;
|
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|
|
regs.index_buffer.first = regs.index_buffer16_first.first;
|
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|
|
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
|
|
|
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|
|
} else if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method) {
|
|
|
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|
|
regs.index_buffer.count = regs.index_buffer8_first.count;
|
|
|
|
|
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|
|
regs.index_buffer.first = regs.index_buffer8_first.first;
|
|
|
|
|
|
|
|
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
|
|
|
|
|
|
|
}
|
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|
|
|
|
|
|
}
|
|
|
|
|
|
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|
|
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|
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|
|
|
LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
|
|
|
|
|
|
|
|
regs.vertex_buffer.count);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count),
|
|
|
|
|
|
|
|
"Both indexed and direct?");
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Both instance configuration registers can not be set at the same time.
|
|
|
|
|
|
|
|
ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First ||
|
|
|
|
|
|
|
|
regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged,
|
|
|
|
|
|
|
|
"Illegal combination of instancing parameters");
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ProcessTopologyOverride();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
const bool is_indexed = regs.index_buffer.count && !regs.vertex_buffer.count;
|
|
|
|
|
|
|
|
if (ShouldExecute()) {
|
|
|
|
|
|
|
|
rasterizer->Draw(is_indexed, instance_count);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (is_indexed) {
|
|
|
|
|
|
|
|
regs.index_buffer.count = 0;
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
regs.vertex_buffer.count = 0;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
deferred_draw_method.clear();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
} // namespace Tegra::Engines
|
|
|
|
} // namespace Tegra::Engines
|
|
|
|