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@ -18,9 +18,9 @@
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#include "core/hle/kernel/k_shared_memory.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/physical_memory.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/ns/iplatform_service_manager.h"
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#include "core/hle/service/ns/platform_service_manager.h"
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namespace Service::NS {
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@ -37,11 +37,6 @@ constexpr u32 EXPECTED_MAGIC{0x36f81a1e}; // What we expect the encrypted bfttf
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constexpr u64 SHARED_FONT_MEM_SIZE{0x1100000};
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constexpr FontRegion EMPTY_REGION{0, 0};
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enum class LoadState : u32 {
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Loading = 0,
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Done = 1,
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};
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static void DecryptSharedFont(const std::vector<u32>& input, Kernel::PhysicalMemory& output,
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std::size_t& offset) {
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ASSERT_MSG(offset + (input.size() * sizeof(u32)) < SHARED_FONT_MEM_SIZE,
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@ -138,13 +133,13 @@ IPlatformServiceManager::IPlatformServiceManager(Core::System& system_, const ch
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: ServiceFramework{system_, service_name_}, impl{std::make_unique<Impl>()} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &IPlatformServiceManager::RequestLoad, "RequestLoad"},
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{1, &IPlatformServiceManager::GetLoadState, "GetLoadState"},
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{2, &IPlatformServiceManager::GetSize, "GetSize"},
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{3, &IPlatformServiceManager::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
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{4, &IPlatformServiceManager::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
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{5, &IPlatformServiceManager::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"},
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{6, &IPlatformServiceManager::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriorityForSystem"},
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{0, D<&IPlatformServiceManager::RequestLoad>, "RequestLoad"},
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{1, D<&IPlatformServiceManager::GetLoadState>, "GetLoadState"},
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{2, D<&IPlatformServiceManager::GetSize>, "GetSize"},
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{3, D<&IPlatformServiceManager::GetSharedMemoryAddressOffset>, "GetSharedMemoryAddressOffset"},
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{4, D<&IPlatformServiceManager::GetSharedMemoryNativeHandle>, "GetSharedMemoryNativeHandle"},
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{5, D<&IPlatformServiceManager::GetSharedFontInOrderOfPriority>, "GetSharedFontInOrderOfPriority"},
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{6, D<&IPlatformServiceManager::GetSharedFontInOrderOfPriority>, "GetSharedFontInOrderOfPriorityForSystem"},
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{100, nullptr, "RequestApplicationFunctionAuthorization"},
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{101, nullptr, "RequestApplicationFunctionAuthorizationByProcessId"},
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{102, nullptr, "RequestApplicationFunctionAuthorizationByApplicationId"},
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@ -208,47 +203,33 @@ IPlatformServiceManager::IPlatformServiceManager(Core::System& system_, const ch
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IPlatformServiceManager::~IPlatformServiceManager() = default;
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void IPlatformServiceManager::RequestLoad(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const u32 shared_font_type{rp.Pop<u32>()};
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Result IPlatformServiceManager::RequestLoad(SharedFontType type) {
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// Games don't call this so all fonts should be loaded
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LOG_DEBUG(Service_NS, "called, shared_font_type={}", shared_font_type);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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LOG_DEBUG(Service_NS, "called, shared_font_type={}", type);
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R_SUCCEED();
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}
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void IPlatformServiceManager::GetLoadState(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const u32 font_id{rp.Pop<u32>()};
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LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push<u32>(static_cast<u32>(LoadState::Done));
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Result IPlatformServiceManager::GetLoadState(Out<LoadState> out_load_state, SharedFontType type) {
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LOG_DEBUG(Service_NS, "called, shared_font_type={}", type);
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*out_load_state = LoadState::Loaded;
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R_SUCCEED();
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}
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void IPlatformServiceManager::GetSize(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const u32 font_id{rp.Pop<u32>()};
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LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push<u32>(impl->GetSharedFontRegion(font_id).size);
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Result IPlatformServiceManager::GetSize(Out<u32> out_size, SharedFontType type) {
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LOG_DEBUG(Service_NS, "called, shared_font_type={}", type);
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*out_size = impl->GetSharedFontRegion(static_cast<size_t>(type)).size;
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R_SUCCEED();
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}
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void IPlatformServiceManager::GetSharedMemoryAddressOffset(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const u32 font_id{rp.Pop<u32>()};
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LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push<u32>(impl->GetSharedFontRegion(font_id).offset);
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Result IPlatformServiceManager::GetSharedMemoryAddressOffset(Out<u32> out_shared_memory_offset,
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SharedFontType type) {
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LOG_DEBUG(Service_NS, "called, shared_font_type={}", type);
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*out_shared_memory_offset = impl->GetSharedFontRegion(static_cast<size_t>(type)).offset;
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R_SUCCEED();
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}
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void IPlatformServiceManager::GetSharedMemoryNativeHandle(HLERequestContext& ctx) {
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Result IPlatformServiceManager::GetSharedMemoryNativeHandle(
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OutCopyHandle<Kernel::KSharedMemory> out_shared_memory_native_handle) {
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// Map backing memory for the font data
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LOG_DEBUG(Service_NS, "called");
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@ -256,50 +237,37 @@ void IPlatformServiceManager::GetSharedMemoryNativeHandle(HLERequestContext& ctx
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std::memcpy(kernel.GetFontSharedMem().GetPointer(), impl->shared_font->data(),
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impl->shared_font->size());
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(ResultSuccess);
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rb.PushCopyObjects(&kernel.GetFontSharedMem());
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// FIXME: this shouldn't belong to the kernel
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*out_shared_memory_native_handle = &kernel.GetFontSharedMem();
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R_SUCCEED();
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}
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void IPlatformServiceManager::GetSharedFontInOrderOfPriority(HLERequestContext& ctx) {
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Result IPlatformServiceManager::GetSharedFontInOrderOfPriority(
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OutArray<u32, BufferAttr_HipcMapAlias> out_font_codes,
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OutArray<u32, BufferAttr_HipcMapAlias> out_font_offsets,
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OutArray<u32, BufferAttr_HipcMapAlias> out_font_sizes, Out<bool> out_fonts_are_loaded,
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Out<u32> out_font_count, Set::LanguageCode language_code) {
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LOG_DEBUG(Service_NS, "called, language_code={:#x}", language_code);
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// The maximum number of elements that can be returned is 6. Regardless of the available fonts
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// or buffer size.
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constexpr std::size_t MaxElementCount = 6;
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IPC::RequestParser rp{ctx};
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const u64 language_code{rp.Pop<u64>()}; // TODO(ogniK): Find out what this is used for
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const std::size_t font_codes_count =
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std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(0));
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const std::size_t font_offsets_count =
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std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(1));
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const std::size_t font_sizes_count =
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std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(2));
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LOG_DEBUG(Service_NS, "called, language_code={:X}", language_code);
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IPC::ResponseBuilder rb{ctx, 4};
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std::vector<u32> font_codes;
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std::vector<u32> font_offsets;
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std::vector<u32> font_sizes;
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constexpr size_t MaxElementCount = 6;
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// TODO(ogniK): Have actual priority order
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for (std::size_t i = 0; i < impl->shared_font_regions.size(); i++) {
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font_codes.push_back(static_cast<u32>(i));
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const auto max_size = std::min({MaxElementCount, out_font_codes.size(), out_font_offsets.size(),
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out_font_sizes.size(), impl->shared_font_regions.size()});
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for (size_t i = 0; i < max_size; i++) {
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auto region = impl->GetSharedFontRegion(i);
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font_offsets.push_back(region.offset);
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font_sizes.push_back(region.size);
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out_font_codes[i] = static_cast<u32>(i);
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out_font_offsets[i] = region.offset;
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out_font_sizes[i] = region.size;
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}
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// Resize buffers if game requests smaller size output
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font_codes.resize(std::min(font_codes.size(), font_codes_count));
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font_offsets.resize(std::min(font_offsets.size(), font_offsets_count));
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font_sizes.resize(std::min(font_sizes.size(), font_sizes_count));
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ctx.WriteBuffer(font_codes, 0);
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ctx.WriteBuffer(font_offsets, 1);
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ctx.WriteBuffer(font_sizes, 2);
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rb.Push(ResultSuccess);
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rb.Push<u8>(static_cast<u8>(LoadState::Done)); // Fonts Loaded
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rb.Push<u32>(static_cast<u32>(font_codes.size()));
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*out_fonts_are_loaded = true;
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*out_font_count = static_cast<u32>(max_size);
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R_SUCCEED();
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}
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} // namespace Service::NS
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