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@ -146,14 +146,15 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener {
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switch (buttonId) {
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case ButtonType.BUTTON_HOME:
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case ButtonType.BUTTON_START:
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case ButtonType.BUTTON_SELECT:
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case ButtonType.BUTTON_CAPTURE:
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case ButtonType.BUTTON_PLUS:
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case ButtonType.BUTTON_MINUS:
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scale = 0.08f;
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break;
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case ButtonType.TRIGGER_L:
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case ButtonType.TRIGGER_R:
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case ButtonType.BUTTON_ZL:
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case ButtonType.BUTTON_ZR:
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case ButtonType.TRIGGER_ZL:
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case ButtonType.TRIGGER_ZR:
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scale = 0.18f;
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break;
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default:
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@ -225,7 +226,7 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener {
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final SharedPreferences sPrefs = PreferenceManager.getDefaultSharedPreferences(context);
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// Decide scale based on button ID and user preference
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float scale = 0.22f;
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float scale = 0.23f;
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scale *= (sPrefs.getInt("controlScale", 50) + 50);
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scale /= 100;
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@ -296,11 +297,7 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener {
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int drawableX = (int) sPrefs.getFloat(joystick + orientation + "-X", 0f);
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int drawableY = (int) sPrefs.getFloat(joystick + orientation + "-Y", 0f);
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// Decide inner scale based on joystick ID
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float outerScale = 1.f;
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if (joystick == ButtonType.STICK_C) {
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outerScale = 2.f;
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}
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float outerScale = 1.3f;
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// Now set the bounds for the InputOverlayDrawableJoystick.
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// This will dictate where on the screen (and the what the size) the InputOverlayDrawableJoystick will be.
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@ -675,21 +672,21 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener {
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.button_r,
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R.drawable.button_r_pressed, ButtonType.TRIGGER_R, orientation));
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}
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if (mPreferences.getBoolean("buttonToggle6", false)) {
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if (mPreferences.getBoolean("buttonToggle6", true)) {
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.button_zl,
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R.drawable.button_zl_pressed, ButtonType.BUTTON_ZL, orientation));
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R.drawable.button_zl_pressed, ButtonType.TRIGGER_ZL, orientation));
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}
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if (mPreferences.getBoolean("buttonToggle7", false)) {
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if (mPreferences.getBoolean("buttonToggle7", true)) {
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.button_zr,
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R.drawable.button_zr_pressed, ButtonType.BUTTON_ZR, orientation));
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R.drawable.button_zr_pressed, ButtonType.TRIGGER_ZR, orientation));
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}
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if (mPreferences.getBoolean("buttonToggle8", true)) {
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.button_start,
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R.drawable.button_start_pressed, ButtonType.BUTTON_START, orientation));
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R.drawable.button_start_pressed, ButtonType.BUTTON_PLUS, orientation));
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}
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if (mPreferences.getBoolean("buttonToggle9", true)) {
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.button_select,
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R.drawable.button_select_pressed, ButtonType.BUTTON_SELECT, orientation));
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R.drawable.button_select_pressed, ButtonType.BUTTON_MINUS, orientation));
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}
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if (mPreferences.getBoolean("buttonToggle10", true)) {
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overlayDpads.add(initializeOverlayDpad(getContext(), R.drawable.dpad,
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@ -701,11 +698,19 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener {
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if (mPreferences.getBoolean("buttonToggle11", true)) {
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overlayJoysticks.add(initializeOverlayJoystick(getContext(), R.drawable.stick_main_range,
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R.drawable.stick_main, R.drawable.stick_main_pressed,
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ButtonType.STICK_LEFT, orientation));
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ButtonType.STICK_L, orientation));
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}
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if (mPreferences.getBoolean("buttonToggle12", false)) {
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overlayJoysticks.add(initializeOverlayJoystick(getContext(), R.drawable.stick_c_range,
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R.drawable.stick_c, R.drawable.stick_c_pressed, ButtonType.STICK_C, orientation));
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if (mPreferences.getBoolean("buttonToggle12", true)) {
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overlayJoysticks.add(initializeOverlayJoystick(getContext(), R.drawable.stick_main_range,
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R.drawable.stick_main, R.drawable.stick_main_pressed, ButtonType.STICK_R, orientation));
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}
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if (mPreferences.getBoolean("buttonToggle13", true)) {
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.button_a,
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R.drawable.button_a, ButtonType.BUTTON_HOME, orientation));
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}
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if (mPreferences.getBoolean("buttonToggle14", true)) {
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.button_a,
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R.drawable.button_a, ButtonType.BUTTON_CAPTURE, orientation));
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}
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}
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@ -741,15 +746,8 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener {
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private void defaultOverlay() {
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if (!mPreferences.getBoolean("OverlayInit", false)) {
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// It's possible that a user has created their overlay before this was added
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// Only change the overlay if the 'A' button is not in the upper corner.
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if (mPreferences.getFloat(ButtonType.BUTTON_A + "-X", 0f) == 0f) {
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defaultOverlayLandscape();
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}
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if (mPreferences.getFloat(ButtonType.BUTTON_A + "-Portrait" + "-X", 0f) == 0f) {
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defaultOverlayPortrait();
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}
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}
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SharedPreferences.Editor sPrefsEditor = mPreferences.edit();
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sPrefsEditor.putBoolean("OverlayInit", true);
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@ -757,15 +755,7 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener {
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}
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public void resetButtonPlacement() {
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boolean isLandscape =
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getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE;
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if (isLandscape) {
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defaultOverlayLandscape();
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} else {
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defaultOverlayPortrait();
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}
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refreshControls();
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}
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@ -787,86 +777,36 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener {
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// Each value is a percent from max X/Y stored as an int. Have to bring that value down
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// to a decimal before multiplying by MAX X/Y.
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sPrefsEditor.putFloat(ButtonType.BUTTON_A + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_A_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_A + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_A_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_B + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_B_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_B + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_B_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_X + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_X_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_X + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_X_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_Y + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_Y_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_Y + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_Y_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_ZL + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_ZL_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_ZL + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_ZL_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_ZR + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_ZR_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_ZR + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_ZR_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.DPAD_UP + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_UP_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.DPAD_UP + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_UP_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_L + "-X", (((float) res.getInteger(R.integer.N3DS_TRIGGER_L_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_L + "-Y", (((float) res.getInteger(R.integer.N3DS_TRIGGER_L_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_R + "-X", (((float) res.getInteger(R.integer.N3DS_TRIGGER_R_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_R + "-Y", (((float) res.getInteger(R.integer.N3DS_TRIGGER_R_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_START + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_START_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_START + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_START_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_SELECT + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_SELECT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_SELECT + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_SELECT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_HOME + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_HOME_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_HOME + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_HOME_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.STICK_C + "-X", (((float) res.getInteger(R.integer.N3DS_STICK_C_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.STICK_C + "-Y", (((float) res.getInteger(R.integer.N3DS_STICK_C_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.STICK_LEFT + "-X", (((float) res.getInteger(R.integer.N3DS_STICK_MAIN_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.STICK_LEFT + "-Y", (((float) res.getInteger(R.integer.N3DS_STICK_MAIN_Y) / 1000) * maxY));
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// We want to commit right away, otherwise the overlay could load before this is saved.
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sPrefsEditor.commit();
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}
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private void defaultOverlayPortrait() {
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SharedPreferences.Editor sPrefsEditor = mPreferences.edit();
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// Get screen size
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Display display = ((Activity) getContext()).getWindowManager().getDefaultDisplay();
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DisplayMetrics outMetrics = new DisplayMetrics();
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display.getMetrics(outMetrics);
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float maxX = outMetrics.heightPixels;
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float maxY = outMetrics.widthPixels;
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// Height and width changes depending on orientation. Use the larger value for height.
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if (maxY < maxX) {
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float tmp = maxX;
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maxX = maxY;
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maxY = tmp;
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}
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Resources res = getResources();
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String portrait = "-Portrait";
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// Each value is a percent from max X/Y stored as an int. Have to bring that value down
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// to a decimal before multiplying by MAX X/Y.
