Merge pull request #8682 from lat9nq/dumpy

yuzu qt: Add option to create Windows crash dumps
merge-requests/60/head
Morph 2022-09-16 12:47:51 +07:00 committed by GitHub
commit 44ccec7846
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GPG Key ID: 4AEE18F83AFDEB23
24 changed files with 407 additions and 95 deletions

@ -21,6 +21,7 @@ cmake .. \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_CCACHE=ON \
-DYUZU_CRASH_DUMPS=ON \
-DYUZU_USE_BUNDLED_SDL2=OFF \
-DYUZU_USE_EXTERNAL_SDL2=OFF \
-DYUZU_TESTS=OFF \

@ -65,8 +65,8 @@ if ("$env:GITHUB_ACTIONS" -eq "true") {
# None of the other GHA builds are including source, so commenting out today
#Copy-Item $MSVC_SOURCE_TARXZ -Destination "artifacts"
# Are debug symbols important?
# cp .\build\bin\yuzu*.pdb .\pdb\
# Debugging symbols
cp .\build\bin\yuzu*.pdb .\artifacts\
# Write out a tag BUILD_TAG to environment for the Upload step
# We're getting ${{ github.event.number }} as $env:PR_NUMBER"

@ -9,7 +9,7 @@ parameters:
steps:
- script: choco install vulkan-sdk
displayName: 'Install vulkan-sdk'
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'

@ -104,7 +104,7 @@ jobs:
run: |
glslangValidator --version
mkdir build
cmake . -B build -GNinja -DCMAKE_TOOLCHAIN_FILE="CMakeModules/MSVCCache.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DGIT_BRANCH=pr-verify
cmake . -B build -GNinja -DCMAKE_TOOLCHAIN_FILE="CMakeModules/MSVCCache.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DGIT_BRANCH=pr-verify -DYUZU_CRASH_DUMPS=ON
- name: Build
run: cmake --build build
- name: Cache Summary

@ -38,6 +38,8 @@ option(YUZU_USE_BUNDLED_OPUS "Compile bundled opus" ON)
option(YUZU_TESTS "Compile tests" ON)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF)
option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}")
option(YUZU_CHECK_SUBMODULES "Check if submodules are present" ON)
@ -46,6 +48,9 @@ if (YUZU_USE_BUNDLED_VCPKG)
if (YUZU_TESTS)
list(APPEND VCPKG_MANIFEST_FEATURES "yuzu-tests")
endif()
if (YUZU_CRASH_DUMPS)
list(APPEND VCPKG_MANIFEST_FEATURES "dbghelp")
endif()
include(${CMAKE_SOURCE_DIR}/externals/vcpkg/scripts/buildsystems/vcpkg.cmake)
elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
@ -447,6 +452,13 @@ elseif (WIN32)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
endif()
if (YUZU_CRASH_DUMPS)
find_library(DBGHELP_LIBRARY dbghelp)
if ("${DBGHELP_LIBRARY}" STREQUAL "DBGHELP_LIBRARY-NOTFOUND")
message(FATAL_ERROR "YUZU_CRASH_DUMPS enabled but dbghelp library not found")
endif()
endif()
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
endif()

@ -530,6 +530,7 @@ struct Values {
Setting<bool> use_debug_asserts{false, "use_debug_asserts"};
Setting<bool> use_auto_stub{false, "use_auto_stub"};
Setting<bool> enable_all_controllers{false, "enable_all_controllers"};
Setting<bool> create_crash_dumps{false, "create_crash_dumps"};
// Miscellaneous
Setting<std::string> log_filter{"*:Info", "log_filter"};

@ -208,6 +208,16 @@ add_executable(yuzu
yuzu.rc
)
if (WIN32 AND YUZU_CRASH_DUMPS)
target_sources(yuzu PRIVATE
mini_dump.cpp
mini_dump.h
)
target_link_libraries(yuzu PRIVATE ${DBGHELP_LIBRARY})
target_compile_definitions(yuzu PRIVATE -DYUZU_DBGHELP)
endif()
file(GLOB COMPAT_LIST
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)

@ -63,7 +63,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::QtControllerSelectorDialog>()),
parameters(std::move(parameters_)), input_subsystem{input_subsystem_},
input_profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
input_profiles(std::make_unique<InputProfiles>()), system{system_} {
ui->setupUi(this);
player_widgets = {

@ -15,8 +15,7 @@
namespace FS = Common::FS;
Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
: type(config_type), system{system_} {
Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
global = config_type == ConfigType::GlobalConfig;
Initialize(config_name);
@ -546,6 +545,7 @@ void Config::ReadDebuggingValues() {
ReadBasicSetting(Settings::values.use_debug_asserts);
ReadBasicSetting(Settings::values.use_auto_stub);
ReadBasicSetting(Settings::values.enable_all_controllers);
ReadBasicSetting(Settings::values.create_crash_dumps);
qt_config->endGroup();
}
@ -1161,6 +1161,7 @@ void Config::SaveDebuggingValues() {
WriteBasicSetting(Settings::values.use_debug_asserts);
WriteBasicSetting(Settings::values.disable_macro_jit);
WriteBasicSetting(Settings::values.enable_all_controllers);
WriteBasicSetting(Settings::values.create_crash_dumps);
qt_config->endGroup();
}
@ -1547,7 +1548,6 @@ void Config::Reload() {
ReadValues();
// To apply default value changes
SaveValues();
system.ApplySettings();
}
void Config::Save() {

@ -25,7 +25,7 @@ public:
InputProfile,
};
explicit Config(Core::System& system_, const std::string& config_name = "qt-config",
explicit Config(const std::string& config_name = "qt-config",
ConfigType config_type = ConfigType::GlobalConfig);
~Config();
@ -194,8 +194,6 @@ private:
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;
bool global;
Core::System& system;
};
// These metatype declarations cannot be in common/settings.h because core is devoid of QT

@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <QDesktopServices>
#include <QMessageBox>
#include <QUrl>
#include "common/fs/path_util.h"
#include "common/logging/backend.h"
@ -26,6 +27,16 @@ ConfigureDebug::ConfigureDebug(const Core::System& system_, QWidget* parent)
connect(ui->toggle_gdbstub, &QCheckBox::toggled,
[&]() { ui->gdbport_spinbox->setEnabled(ui->toggle_gdbstub->isChecked()); });
connect(ui->create_crash_dumps, &QCheckBox::stateChanged, [&](int) {
if (crash_dump_warning_shown) {
return;
}
QMessageBox::warning(this, tr("Restart Required"),
tr("yuzu is required to restart in order to apply this setting."),
QMessageBox::Ok, QMessageBox::Ok);
crash_dump_warning_shown = true;
});
}
ConfigureDebug::~ConfigureDebug() = default;
@ -71,7 +82,14 @@ void ConfigureDebug::SetConfiguration() {
ui->disable_web_applet->setChecked(UISettings::values.disable_web_applet.GetValue());
#else
ui->disable_web_applet->setEnabled(false);
ui->disable_web_applet->setText(QString::fromUtf8("Web applet not compiled"));
ui->disable_web_applet->setText(tr("Web applet not compiled"));
#endif
#ifdef YUZU_DBGHELP
ui->create_crash_dumps->setChecked(Settings::values.create_crash_dumps.GetValue());
#else
ui->create_crash_dumps->setEnabled(false);
ui->create_crash_dumps->setText(tr("MiniDump creation not compiled"));
#endif
}
@ -84,6 +102,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.enable_fs_access_log = ui->fs_access_log->isChecked();
Settings::values.reporting_services = ui->reporting_services->isChecked();
Settings::values.dump_audio_commands = ui->dump_audio_commands->isChecked();
Settings::values.create_crash_dumps = ui->create_crash_dumps->isChecked();
Settings::values.quest_flag = ui->quest_flag->isChecked();
Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked();
Settings::values.use_auto_stub = ui->use_auto_stub->isChecked();

@ -32,4 +32,6 @@ private:
std::unique_ptr<Ui::ConfigureDebug> ui;
const Core::System& system;
bool crash_dump_warning_shown{false};
};

