mirror of https://git.suyu.dev/suyu/suyu
Merge pull request #1025 from yuriks/heap-management
Kernel: Correct(er) handling of Heap and Linear Heap allocationsmerge-requests/60/head
commit
3efb205a68
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <map>
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#include <memory>
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#include <utility>
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#include <vector>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/hle/config_mem.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/hle/result.h"
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#include "core/hle/shared_page.h"
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#include "core/memory.h"
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#include "core/memory_setup.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace Kernel {
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static MemoryRegionInfo memory_regions[3];
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/// Size of the APPLICATION, SYSTEM and BASE memory regions (respectively) for each sytem
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/// memory configuration type.
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static const u32 memory_region_sizes[8][3] = {
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// Old 3DS layouts
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{0x04000000, 0x02C00000, 0x01400000}, // 0
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{ /* This appears to be unused. */ }, // 1
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{0x06000000, 0x00C00000, 0x01400000}, // 2
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{0x05000000, 0x01C00000, 0x01400000}, // 3
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{0x04800000, 0x02400000, 0x01400000}, // 4
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{0x02000000, 0x04C00000, 0x01400000}, // 5
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// New 3DS layouts
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{0x07C00000, 0x06400000, 0x02000000}, // 6
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{0x0B200000, 0x02E00000, 0x02000000}, // 7
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};
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void MemoryInit(u32 mem_type) {
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// TODO(yuriks): On the n3DS, all o3DS configurations (<=5) are forced to 6 instead.
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ASSERT_MSG(mem_type <= 5, "New 3DS memory configuration aren't supported yet!");
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ASSERT(mem_type != 1);
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// The kernel allocation regions (APPLICATION, SYSTEM and BASE) are laid out in sequence, with
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// the sizes specified in the memory_region_sizes table.
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VAddr base = 0;
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for (int i = 0; i < 3; ++i) {
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memory_regions[i].base = base;
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memory_regions[i].size = memory_region_sizes[mem_type][i];
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memory_regions[i].linear_heap_memory = std::make_shared<std::vector<u8>>();
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base += memory_regions[i].size;
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}
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// We must've allocated the entire FCRAM by the end
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ASSERT(base == Memory::FCRAM_SIZE);
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using ConfigMem::config_mem;
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config_mem.app_mem_type = mem_type;
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// app_mem_malloc does not always match the configured size for memory_region[0]: in case the
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// n3DS type override is in effect it reports the size the game expects, not the real one.
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config_mem.app_mem_alloc = memory_region_sizes[mem_type][0];
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config_mem.sys_mem_alloc = memory_regions[1].size;
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config_mem.base_mem_alloc = memory_regions[2].size;
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}
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void MemoryShutdown() {
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for (auto& region : memory_regions) {
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region.base = 0;
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region.size = 0;
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region.linear_heap_memory = nullptr;
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}
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}
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MemoryRegionInfo* GetMemoryRegion(MemoryRegion region) {
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switch (region) {
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case MemoryRegion::APPLICATION:
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return &memory_regions[0];
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case MemoryRegion::SYSTEM:
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return &memory_regions[1];
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case MemoryRegion::BASE:
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return &memory_regions[2];
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default:
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UNREACHABLE();
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}
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}
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}
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namespace Memory {
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namespace {
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struct MemoryArea {
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u32 base;
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u32 size;
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const char* name;
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};
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// We don't declare the IO regions in here since its handled by other means.
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static MemoryArea memory_areas[] = {
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{SHARED_MEMORY_VADDR, SHARED_MEMORY_SIZE, "Shared Memory"}, // Shared memory
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{VRAM_VADDR, VRAM_SIZE, "VRAM"}, // Video memory (VRAM)
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{DSP_RAM_VADDR, DSP_RAM_SIZE, "DSP RAM"}, // DSP memory
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{TLS_AREA_VADDR, TLS_AREA_SIZE, "TLS Area"}, // TLS memory
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};
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}
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void Init() {
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InitMemoryMap();
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LOG_DEBUG(HW_Memory, "initialized OK");
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}
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void InitLegacyAddressSpace(Kernel::VMManager& address_space) {
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using namespace Kernel;
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for (MemoryArea& area : memory_areas) {
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auto block = std::make_shared<std::vector<u8>>(area.size);
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address_space.MapMemoryBlock(area.base, std::move(block), 0, area.size, MemoryState::Private).Unwrap();
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}
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auto cfg_mem_vma = address_space.MapBackingMemory(CONFIG_MEMORY_VADDR,
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(u8*)&ConfigMem::config_mem, CONFIG_MEMORY_SIZE, MemoryState::Shared).MoveFrom();
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address_space.Reprotect(cfg_mem_vma, VMAPermission::Read);
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auto shared_page_vma = address_space.MapBackingMemory(SHARED_PAGE_VADDR,
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(u8*)&SharedPage::shared_page, SHARED_PAGE_SIZE, MemoryState::Shared).MoveFrom();
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address_space.Reprotect(shared_page_vma, VMAPermission::Read);
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}
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} // namespace
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@ -0,0 +1,35 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "common/common_types.h"
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#include "core/hle/kernel/process.h"
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namespace Kernel {
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class VMManager;
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struct MemoryRegionInfo {
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u32 base; // Not an address, but offset from start of FCRAM
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u32 size;
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std::shared_ptr<std::vector<u8>> linear_heap_memory;
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};
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void MemoryInit(u32 mem_type);
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void MemoryShutdown();
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MemoryRegionInfo* GetMemoryRegion(MemoryRegion region);
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}
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namespace Memory {
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void Init();
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void InitLegacyAddressSpace(Kernel::VMManager& address_space);
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} // namespace
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@ -1,163 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <map>
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#include <memory>
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#include <utility>
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#include <vector>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/hle/config_mem.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/hle/result.h"
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#include "core/hle/shared_page.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/memory_setup.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace Memory {
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namespace {
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struct MemoryArea {
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u32 base;
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u32 size;
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const char* name;
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};
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// We don't declare the IO regions in here since its handled by other means.
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static MemoryArea memory_areas[] = {
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{HEAP_VADDR, HEAP_SIZE, "Heap"}, // Application heap (main memory)
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{SHARED_MEMORY_VADDR, SHARED_MEMORY_SIZE, "Shared Memory"}, // Shared memory
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{LINEAR_HEAP_VADDR, LINEAR_HEAP_SIZE, "Linear Heap"}, // Linear heap (main memory)
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{VRAM_VADDR, VRAM_SIZE, "VRAM"}, // Video memory (VRAM)
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{DSP_RAM_VADDR, DSP_RAM_SIZE, "DSP RAM"}, // DSP memory
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{TLS_AREA_VADDR, TLS_AREA_SIZE, "TLS Area"}, // TLS memory
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};
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/// Represents a block of memory mapped by ControlMemory/MapMemoryBlock
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struct MemoryBlock {
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MemoryBlock() : handle(0), base_address(0), address(0), size(0), operation(0), permissions(0) {
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}
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u32 handle;
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u32 base_address;
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u32 address;
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u32 size;
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u32 operation;
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u32 permissions;
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const u32 GetVirtualAddress() const{
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return base_address + address;
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}
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};
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static std::map<u32, MemoryBlock> heap_map;
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static std::map<u32, MemoryBlock> heap_linear_map;
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}
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u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
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MemoryBlock block;
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block.base_address = HEAP_VADDR;
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block.size = size;
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block.operation = operation;
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block.permissions = permissions;
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if (heap_map.size() > 0) {
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const MemoryBlock last_block = heap_map.rbegin()->second;
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block.address = last_block.address + last_block.size;
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}
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heap_map[block.GetVirtualAddress()] = block;
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return block.GetVirtualAddress();
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}
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u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
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MemoryBlock block;
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block.base_address = LINEAR_HEAP_VADDR;
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block.size = size;
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block.operation = operation;
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block.permissions = permissions;
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if (heap_linear_map.size() > 0) {
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const MemoryBlock last_block = heap_linear_map.rbegin()->second;
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block.address = last_block.address + last_block.size;
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}
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heap_linear_map[block.GetVirtualAddress()] = block;
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return block.GetVirtualAddress();
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}
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PAddr VirtualToPhysicalAddress(const VAddr addr) {
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if (addr == 0) {
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return 0;
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} else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) {
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return addr - VRAM_VADDR + VRAM_PADDR;
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} else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) {
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return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR;
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} else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) {
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return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
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} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
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return addr - IO_AREA_VADDR + IO_AREA_PADDR;
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}
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LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08x", addr);
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// To help with debugging, set bit on address so that it's obviously invalid.
