Merge pull request #7599 from FernandoS27/primrestart-vulkan

Vulkan: Fix Primitive Restart and implement Logical Operations
merge-requests/60/head
bunnei 2021-12-22 00:19:23 +07:00 committed by GitHub
commit 36df305b13
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 51 additions and 6 deletions

@ -1 +1 @@
Subproject commit 07c4a37bcf41ea50aef6e98236abdfe8089fb4c6
Subproject commit e005e1f8175d006adc3676b40ac3dd2212961a68

@ -605,7 +605,11 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.flags = 0,
.topology = input_assembly_topology,
.primitiveRestartEnable = key.state.primitive_restart_enable != 0 &&
SupportsPrimitiveRestart(input_assembly_topology),
((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
device.IsTopologyListPrimitiveRestartSupported()) ||
SupportsPrimitiveRestart(input_assembly_topology) ||
(input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
device.IsPatchListPrimitiveRestartSupported())),
};
const VkPipelineTessellationStateCreateInfo tessellation_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO,
@ -613,7 +617,6 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.flags = 0,
.patchControlPoints = key.state.patch_control_points_minus_one.Value() + 1,
};
std::array<VkViewportSwizzleNV, Maxwell::NumViewports> swizzles;
std::ranges::transform(key.state.viewport_swizzles, swizzles.begin(), UnpackViewportSwizzle);
const VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci{
@ -748,8 +751,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.logicOpEnable = VK_FALSE,
.logicOp = VK_LOGIC_OP_COPY,
.logicOpEnable = key.state.logic_op_enable != 0,
.logicOp = static_cast<VkLogicOp>(key.state.logic_op.Value()),
.attachmentCount = static_cast<u32>(cb_attachments.size()),
.pAttachments = cb_attachments.data(),
.blendConstants = {},

@ -271,7 +271,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
.tessellationShader = true,
.sampleRateShading = true,
.dualSrcBlend = true,
.logicOp = false,
.logicOp = true,
.multiDrawIndirect = false,
.drawIndirectFirstInstance = false,
.depthClamp = true,
@ -433,6 +433,19 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
}
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT primitive_topology_list_restart;
if (is_topology_list_restart_supported || is_patch_list_restart_supported) {
primitive_topology_list_restart = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT,
.pNext = nullptr,
.primitiveTopologyListRestart = is_topology_list_restart_supported,
.primitiveTopologyPatchListRestart = is_patch_list_restart_supported,
};
SetNext(next, primitive_topology_list_restart);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support list topology primitive restart");
}
VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback;
if (ext_transform_feedback) {
transform_feedback = {
@ -891,6 +904,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
bool has_ext_provoking_vertex{};
bool has_ext_vertex_input_dynamic_state{};
bool has_ext_line_rasterization{};
bool has_ext_primitive_topology_list_restart{};
for (const std::string& extension : supported_extensions) {
const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name,
bool push) {
@ -915,6 +929,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
test(has_ext_primitive_topology_list_restart,
VK_EXT_PRIMITIVE_TOPOLOGY_LIST_RESTART_EXTENSION_NAME, true);
test(ext_sampler_filter_minmax, VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME, true);
test(ext_shader_viewport_index_layer, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME,
true);
@ -1113,6 +1129,19 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
khr_pipeline_executable_properties = true;
}
}
if (has_ext_primitive_topology_list_restart) {
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT primitive_topology_list_restart{};
primitive_topology_list_restart.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT;
primitive_topology_list_restart.pNext = nullptr;
features.pNext = &primitive_topology_list_restart;
physical.GetFeatures2KHR(features);
is_topology_list_restart_supported =
primitive_topology_list_restart.primitiveTopologyListRestart;
is_patch_list_restart_supported =
primitive_topology_list_restart.primitiveTopologyPatchListRestart;
}
if (has_khr_image_format_list && has_khr_swapchain_mutable_format) {
extensions.push_back(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME);
extensions.push_back(VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME);

@ -238,6 +238,16 @@ public:
return khr_workgroup_memory_explicit_layout;
}
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
bool IsTopologyListPrimitiveRestartSupported() const {
return is_topology_list_restart_supported;
}
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
bool IsPatchListPrimitiveRestartSupported() const {
return is_patch_list_restart_supported;
}
/// Returns true if the device supports VK_EXT_index_type_uint8.
bool IsExtIndexTypeUint8Supported() const {
return ext_index_type_uint8;
@ -401,6 +411,9 @@ private:
bool is_shader_int16_supported{}; ///< Support for int16.
bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list
///< topologies.
bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch.
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2.
bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough.