@ -328,31 +328,32 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
const VkImageAspectFlags aspect_mask = image . AspectMask ( ) ;
const VkImageAspectFlags aspect_mask = image . AspectMask ( ) ;
const VkImage vk_image = image . Handle ( ) ;
const VkImage vk_image = image . Handle ( ) ;
const bool is_initialized = image . ExchangeInitialization ( ) ;
const bool is_initialized = image . ExchangeInitialization ( ) ;
scheduler . Record (
scheduler . Record ( [ vk_pipeline , vk_image , aspect_mask ,
[ vk_pipeline , vk_image , aspect_mask , is_initialized ] ( vk : : CommandBuffer cmdbuf ) {
is_initialized ] ( vk : : CommandBuffer cmdbuf ) {
const VkImageMemoryBarrier image_barrier {
const VkImageMemoryBarrier image_barrier {
. sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER ,
. sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER ,
. pNext = nullptr ,
. pNext = nullptr ,
. srcAccessMask = is_initialized ? VK_ACCESS_SHADER_WRITE_BIT : VK_ACCESS_NONE ,
. srcAccessMask = static_cast < VkAccessFlags > ( is_initialized ? VK_ACCESS_SHADER_WRITE_BIT
. dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT ,
: VK_ACCESS_NONE ) ,
. oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED ,
. dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT ,
. newLayout = VK_IMAGE_LAYOUT_GENERAL ,
. oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED ,
. srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED ,
. newLayout = VK_IMAGE_LAYOUT_GENERAL ,
. dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED ,
. srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED ,
. image = vk_image ,
. dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED ,
. subresourceRange {
. image = vk_image ,
. aspectMask = aspect_mask ,
. subresourceRange {
. baseMipLevel = 0 ,
. aspectMask = aspect_mask ,
. levelCount = VK_REMAINING_MIP_LEVELS ,
. baseMipLevel = 0 ,
. baseArrayLayer = 0 ,
. levelCount = VK_REMAINING_MIP_LEVELS ,
. layerCount = VK_REMAINING_ARRAY_LAYERS ,
. baseArrayLayer = 0 ,
} ,
. layerCount = VK_REMAINING_ARRAY_LAYERS ,
} ;
} ,
cmdbuf . PipelineBarrier ( is_initialized ? VK_PIPELINE_STAGE_ALL_COMMANDS_BIT
} ;
: VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT ,
cmdbuf . PipelineBarrier ( is_initialized ? VK_PIPELINE_STAGE_ALL_COMMANDS_BIT
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT , 0 , image_barrier ) ;
: VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT ,
cmdbuf . BindPipeline ( VK_PIPELINE_BIND_POINT_COMPUTE , vk_pipeline ) ;
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT , 0 , image_barrier ) ;
} ) ;
cmdbuf . BindPipeline ( VK_PIPELINE_BIND_POINT_COMPUTE , vk_pipeline ) ;
} ) ;
for ( const VideoCommon : : SwizzleParameters & swizzle : swizzles ) {
for ( const VideoCommon : : SwizzleParameters & swizzle : swizzles ) {
const size_t input_offset = swizzle . buffer_offset + map . offset ;
const size_t input_offset = swizzle . buffer_offset + map . offset ;
const u32 num_dispatches_x = Common : : DivCeil ( swizzle . num_tiles . width , 8U ) ;
const u32 num_dispatches_x = Common : : DivCeil ( swizzle . num_tiles . width , 8U ) ;