@ -5,8 +5,8 @@
namespace DefaultINI {
namespace DefaultINI {
const char * sdl2_config_file = R " (
const char * sdl2_config_file =
R " (
[ ControlsP0 ]
[ ControlsP0 ]
# The input devices and parameters for each Switch native input
# The input devices and parameters for each Switch native input
# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
@ -143,6 +143,8 @@ mouse_enabled =
# 0 (default): Disabled, 1: Enabled
# 0 (default): Disabled, 1: Enabled
keyboard_enabled =
keyboard_enabled =
) "
R " (
[ Core ]
[ Core ]
# Whether to use multi-core for CPU emulation
# Whether to use multi-core for CPU emulation
# 0: Disabled, 1 (default): Enabled
# 0: Disabled, 1 (default): Enabled
@ -242,6 +244,8 @@ cpuopt_unsafe_fastmem_check =
# 0: Disabled, 1 (default): Enabled
# 0: Disabled, 1 (default): Enabled
cpuopt_unsafe_ignore_global_monitor =
cpuopt_unsafe_ignore_global_monitor =
) "
R " (
[ Renderer ]
[ Renderer ]
# Which backend API to use.
# Which backend API to use.
# 0: OpenGL, 1 (default): Vulkan
# 0: OpenGL, 1 (default): Vulkan
@ -360,6 +364,8 @@ bg_red =
bg_blue =
bg_blue =
bg_green =
bg_green =
) "
R " (
[ Audio ]
[ Audio ]
# Which audio output engine to use.
# Which audio output engine to use.
# auto (default): Auto-select
# auto (default): Auto-select