@ -231,6 +231,13 @@
<string>Debugging</string>
</property>
<layout class="QGridLayout" name="gridLayout_3">
<item row="2" column="0">
<widget class="QCheckBox" name="reporting_services">
<property name="text">
<string>Enable Verbose Reporting Services**</string>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QCheckBox" name="fs_access_log">
<property name="text">
@ -238,20 +245,20 @@
</property>
</widget>
</item>
<item row="1" column="0">
<item row="0" column="1">
<widget class="QCheckBox" name="dump_audio_commands">
<property name="text">
<string>Dump Audio Commands To Console**</string>
</property>
<property name="toolTip">
<string>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</string>
</property>
<property name="text">
<string>Dump Audio Commands To Console**</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QCheckBox" name="reporting_services">
<item row="2" column="1">
<widget class="QCheckBox" name="create_crash_dumps">
<property name="text">
<string>Enable Verbose Reporting Services**</string>
<string>Create Minidump After Crash</string>
</property>
</widget>
</item>
@ -340,7 +347,6 @@
<tabstop>disable_loop_safety_checks</tabstop>
<tabstop>fs_access_log</tabstop>
<tabstop>reporting_services</tabstop>
<tabstop>dump_audio_commands</tabstop>
<tabstop>quest_flag</tabstop>
<tabstop>enable_cpu_debugging</tabstop>
<tabstop>use_debug_asserts</tabstop>

@ -65,7 +65,7 @@ void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system)
ConfigureInput::ConfigureInput(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
profiles(std::make_unique<InputProfiles>()), system{system_} {
ui->setupUi(this);
}

@ -42,8 +42,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
game_config =
std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig);
game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
audio_tab = std::make_unique<ConfigureAudio>(system_, this);

@ -27,7 +27,7 @@ std::filesystem::path GetNameWithoutExtension(std::filesystem::path filename) {
} // namespace
InputProfiles::InputProfiles(Core::System& system_) : system{system_} {
InputProfiles::InputProfiles() {
const auto input_profile_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "input";
if (!FS::IsDir(input_profile_loc)) {
@ -43,8 +43,8 @@ InputProfiles::InputProfiles(Core::System& system_) : system{system_} {
if (IsINI(filename) && IsProfileNameValid(name_without_ext)) {
map_profiles.insert_or_assign(
name_without_ext, std::make_unique<Config>(system, name_without_ext,
Config::ConfigType::InputProfile));
name_without_ext,
std::make_unique<Config>(name_without_ext, Config::ConfigType::InputProfile));
}
return true;
@ -80,8 +80,7 @@ bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t p
}
map_profiles.insert_or_assign(
profile_name,
std::make_unique<Config>(system, profile_name, Config::ConfigType::InputProfile));
profile_name, std::make_unique<Config>(profile_name, Config::ConfigType::InputProfile));
return SaveProfile(profile_name, player_index);
}

@ -15,7 +15,7 @@ class Config;
class InputProfiles {
public:
explicit InputProfiles(Core::System& system_);
explicit InputProfiles();
virtual ~InputProfiles();
std::vector<std::string> GetInputProfileNames();
@ -31,6 +31,4 @@ private:
bool ProfileExistsInMap(const std::string& profile_name) const;
std::unordered_map<std::string, std::unique_ptr<Config>> map_profiles;
Core::System& system;
};

@ -138,6 +138,10 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/uisettings.h"
#include "yuzu/util/clickable_label.h"
#ifdef YUZU_DBGHELP
#include "yuzu/mini_dump.h"
#endif
using namespace Common::Literals;
#ifdef USE_DISCORD_PRESENCE
@ -269,10 +273,9 @@ bool GMainWindow::CheckDarkMode() {
#endif // __linux__
}
GMainWindow::GMainWindow(bool has_broken_vulkan)
GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan)
: ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()},
input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
config{std::make_unique<Config>(*system)},
input_subsystem{std::make_shared<InputCommon::InputSubsystem>()}, config{std::move(config_)},
vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
#ifdef __linux__
@ -1637,7 +1640,8 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
const auto config_file_name = title_id == 0
? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
Config per_game_config(*system, config_file_name, Config::ConfigType::PerGameConfig);
Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
system->ApplySettings();
}
// Save configurations
@ -2981,7 +2985,7 @@ void GMainWindow::OnConfigure() {
Settings::values.disabled_addons.clear();
config = std::make_unique<Config>(*system);
config = std::make_unique<Config>();
UISettings::values.reset_to_defaults = false;
UISettings::values.game_dirs = std::move(old_game_dirs);
@ -3042,6 +3046,7 @@ void GMainWindow::OnConfigure() {
UpdateStatusButtons();
controller_dialog->refreshConfiguration();
system->ApplySettings();
}
void GMainWindow::OnConfigureTas() {
@ -4082,7 +4087,24 @@ void GMainWindow::changeEvent(QEvent* event) {
#endif
int main(int argc, char* argv[]) {
std::unique_ptr<Config> config = std::make_unique<Config>();
bool has_broken_vulkan = false;
bool is_child = false;
if (CheckEnvVars(&is_child)) {
return 0;
}
#ifdef YUZU_DBGHELP
PROCESS_INFORMATION pi;
if (!is_child && Settings::values.create_crash_dumps.GetValue() &&
MiniDump::SpawnDebuggee(argv[0], pi)) {
// Delete the config object so that it doesn't save when the program exits
config.reset(nullptr);
MiniDump::DebugDebuggee(pi);
return 0;
}
#endif
if (StartupChecks(argv[0], &has_broken_vulkan)) {
return 0;
}
@ -4135,7 +4157,7 @@ int main(int argc, char* argv[]) {
// generating shaders
setlocale(LC_ALL, "C");
GMainWindow main_window{has_broken_vulkan};
GMainWindow main_window{std::move(config), has_broken_vulkan};
// After settings have been loaded by GMainWindow, apply the filter
main_window.show();