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return addr | 0x80000000;
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}
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VAddr PhysicalToVirtualAddress(const PAddr addr) {
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if (addr == 0) {
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return 0;
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} else if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) {
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return addr - VRAM_PADDR + VRAM_VADDR;
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} else if (addr >= FCRAM_PADDR && addr < FCRAM_PADDR_END) {
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return addr - FCRAM_PADDR + LINEAR_HEAP_VADDR;
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} else if (addr >= DSP_RAM_PADDR && addr < DSP_RAM_PADDR_END) {
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return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
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} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
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return addr - IO_AREA_PADDR + IO_AREA_VADDR;
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}
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LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08x", addr);
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// To help with debugging, set bit on address so that it's obviously invalid.
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return addr | 0x80000000;
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}
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void Init() {
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InitMemoryMap();
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LOG_DEBUG(HW_Memory, "initialized OK");
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}
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void InitLegacyAddressSpace(Kernel::VMManager& address_space) {
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using namespace Kernel;
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for (MemoryArea& area : memory_areas) {
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auto block = std::make_shared<std::vector<u8>>(area.size);
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address_space.MapMemoryBlock(area.base, std::move(block), 0, area.size, MemoryState::Private).Unwrap();
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}
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auto cfg_mem_vma = address_space.MapBackingMemory(CONFIG_MEMORY_VADDR,
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(u8*)&ConfigMem::config_mem, CONFIG_MEMORY_SIZE, MemoryState::Shared).MoveFrom();
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address_space.Reprotect(cfg_mem_vma, VMAPermission::Read);
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auto shared_page_vma = address_space.MapBackingMemory(SHARED_PAGE_VADDR,
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(u8*)&SharedPage::shared_page, SHARED_PAGE_SIZE, MemoryState::Shared).MoveFrom();
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address_space.Reprotect(shared_page_vma, VMAPermission::Read);
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}
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void Shutdown() {
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heap_map.clear();
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heap_linear_map.clear();
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LOG_DEBUG(HW_Memory, "shutdown OK");
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}
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} // namespace
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@ -1,46 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace Kernel {
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class VMManager;
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}
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namespace Memory {
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void Init();
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void InitLegacyAddressSpace(Kernel::VMManager& address_space);
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void Shutdown();
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/**
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* Maps a block of memory on the heap
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* @param size Size of block in bytes
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* @param operation Memory map operation type
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* @param permissions Memory allocation permissions
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*/
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u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions);
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/**
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* Maps a block of memory on the GSP heap
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* @param size Size of block in bytes
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* @param operation Memory map operation type
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* @param permissions Control memory permissions
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*/
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u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions);
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/**
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* Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
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* address. This should be used by services to translate addresses for use by the hardware.
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*/
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PAddr VirtualToPhysicalAddress(VAddr addr);
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/**
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* Undoes a mapping performed by VirtualToPhysicalAddress().
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*/
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VAddr PhysicalToVirtualAddress(PAddr addr);
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} // namespace
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