emu_window_glfw.cpp: Fixed graceful quitting

In PR #143, the name of the function IsOpen was originally ShouldClose, but was changed. The function's caller was changed to reflect this, but the return value wasn't.
merge-requests/60/head
archshift 2014-10-19 00:53:49 +07:00
parent d32ea3b977
commit 36c04ae2ee
1 changed files with 1 additions and 1 deletions

@ -31,7 +31,7 @@ void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int acti
/// Whether the window is still open, and a close request hasn't yet been sent /// Whether the window is still open, and a close request hasn't yet been sent
const bool EmuWindow_GLFW::IsOpen() { const bool EmuWindow_GLFW::IsOpen() {
return glfwWindowShouldClose(m_render_window) != 0; return glfwWindowShouldClose(m_render_window) == 0;
} }
/// EmuWindow_GLFW constructor /// EmuWindow_GLFW constructor