@ -120,7 +120,7 @@ class GMainWindow : public QMainWindow {
public:
void filterBarSetChecked(bool state);
void UpdateUITheme();
explicit GMainWindow(bool has_broken_vulkan);
explicit GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan);
~GMainWindow() override;
bool DropAction(QDropEvent* event);

@ -0,0 +1,202 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstdio>
#include <cstring>
#include <ctime>
#include <filesystem>
#include <fmt/format.h>
#include <windows.h>
#include "yuzu/mini_dump.h"
#include "yuzu/startup_checks.h"
// dbghelp.h must be included after windows.h
#include <dbghelp.h>
namespace MiniDump {
void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_INFORMATION* info,
EXCEPTION_POINTERS* pep) {
char file_name[255];
const std::time_t the_time = std::time(nullptr);
std::strftime(file_name, 255, "yuzu-crash-%Y%m%d%H%M%S.dmp", std::localtime(&the_time));
// Open the file
HANDLE file_handle = CreateFileA(file_name, GENERIC_READ | GENERIC_WRITE, 0, nullptr,
CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
if (file_handle == nullptr || file_handle == INVALID_HANDLE_VALUE) {
fmt::print(stderr, "CreateFileA failed. Error: {}", GetLastError());
return;
}
// Create the minidump
const MINIDUMP_TYPE dump_type = MiniDumpNormal;
const bool write_dump_status = MiniDumpWriteDump(process_handle, process_id, file_handle,
dump_type, (pep != 0) ? info : 0, 0, 0);
if (write_dump_status) {
fmt::print(stderr, "MiniDump created: {}", file_name);
} else {
fmt::print(stderr, "MiniDumpWriteDump failed. Error: {}", GetLastError());
}
// Close the file
CloseHandle(file_handle);
}
void DumpFromDebugEvent(DEBUG_EVENT& deb_ev, PROCESS_INFORMATION& pi) {
EXCEPTION_RECORD& record = deb_ev.u.Exception.ExceptionRecord;
HANDLE thread_handle = OpenThread(THREAD_GET_CONTEXT, false, deb_ev.dwThreadId);
if (thread_handle == nullptr) {
fmt::print(stderr, "OpenThread failed ({})", GetLastError());
return;
}
// Get child process context
CONTEXT context = {};
context.ContextFlags = CONTEXT_ALL;
if (!GetThreadContext(thread_handle, &context)) {
fmt::print(stderr, "GetThreadContext failed ({})", GetLastError());
return;
}
// Create exception pointers for minidump
EXCEPTION_POINTERS ep;
ep.ExceptionRecord = &record;
ep.ContextRecord = &context;
MINIDUMP_EXCEPTION_INFORMATION info;
info.ThreadId = deb_ev.dwThreadId;
info.ExceptionPointers = &ep;
info.ClientPointers = false;
CreateMiniDump(pi.hProcess, pi.dwProcessId, &info, &ep);
if (CloseHandle(thread_handle) == 0) {
fmt::print(stderr, "error: CloseHandle(thread_handle) failed ({})", GetLastError());
}
}
bool SpawnDebuggee(const char* arg0, PROCESS_INFORMATION& pi) {
std::memset(&pi, 0, sizeof(pi));
// Don't debug if we are already being debugged
if (IsDebuggerPresent()) {
return false;
}
if (!SpawnChild(arg0, &pi, 0)) {
fmt::print(stderr, "warning: continuing without crash dumps");
return false;
}
const bool can_debug = DebugActiveProcess(pi.dwProcessId);
if (!can_debug) {
fmt::print(stderr,
"warning: DebugActiveProcess failed ({}), continuing without crash dumps",
GetLastError());
return false;
}
return true;
}
static const char* ExceptionName(DWORD exception) {
