mirror of https://git.suyu.dev/suyu/suyu
commit
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// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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// DO NOT EVER INCLUDE <windows.h> directly _or indirectly_ from this file
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// since it slows down the build a lot.
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#include <cstdlib>
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#include <cstdio>
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#include <cstring>
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#define STACKALIGN
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// An inheritable class to disallow the copy constructor and operator= functions
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class NonCopyable
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{
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protected:
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NonCopyable() {}
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NonCopyable(const NonCopyable&&) {}
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void operator=(const NonCopyable&&) {}
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private:
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NonCopyable(NonCopyable&);
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NonCopyable& operator=(NonCopyable& other);
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};
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/common_types.h"
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#include "common/common_funcs.h"
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#include "common/common_paths.h"
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#include "common/platform.h"
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#ifdef __APPLE__
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// The Darwin ABI requires that stack frames be aligned to 16-byte boundaries.
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// This is only needed on i386 gcc - x86_64 already aligns to 16 bytes.
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#if defined __i386__ && defined __GNUC__
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#undef STACKALIGN
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#define STACKALIGN __attribute__((__force_align_arg_pointer__))
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#endif
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#elif defined _WIN32
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// Check MSC ver
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#if defined _MSC_VER && _MSC_VER <= 1000
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#error needs at least version 1000 of MSC
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#endif
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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// Alignment
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#define MEMORY_ALIGNED16(x) __declspec(align(16)) x
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#define MEMORY_ALIGNED32(x) __declspec(align(32)) x
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#define MEMORY_ALIGNED64(x) __declspec(align(64)) x
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#define MEMORY_ALIGNED128(x) __declspec(align(128)) x
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#define MEMORY_ALIGNED16_DECL(x) __declspec(align(16)) x
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#define MEMORY_ALIGNED64_DECL(x) __declspec(align(64)) x
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#endif
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// Windows compatibility
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#ifndef _WIN32
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#ifdef _LP64
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#define _M_X64 1
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#else
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#define _M_IX86 1
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#endif
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#define __forceinline inline __attribute__((always_inline))
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#define MEMORY_ALIGNED16(x) __attribute__((aligned(16))) x
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#define MEMORY_ALIGNED32(x) __attribute__((aligned(32))) x
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#define MEMORY_ALIGNED64(x) __attribute__((aligned(64))) x
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#define MEMORY_ALIGNED128(x) __attribute__((aligned(128))) x
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#define MEMORY_ALIGNED16_DECL(x) __attribute__((aligned(16))) x
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#define MEMORY_ALIGNED64_DECL(x) __attribute__((aligned(64))) x
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#endif
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#ifdef _MSC_VER
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#define __strdup _strdup
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#define __getcwd _getcwd
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#define __chdir _chdir
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#else
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#define __strdup strdup
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#define __getcwd getcwd
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#define __chdir chdir
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#endif
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#if defined _M_GENERIC
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# define _M_SSE 0x0
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#elif defined __GNUC__
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# if defined __SSE4_2__
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# define _M_SSE 0x402
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# elif defined __SSE4_1__
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# define _M_SSE 0x401
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# elif defined __SSSE3__
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# define _M_SSE 0x301
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# elif defined __SSE3__
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# define _M_SSE 0x300
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# endif
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#elif (_MSC_VER >= 1500) || __INTEL_COMPILER // Visual Studio 2008
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# define _M_SSE 0x402
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#endif
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// Host communication.
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enum HOST_COMM
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{
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// Begin at 10 in case there is already messages with wParam = 0, 1, 2 and so on
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WM_USER_STOP = 10,
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WM_USER_CREATE,
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WM_USER_SETCURSOR,
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};
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// Used for notification on emulation state
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enum EMUSTATE_CHANGE
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{
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EMUSTATE_CHANGE_PLAY = 1,
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EMUSTATE_CHANGE_PAUSE,
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EMUSTATE_CHANGE_STOP
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};
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#include "swap.h"
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@ -0,0 +1,127 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <sstream>
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/mem_map.h"
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namespace FileSys {
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Path::Path(LowPathType type, u32 size, u32 pointer) : type(type) {
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switch (type) {
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case Binary:
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{
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u8* data = Memory::GetPointer(pointer);
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binary = std::vector<u8>(data, data + size);
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break;
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}
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case Char:
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{
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const char* data = reinterpret_cast<const char*>(Memory::GetPointer(pointer));
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string = std::string(data, size - 1); // Data is always null-terminated.
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break;
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}
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case Wchar:
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{
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const char16_t* data = reinterpret_cast<const char16_t*>(Memory::GetPointer(pointer));
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u16str = std::u16string(data, size/2 - 1); // Data is always null-terminated.
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break;
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}
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default:
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break;
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}
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}
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const std::string Path::DebugStr() const {
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switch (GetType()) {
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case Invalid:
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default:
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return "[Invalid]";
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case Empty:
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return "[Empty]";
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case Binary:
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{
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std::stringstream res;
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res << "[Binary: ";
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for (unsigned byte : binary)
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res << std::hex << std::setw(2) << std::setfill('0') << byte;
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res << ']';
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return res.str();
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}
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case Char:
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return "[Char: " + AsString() + ']';
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case Wchar:
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return "[Wchar: " + AsString() + ']';
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}
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}
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const std::string Path::AsString() const {
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switch (GetType()) {
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case Char:
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return string;
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case Wchar:
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return Common::UTF16ToUTF8(u16str);
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case Empty:
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return{};
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case Invalid:
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case Binary:
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default:
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// TODO(yuriks): Add assert
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LOG_ERROR(Service_FS, "LowPathType cannot be converted to string!");
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return{};
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}
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}
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const std::u16string Path::AsU16Str() const {
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switch (GetType()) {
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case Char:
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return Common::UTF8ToUTF16(string);
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case Wchar:
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return u16str;
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case Empty:
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return{};
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case Invalid:
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case Binary:
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// TODO(yuriks): Add assert
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LOG_ERROR(Service_FS, "LowPathType cannot be converted to u16string!");
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return{};
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}
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}
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const std::vector<u8> Path::AsBinary() const {
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switch (GetType()) {
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case Binary:
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return binary;
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case Char:
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return std::vector<u8>(string.begin(), string.end());
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case Wchar:
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{
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// use two u8 for each character of u16str
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std::vector<u8> to_return(u16str.size() * 2);
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for (size_t i = 0; i < u16str.size(); ++i) {
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u16 tmp_char = u16str.at(i);
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to_return[i*2] = (tmp_char & 0xFF00) >> 8;
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to_return[i*2 + 1] = (tmp_char & 0x00FF);
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}
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return to_return;
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}
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case Empty:
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return{};
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case Invalid:
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default:
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// TODO(yuriks): Add assert
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LOG_ERROR(Service_FS, "LowPathType cannot be converted to binary!");
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return{};
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}
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}
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}
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