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sPrefsEditor.putFloat(ButtonType.BUTTON_A + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_A_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_A + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_A_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_B + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_B_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_B + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_B_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_X + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_X_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_X + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_X_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_Y + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_Y_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_Y + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_Y_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_ZL + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_ZL_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_ZL + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_ZL_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_ZR + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_ZR_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_ZR + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_ZR_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.DPAD_UP + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_UP_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.DPAD_UP + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_UP_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_L + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_TRIGGER_L_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_L + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_TRIGGER_L_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_R + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_TRIGGER_R_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_R + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_TRIGGER_R_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_START + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_START_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_START + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_START_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_SELECT + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_SELECT_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_SELECT + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_SELECT_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_HOME + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_BUTTON_HOME_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_HOME + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_BUTTON_HOME_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.STICK_C + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_STICK_C_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.STICK_C + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_STICK_C_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.STICK_LEFT + portrait + "-X", (((float) res.getInteger(R.integer.N3DS_STICK_MAIN_PORTRAIT_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.STICK_LEFT + portrait + "-Y", (((float) res.getInteger(R.integer.N3DS_STICK_MAIN_PORTRAIT_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_A + "-X", (((float) res.getInteger(R.integer.SWITCH_BUTTON_A_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_A + "-Y", (((float) res.getInteger(R.integer.SWITCH_BUTTON_A_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_B + "-X", (((float) res.getInteger(R.integer.SWITCH_BUTTON_B_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_B + "-Y", (((float) res.getInteger(R.integer.SWITCH_BUTTON_B_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_X + "-X", (((float) res.getInteger(R.integer.SWITCH_BUTTON_X_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_X + "-Y", (((float) res.getInteger(R.integer.SWITCH_BUTTON_X_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_Y + "-X", (((float) res.getInteger(R.integer.SWITCH_BUTTON_Y_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_Y + "-Y", (((float) res.getInteger(R.integer.SWITCH_BUTTON_Y_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_ZL + "-X", (((float) res.getInteger(R.integer.SWITCH_TRIGGER_ZL_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_ZL + "-Y", (((float) res.getInteger(R.integer.SWITCH_TRIGGER_ZL_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_ZR + "-X", (((float) res.getInteger(R.integer.SWITCH_TRIGGER_ZR_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_ZR + "-Y", (((float) res.getInteger(R.integer.SWITCH_TRIGGER_ZR_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.DPAD_UP + "-X", (((float) res.getInteger(R.integer.SWITCH_BUTTON_UP_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.DPAD_UP + "-Y", (((float) res.getInteger(R.integer.SWITCH_BUTTON_UP_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_L + "-X", (((float) res.getInteger(R.integer.SWITCH_TRIGGER_L_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_L + "-Y", (((float) res.getInteger(R.integer.SWITCH_TRIGGER_L_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_R + "-X", (((float) res.getInteger(R.integer.SWITCH_TRIGGER_R_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.TRIGGER_R + "-Y", (((float) res.getInteger(R.integer.SWITCH_TRIGGER_R_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_PLUS + "-X", (((float) res.getInteger(R.integer.SWITCH_BUTTON_PLUS_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_PLUS + "-Y", (((float) res.getInteger(R.integer.SWITCH_BUTTON_PLUS_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_MINUS + "-X", (((float) res.getInteger(R.integer.SWITCH_BUTTON_MINUS_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_MINUS + "-Y", (((float) res.getInteger(R.integer.SWITCH_BUTTON_MINUS_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_HOME + "-X", (((float) res.getInteger(R.integer.SWITCH_BUTTON_HOME_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_HOME + "-Y", (((float) res.getInteger(R.integer.SWITCH_BUTTON_HOME_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.BUTTON_CAPTURE + "-X", (((float) res.getInteger(R.integer.SWITCH_BUTTON_CAPTURE_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.BUTTON_CAPTURE + "-Y", (((float) res.getInteger(R.integer.SWITCH_BUTTON_CAPTURE_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.STICK_R + "-X", (((float) res.getInteger(R.integer.SWITCH_STICK_R_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.STICK_R + "-Y", (((float) res.getInteger(R.integer.SWITCH_STICK_R_Y) / 1000) * maxY));
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sPrefsEditor.putFloat(ButtonType.STICK_L + "-X", (((float) res.getInteger(R.integer.SWITCH_STICK_L_X) / 1000) * maxX));
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sPrefsEditor.putFloat(ButtonType.STICK_L + "-Y", (((float) res.getInteger(R.integer.SWITCH_STICK_L_Y) / 1000) * maxY));
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// We want to commit right away, otherwise the overlay could load before this is saved.
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sPrefsEditor.commit();
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