switch (exception) {
case EXCEPTION_ACCESS_VIOLATION:
return "EXCEPTION_ACCESS_VIOLATION";
case EXCEPTION_DATATYPE_MISALIGNMENT:
return "EXCEPTION_DATATYPE_MISALIGNMENT";
case EXCEPTION_BREAKPOINT:
return "EXCEPTION_BREAKPOINT";
case EXCEPTION_SINGLE_STEP:
return "EXCEPTION_SINGLE_STEP";
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
return "EXCEPTION_ARRAY_BOUNDS_EXCEEDED";
case EXCEPTION_FLT_DENORMAL_OPERAND:
return "EXCEPTION_FLT_DENORMAL_OPERAND";
case EXCEPTION_FLT_DIVIDE_BY_ZERO:
return "EXCEPTION_FLT_DIVIDE_BY_ZERO";
case EXCEPTION_FLT_INEXACT_RESULT:
return "EXCEPTION_FLT_INEXACT_RESULT";
case EXCEPTION_FLT_INVALID_OPERATION:
return "EXCEPTION_FLT_INVALID_OPERATION";
case EXCEPTION_FLT_OVERFLOW:
return "EXCEPTION_FLT_OVERFLOW";
case EXCEPTION_FLT_STACK_CHECK:
return "EXCEPTION_FLT_STACK_CHECK";
case EXCEPTION_FLT_UNDERFLOW:
return "EXCEPTION_FLT_UNDERFLOW";
case EXCEPTION_INT_DIVIDE_BY_ZERO:
return "EXCEPTION_INT_DIVIDE_BY_ZERO";
case EXCEPTION_INT_OVERFLOW:
return "EXCEPTION_INT_OVERFLOW";
case EXCEPTION_PRIV_INSTRUCTION:
return "EXCEPTION_PRIV_INSTRUCTION";
case EXCEPTION_IN_PAGE_ERROR:
return "EXCEPTION_IN_PAGE_ERROR";
case EXCEPTION_ILLEGAL_INSTRUCTION:
return "EXCEPTION_ILLEGAL_INSTRUCTION";
case EXCEPTION_NONCONTINUABLE_EXCEPTION:
return "EXCEPTION_NONCONTINUABLE_EXCEPTION";
case EXCEPTION_STACK_OVERFLOW:
return "EXCEPTION_STACK_OVERFLOW";
case EXCEPTION_INVALID_DISPOSITION:
return "EXCEPTION_INVALID_DISPOSITION";
case EXCEPTION_GUARD_PAGE:
return "EXCEPTION_GUARD_PAGE";
case EXCEPTION_INVALID_HANDLE:
return "EXCEPTION_INVALID_HANDLE";
default:
return "unknown exception type";
}
}
void DebugDebuggee(PROCESS_INFORMATION& pi) {
DEBUG_EVENT deb_ev = {};
while (deb_ev.dwDebugEventCode != EXIT_PROCESS_DEBUG_EVENT) {
const bool wait_success = WaitForDebugEvent(&deb_ev, INFINITE);
if (!wait_success) {
fmt::print(stderr, "error: WaitForDebugEvent failed ({})", GetLastError());
return;
}
switch (deb_ev.dwDebugEventCode) {
case OUTPUT_DEBUG_STRING_EVENT:
case CREATE_PROCESS_DEBUG_EVENT:
case CREATE_THREAD_DEBUG_EVENT:
case EXIT_PROCESS_DEBUG_EVENT:
case EXIT_THREAD_DEBUG_EVENT:
case LOAD_DLL_DEBUG_EVENT:
case RIP_EVENT:
case UNLOAD_DLL_DEBUG_EVENT:
// Continue on all other debug events
ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_CONTINUE);
break;
case EXCEPTION_DEBUG_EVENT:
EXCEPTION_RECORD& record = deb_ev.u.Exception.ExceptionRecord;
// We want to generate a crash dump if we are seeing the same exception again.
if (!deb_ev.u.Exception.dwFirstChance) {
fmt::print(stderr, "Creating MiniDump on ExceptionCode: 0x{:08x} {}\n",
record.ExceptionCode, ExceptionName(record.ExceptionCode));
DumpFromDebugEvent(deb_ev, pi);
}
// Continue without handling the exception.
// Lets the debuggee use its own exception handler.
// - If one does not exist, we will see the exception once more where we make a minidump
// for. Then when it reaches here again, yuzu will probably crash.
// - DBG_CONTINUE on an exception that the debuggee does not handle can set us up for an
// infinite loop of exceptions.
ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_EXCEPTION_NOT_HANDLED);
break;
}
}
}
} // namespace MiniDump

