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@ -367,8 +367,8 @@ int main(int argc, char** argv) {
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if (auto room = network.GetRoom().lock()) {
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AnnounceMultiplayerRoom::GameInfo preferred_game_info{.name = preferred_game,
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.id = preferred_game_id};
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if (!room->Create(room_name, room_description, bind_address, port, password, max_members, username,
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preferred_game_info, std::move(verify_backend), ban_list,
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if (!room->Create(room_name, room_description, bind_address, port, password, max_members,
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username, preferred_game_info, std::move(verify_backend), ban_list,
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enable_yuzu_mods)) {
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LOG_INFO(Network, "Failed to create room: ");
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return -1;
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