|
|
|
@ -330,6 +330,17 @@ public:
|
|
|
|
|
Set = 0x150F,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
enum class StencilOp : u32 {
|
|
|
|
|
Keep = 1,
|
|
|
|
|
Zero = 2,
|
|
|
|
|
Replace = 3,
|
|
|
|
|
Incr = 4,
|
|
|
|
|
Decr = 5,
|
|
|
|
|
Invert = 6,
|
|
|
|
|
IncrWrap = 7,
|
|
|
|
|
DecrWrap = 8,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
struct Cull {
|
|
|
|
|
enum class FrontFace : u32 {
|
|
|
|
|
ClockWise = 0x0900,
|
|
|
|
@ -508,8 +519,16 @@ public:
|
|
|
|
|
|
|
|
|
|
float clear_color[4];
|
|
|
|
|
float clear_depth;
|
|
|
|
|
INSERT_PADDING_WORDS(0x3);
|
|
|
|
|
s32 clear_stencil;
|
|
|
|
|
|
|
|
|
|
INSERT_PADDING_WORDS(0x93);
|
|
|
|
|
INSERT_PADDING_WORDS(0x6C);
|
|
|
|
|
|
|
|
|
|
s32 stencil_back_func_ref;
|
|
|
|
|
u32 stencil_back_mask;
|
|
|
|
|
u32 stencil_back_func_mask;
|
|
|
|
|
|
|
|
|
|
INSERT_PADDING_WORDS(0x20);
|
|
|
|
|
|
|
|
|
|
struct {
|
|
|
|
|
u32 address_high;
|
|
|
|
@ -573,16 +592,14 @@ public:
|
|
|
|
|
u32 enable[NumRenderTargets];
|
|
|
|
|
} blend;
|
|
|
|
|
|
|
|
|
|
struct {
|
|
|
|
|
u32 enable;
|
|
|
|
|
u32 front_op_fail;
|
|
|
|
|
u32 front_op_zfail;
|
|
|
|
|
u32 front_op_zpass;
|
|
|
|
|
u32 front_func_func;
|
|
|
|
|
u32 front_func_ref;
|
|
|
|
|
u32 front_func_mask;
|
|
|
|
|
u32 front_mask;
|
|
|
|
|
} stencil;
|
|
|
|
|
u32 stencil_enable;
|
|
|
|
|
StencilOp stencil_front_op_fail;
|
|
|
|
|
StencilOp stencil_front_op_zfail;
|
|
|
|
|
StencilOp stencil_front_op_zpass;
|
|
|
|
|
ComparisonOp stencil_front_func_func;
|
|
|
|
|
s32 stencil_front_func_ref;
|
|
|
|
|
u32 stencil_front_func_mask;
|
|
|
|
|
u32 stencil_front_mask;
|
|
|
|
|
|
|
|
|
|
INSERT_PADDING_WORDS(0x3);
|
|
|
|
|
|
|
|
|
@ -626,13 +643,11 @@ public:
|
|
|
|
|
|
|
|
|
|
INSERT_PADDING_WORDS(0x5);
|
|
|
|
|
|
|
|
|
|
struct {
|
|
|
|
|
u32 enable;
|
|
|
|
|
u32 back_op_fail;
|
|
|
|
|
u32 back_op_zfail;
|
|
|
|
|
u32 back_op_zpass;
|
|
|
|
|
u32 back_func_func;
|
|
|
|
|
} stencil_two_side;
|
|
|
|
|
u32 stencil_two_side_enable;
|
|
|
|
|
StencilOp stencil_back_op_fail;
|
|
|
|
|
StencilOp stencil_back_op_zfail;
|
|
|
|
|
StencilOp stencil_back_op_zpass;
|
|
|
|
|
ComparisonOp stencil_back_func_func;
|
|
|
|
|
|
|
|
|
|
INSERT_PADDING_WORDS(0x17);
|
|
|
|
|
|
|
|
|
@ -944,6 +959,10 @@ ASSERT_REG_POSITION(viewport, 0x300);
|
|
|
|
|
ASSERT_REG_POSITION(vertex_buffer, 0x35D);
|
|
|
|
|
ASSERT_REG_POSITION(clear_color[0], 0x360);
|
|
|
|
|
ASSERT_REG_POSITION(clear_depth, 0x364);
|
|
|
|
|
ASSERT_REG_POSITION(clear_stencil, 0x368);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_back_mask, 0x3D6);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
|
|
|
|
|
ASSERT_REG_POSITION(zeta, 0x3F8);
|
|
|
|
|
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
|
|
|
|
|
ASSERT_REG_POSITION(rt_control, 0x487);
|
|
|
|
@ -955,13 +974,24 @@ ASSERT_REG_POSITION(depth_write_enabled, 0x4BA);
|
|
|
|
|
ASSERT_REG_POSITION(d3d_cull_mode, 0x4C2);
|
|
|
|
|
ASSERT_REG_POSITION(depth_test_func, 0x4C3);
|
|
|
|
|
ASSERT_REG_POSITION(blend, 0x4CF);
|
|
|
|
|
ASSERT_REG_POSITION(stencil, 0x4E0);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_enable, 0x4E0);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_front_op_fail, 0x4E1);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_front_op_zfail, 0x4E2);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_front_op_zpass, 0x4E3);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_front_func_func, 0x4E4);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_front_func_ref, 0x4E5);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_front_func_mask, 0x4E6);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_front_mask, 0x4E7);
|
|
|
|
|
ASSERT_REG_POSITION(screen_y_control, 0x4EB);
|
|
|
|
|
ASSERT_REG_POSITION(vb_element_base, 0x50D);
|
|
|
|
|
ASSERT_REG_POSITION(zeta_enable, 0x54E);
|
|
|
|
|
ASSERT_REG_POSITION(tsc, 0x557);
|
|
|
|
|
ASSERT_REG_POSITION(tic, 0x55D);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_two_side, 0x565);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_two_side_enable, 0x565);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_back_op_fail, 0x566);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_back_op_zfail, 0x567);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_back_op_zpass, 0x568);
|
|
|
|
|
ASSERT_REG_POSITION(stencil_back_func_func, 0x569);
|
|
|
|
|
ASSERT_REG_POSITION(point_coord_replace, 0x581);
|
|
|
|
|
ASSERT_REG_POSITION(code_address, 0x582);
|
|
|
|
|
ASSERT_REG_POSITION(draw, 0x585);
|
|
|
|
|