@ -0,0 +1,19 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <windows.h>
#include <dbghelp.h>
namespace MiniDump {
void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_INFORMATION* info,
EXCEPTION_POINTERS* pep);
void DumpFromDebugEvent(DEBUG_EVENT& deb_ev, PROCESS_INFORMATION& pi);
bool SpawnDebuggee(const char* arg0, PROCESS_INFORMATION& pi);
void DebugDebuggee(PROCESS_INFORMATION& pi);
} // namespace MiniDump

@ -31,19 +31,36 @@ void CheckVulkan() {
}
}
bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
bool CheckEnvVars(bool* is_child) {
#ifdef _WIN32
// Check environment variable to see if we are the child
char variable_contents[8];
const DWORD startup_check_var =
GetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, variable_contents, 8);
if (startup_check_var > 0 && std::strncmp(variable_contents, "ON", 8) == 0) {
if (startup_check_var > 0 && std::strncmp(variable_contents, ENV_VAR_ENABLED_TEXT, 8) == 0) {
CheckVulkan();
return true;
}
// Don't perform startup checks if we are a child process
char is_child_s[8];
const DWORD is_child_len = GetEnvironmentVariableA(IS_CHILD_ENV_VAR, is_child_s, 8);
if (is_child_len > 0 && std::strncmp(is_child_s, ENV_VAR_ENABLED_TEXT, 8) == 0) {
*is_child = true;
return false;
} else if (!SetEnvironmentVariableA(IS_CHILD_ENV_VAR, ENV_VAR_ENABLED_TEXT)) {
std::fprintf(stderr, "SetEnvironmentVariableA failed to set %s with error %d\n",
IS_CHILD_ENV_VAR, GetLastError());
return true;
}
#endif
return false;
}
bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
#ifdef _WIN32
// Set the startup variable for child processes
const bool env_var_set = SetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, "ON");
const bool env_var_set = SetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, ENV_VAR_ENABLED_TEXT);
if (!env_var_set) {
std::fprintf(stderr, "SetEnvironmentVariableA failed to set %s with error %d\n",
STARTUP_CHECK_ENV_VAR, GetLastError());
@ -53,7 +70,7 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
PROCESS_INFORMATION process_info;
std::memset(&process_info, '\0', sizeof(process_info));
if (!SpawnChild(arg0, &process_info)) {
if (!SpawnChild(arg0, &process_info, 0)) {
return false;
}
@ -106,7 +123,7 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
}
#ifdef _WIN32
bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi) {
bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi, int flags) {
STARTUPINFOA startup_info;
std::memset(&startup_info, '\0', sizeof(startup_info));
@ -120,7 +137,7 @@ bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi) {
nullptr, // lpProcessAttributes
nullptr, // lpThreadAttributes
false, // bInheritHandles
0, // dwCreationFlags
flags, // dwCreationFlags
nullptr, // lpEnvironment
nullptr, // lpCurrentDirectory
&startup_info, // lpStartupInfo

@ -7,11 +7,14 @@
#include <windows.h>
#endif
constexpr char IS_CHILD_ENV_VAR[] = "YUZU_IS_CHILD";
constexpr char STARTUP_CHECK_ENV_VAR[] = "YUZU_DO_STARTUP_CHECKS";
constexpr char ENV_VAR_ENABLED_TEXT[] = "ON";
void CheckVulkan();
bool CheckEnvVars(bool* is_child);
bool StartupChecks(const char* arg0, bool* has_broken_vulkan);
#ifdef _WIN32
bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi);
bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi, int flags);
#endif

@ -31,6 +31,10 @@
"yuzu-tests": {
"description": "Compile tests",
"dependencies": [ "catch2" ]
},
"dbghelp": {
"description": "Compile Windows crash dump (Minidump) support",
"dependencies": [ "dbghelp" ]
}
},
"overrides": [