shader/texture: Remove unnecesary parenthesis

merge-requests/60/head
ReinUsesLisp 2019-12-16 01:52:33 +07:00
parent eac075692b
commit 3d9fff82c0
No known key found for this signature in database
GPG Key ID: 2DFC508897B39CFE
1 changed files with 2 additions and 2 deletions

@ -367,7 +367,7 @@ const Sampler* ShaderIR::GetSampler(const Tegra::Shader::Sampler& sampler,
if (it != used_samplers.end()) {
ASSERT(!it->IsBindless() && it->GetType() == info.type && it->IsArray() == info.is_array &&
it->IsShadow() == info.is_shadow && it->IsBuffer() == info.is_buffer);
return &(*it);
return &*it;
}
// Otherwise create a new mapping for this sampler
@ -397,7 +397,7 @@ const Sampler* ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
if (it != used_samplers.end()) {
ASSERT(it->IsBindless() && it->GetType() == info.type && it->IsArray() == info.is_array &&
it->IsShadow() == info.is_shadow);
return &(*it);
return &*it;
}
// Otherwise create a new mapping for this sampler