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@ -1538,10 +1538,9 @@ void GMainWindow::ConnectMenuEvents() {
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connect_menu(ui->action_Reset_Window_Size_800, &GMainWindow::ResetWindowSize800);
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connect_menu(ui->action_Reset_Window_Size_800, &GMainWindow::ResetWindowSize800);
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connect_menu(ui->action_Reset_Window_Size_900, &GMainWindow::ResetWindowSize900);
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connect_menu(ui->action_Reset_Window_Size_900, &GMainWindow::ResetWindowSize900);
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connect_menu(ui->action_Reset_Window_Size_1080, &GMainWindow::ResetWindowSize1080);
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connect_menu(ui->action_Reset_Window_Size_1080, &GMainWindow::ResetWindowSize1080);
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ui->menu_Reset_Window_Size->addActions({ui->action_Reset_Window_Size_720,
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ui->menu_Reset_Window_Size->addActions(
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ui->action_Reset_Window_Size_800,
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{ui->action_Reset_Window_Size_720, ui->action_Reset_Window_Size_800,
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ui->action_Reset_Window_Size_900,
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ui->action_Reset_Window_Size_900, ui->action_Reset_Window_Size_1080});
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ui->action_Reset_Window_Size_1080});
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// Multiplayer
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// Multiplayer
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connect(ui->action_View_Lobby, &QAction::triggered, multiplayer_state,
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connect(ui->action_View_Lobby, &QAction::triggered, multiplayer_state,
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